About the Game:
Raddio is a homebrew rhythm game developed by Wendel Scardua, the same person that made Blob Land. It features 2 music tracks.
About the TAS:
This TAS aims for maximum score, which means getting the highest possible score in each music track.
The game has a “STARS” rating for combos. The combo requirement and “GREAT” points for each star is as follows:
- 0 Stars - 10 points
- 1 Star - 16x combo - 10 points
- 2 Stars - 32x combo - 10 points
- 3 Stars - 48x combo - 20 points
- 4 Stars - 64x combo - 20 points
- 5 Stars - 80x combo - 40 points
Your rating will go back to 0 if you press the wrong button on the d-pad.
There is a 7 frame window to get a “GREAT”. The game registers a button press 2 frames after you do so.
Bad Apple is played first in order to end input earlier.
Here are the final scores for each music track:
- Bad Apple - 18950 points
- At the Price of Oblivion - 15110 points
Total Score: 33060 points.
And that’s it. Thanks for reading.
DrD2k9: Claiming for judging.
DrD2k9: As the song lengths obviously don't change, this is effectively an auto-scroller. Unlike other rhythm games, it is impossible to fail a song in this one. Thus an any% run that completes only enough inputs to not fail makes no sense for this game. This Max Score run, therefore, seems to be the only goal worth optimizing (unless someone can come up with an esoteric and entertaining goal that would land in Alternative class).
Accepting.
Publication Note: The title screen of the game says Raddio: Rhythmic Arrows Descending Directional Input Obvious
We may want to include this subtitle in the game name as it shows that "Raddio" is an acronym.
We may want to include this subtitle in the game name as it shows that "Raddio" is an acronym.
Spikestuff: The fact this doesn't have Butterfly is a major sin imho.