Submission #8794: LoganTheTASer & FistaGames's NES Plummet Challenge Game "Main Game" in 04:08.86

Nintendo Entertainment System
Main Game
(Submitted: Main Game)
(Submitted: PlummetChallengeGame.nes NTSC-U)
FCEUX 2.6.6
14956
60.0988138974405
6520
PowerOn
Submitted by LoganTheTASer on 12/17/2023 6:00 PM
Submission Comments

About the Game

Plummet Challenge Game is an NES homebrew released in 2021 by FistaGames. You play as a professional plummeting athlete who has to die to reach the next level. You're encouraged to aim for maximum score, but this run instead dies as quickly as possible.

About the TAS

This is a 3.44 second improvement over the current publication.
Most of the improvement is on Level 66, where nearly 2 seconds were saved by clipping through a wall to get to a flame faster.
We also used a new acceleration trick to reach a previously unreachable flame on Level 72.
The rest of the improvement is from lag reduction and tweaked input timings to save about half a second.
That's all from me. Thanks for reading.

ThunderAxe31: Claiming for judging.
ThunderAxe31: File replaced with a 25 frames improvement, and accepting as improvement of the current publication.
ThunderAxe31: File replaced with a 44 frames improvement, judgement stands.
ThunderAxe31: Setting to Delayed, considering a possible superseed in favor of a Marathon Mode submission.
ThunderAxe31: I can't judge this, as the emulator version (required for mapper #30 compatibility) crashes when I try to open TAS Editor, which I need in order to compare this submission with the other one. Resetting to New.
ThunderAxe31: I was able to circumvent the issue by switching to qfceux. Claiming again...
ThunderAxe31: I can't accept this because the Marathon Mode submission includes the gameplay contents of this whole movie. However, it can still fit into Playground.
Last Edited by ThunderAxe31 on 1/4/2024 8:45 PM
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