Submission #8041: KSeptuple & klmz's GBA Castlevania: Aria of Sorrow "Julius mode" in 01:38.40

Game Boy Advance
Julius mode
(Submitted: Julius mode)
(Submitted: Castlevania - Aria of Sorrow (U).gba USA)
VBA-rr v23.6
5877
59.7275005696058
13408
! Sram
Submitted by KSeptuple on 2/17/2023 2:05 PM
Submission Comments
This movie is 7695 frames (2:08.84) faster than the previous movie by mtbRc. Because of the newly found glitches, this movie used a brand new route, making it impossible to compare to the previous movie in detail.

Game objectives

  • Emulator used: VBA-rr 23.6
  • Starts from SRAM
  • Aims for fastest time
  • Manipulates luck
  • Heavy glitch abuse

New glitches

New double orb glitch and high jump zipping were used in this movie. New double orb glitch was used at Creaking Skull and Manticore boss fight, totally getting 6 orbs from 2 bosses, which is doubled compared to former movies. This glitch is also used in Graham fight to skip his 2nd phase. High jump zipping allow Julius zipping and teleporting almost anywhere like Soma, creating a lot of shortcuts.
Detailed explaination about these 2 glitches can be found in the submission by hellagels.

Route design

4 orbs can be aquired from Manticore boss, and with new zipping glitch Julius can access Manticore boss room easily from the very beginning of the game, so it is better to beat it first for Julius. Julius need to jump high to avoid tons of lags cause by 4x visual effects. But after that, we do not have much way for Julius to access the throne room easily, even with the new zipping glitch.
Using the teleport room to go back to Castle Corridor was still the best choice. Then we have 2 routes for Julius: one route is going to the throne room directly, and beating Graham with 4 orbs; another route is longer but Julius could pass through and beat Creaking Skull, so he could beat Graham with 6 orbs. The later route costs more time before Graham, but can beat him much faster. After some tests the second route wins, and was used in this movie.
The way mbtRc used to beat 1st form of Graham in the previous movie was still used in this movie. It is barely possible to finish the 1st phase in 2 turns and trigger the glitch to skip the 2nd phase.

Video streaming

Acknowlegement

  • Thanks to Pike for doing tests on these glithches.
  • Thanks to hellagels for figuring out a way to reduce extra lag resulted from horizontal scrolling during Manticore's death animation.
  • Thanks to mbtRc for the idea to take damage to beat 1st form of Graham quicker.

feos: Claiming for judging.
feos: As mentioned in the thread, the verification movie for this run is Userfiles/Info/51418800964411271.

EZGames69: Processing...
Last Edited by klmz on 5/18/2023 5:06 AM
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