Submission #8951: brunovalads's GB Super Hard Bouncer in 02:28.42

Game Boy
(Submitted: superhardbouncer.gb 1.1)
BizHawk 2.9.1
8865
59.7275005696058
7580
PowerOn
Submitted by brunovalads on 3/21/2024 3:37 AM
Submission Comments
If you bounce long enough into the void, the void begins to bounce back through you.
Super Hard Bouncer is a simple yet hard platformer homebrew for Game Boy developed by Libra Bits. In 20 quick levels, you have to bounce, avoid spikes and enemies, grab powerups, and avoid the void.
The bouncing is automatic, you can control the bounce height (0x18 pixels) by either holding the down button(0x6 pixels) or pressing the A button before the jump (0x1B pixels).
There's walljump! If you manage to reach a wall as close as 0x10 subpixels from its surface, if you're ascending you bonk downwards, but if you're descending you get a walljump. This is abused in several levels, not only to move faster but also to break levels entirely.
In version 1.0, there was a game breaking oversight: you could enter the screen lateral void and warp to other side of the level. I was making a TAS of this version but the developer updated the game to 1.1 fixing this error. You can see a complete run abusing this error here. After I finished the 1.0 TAS, I ported it to 1.1, re-doing the levels I broke with this glitch, adjusting desync issue with subpixels being preserved during level transitions, and gladly finding a few faster strats in some levels.
Feel free to use my lua script and beat time.
And if you know another bouncing ball game, please let me know, I feed on them.

nymx: Claiming for judging.
nymx: Re-uploading to correct any cycle count issues.
nymx: I claimed this submission, because I've seen your ability in the past. This movie is no exception, as I couldn't find one frame in this run. Level 5 was the one spot that I thought something could be found, but your level of effort (represented by the re-record count) says otherwise. Great job as always!
Accepting to Standard.

nymx: This submission was put on delay, because some ideas were brought up that would have improved this movie. Since we are no longer receiving responses, we cannot keep this submission up indefinitely. Knowing that an improvement is on the way, I can not accept this...as it would put extra work on our publishing staff.
Last Edited by nymx on 6/23/2024 10:32 PM
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