Blue Max
Tools Used
- BizHawk 2.9.0
Effort In TASing
Because this was another one of my childhood games, I knew a lot about it already; however, there was one detail that I could never figure out. One thing that would have helped, is reading the manual as a child!!!
Just recently I finally figured out all that I needed to make this game as fast as possible. The big key was learning how to control RNG for the required goals. I'm glad that I spent a lot of time over the past year, figuring out some of these details...because the results are less than 1/3 of the WR's time (skipping the loading). Below are the details that were needed in order to overcome for producing an optimized movie:
- The game has two different stages.
- The first stage's goal was to destroy "Marked" or "Flashing" targets. This is the first trigger to enter into the next stage. In order for this to be accomplished, 8 targets were needed to progress.
- The second stage's goal was to destroy the government complexes in the central city.
- RNG
- Forced by movement and shooting
- Was done completely on one loop from runway to runway. In human efforts, this can occur multiple times...having to land and refuel just to continue.
- Ending input early
- Needed to find a particular point where I elevated my aircraft to the highest altitude.
- Changed inputs before the last input to control the RNG for the next 20 seconds or so.
- Wind...which can blow you left, right, or hold your altitude.
- If wind held the aircraft's position too long, the landing would overshoot the runway and be destroyed
- If there wasn't any wind, the aircraft would fall short of the runway.
Manual
Wiki Details
Human Comparison
Memory: Claiming for judging.
nymx: Uploaded a 314 frame improvement, by ending input earlier.
Memory: verified improvement.
Nice research that led to saving so much time over rta records. Accepting.
despoa: Processing...