widescreen editon
nymx: Claiming for judging.
nymx: I'm not sure it is worth waiting more time, since Spikestuff has already pointed out the slowness of this TAS. Having asked eladogGames to respond, I realized that its already been 4 days...and nothing.
Here are some things that I want to point out, if you want to be successful on this site:
- Write up submission details. Not having them will certainly repel an audience.
- Make an effort to watch the discussion thread. In some case, a conversation can help you along the way to a publication. In this case, it won't...but it certainly is a habit that can turn an "Iffy" TAS into a successful acceptance.
- Research your game for existing records. Our site actually is a good indication if something is already in existence. The "Quick" search, up in the top right, is the best place to start.
Now for my judgement...
I reviewed the file mentioned by Spikestuff. The work in that WIP, is substantially faster than this submission. Even if it wasn't for the clipping and other tricks, I was able to find simple problems with your inputs. I had found chunks of frames from normal types of movement that can be performed in any TAS.
eladogGames, please make use of our discord channel and/or site forums. I think it would be helpful for you to team up with a willing member to improve your abilities. That way, your next submission can be more successful.
As it stands, I cannot accept this work...since there is already a known WIP that is 1700+ frames ahead of yours. Rejecting.