Submission #8351: nymx's C64 Blue Max in 03:21.42

Commodore 64
baseline
(Submitted: Blue Max (1983)(U.S. Gold).d64 unknown)
BizHawk 2.9.0
12050
59.826089499853765
1733
PowerOn
Submitted by nymx on 6/13/2023 4:38 AM
Submission Comments

Blue Max

Tools Used

  • BizHawk 2.9.0

Effort In TASing

Because this was another one of my childhood games, I knew a lot about it already; however, there was one detail that I could never figure out. One thing that would have helped, is reading the manual as a child!!!
Just recently I finally figured out all that I needed to make this game as fast as possible. The big key was learning how to control RNG for the required goals. I'm glad that I spent a lot of time over the past year, figuring out some of these details...because the results are less than 1/3 of the WR's time (skipping the loading). Below are the details that were needed in order to overcome for producing an optimized movie:
  • The game has two different stages.
    • The first stage's goal was to destroy "Marked" or "Flashing" targets. This is the first trigger to enter into the next stage. In order for this to be accomplished, 8 targets were needed to progress.
    • The second stage's goal was to destroy the government complexes in the central city.
  • RNG
    • Forced by movement and shooting
    • Was done completely on one loop from runway to runway. In human efforts, this can occur multiple times...having to land and refuel just to continue.
  • Ending input early
    • Needed to find a particular point where I elevated my aircraft to the highest altitude.
    • Changed inputs before the last input to control the RNG for the next 20 seconds or so.
      • Wind...which can blow you left, right, or hold your altitude.
      • If wind held the aircraft's position too long, the landing would overshoot the runway and be destroyed
      • If there wasn't any wind, the aircraft would fall short of the runway.

Manual

Wiki Details

Human Comparison


Memory: Claiming for judging.

nymx: Uploaded a 314 frame improvement, by ending input earlier.

Memory: verified improvement.
Nice research that led to saving so much time over rta records. Accepting.

despoa: Processing...
Last Edited by despoa on 6/26/2023 8:17 PM
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