Submission #9365: KingKappa & Denial140's GBC Super Mario Bros. Deluxe "warps" in 04:57.45

Game Boy Color
warps
(Submitted: warps)
(Submitted: Super Mario Bros. Deluxe (J) [C][!].gbc )
BizHawk 2.9.1
17814 (cycle count 623791623)
59.88965601739092
2640
PowerOn
Submitted by KingKappa on 10/28/2024 8:58 PM
Submission Comments
Super Mario Bros. Deluxe is a 1999 remake of the classic NES title, released for the Game Boy Color. This movie aims to complete the game as fast as possible, using warps to skip sections of the game. This movie is a 5 frame improvement over the previous publication; 3 frames were saved in 1-2, and 2 were saved in 4-2.

Emulation Details:

  • Emulator: BizHawk 2.9.1
  • Core: Gambatte
  • BIOS: Official Nintendo BootROM
  • ROM Checksum: 94466f48d8b4f811608ce8641de5f82315cd60b5

Level-by-Level Breakdown:

1-2: By jumping into the ceiling in the warpzone, Mario falls down faster, which saves 3 frames here.
4-2: By ducking under the 1-block high section in the beginning, you can get a speed boost. Due to the slowdown required for the 1-block wide gap immediately after, it only saves 2 frames.

Special Thanks

Huge huge thank you to Denial140, who came up with the idea for these timesaves and showed me how to perform them! -King Kappa

eien86: Claiming for judging.

eien86: Replacing movie with this one by mohoc that removes extra inputs at the end and makes the improvement clear.

eien86: A nice 5-frame improvement to [6236] GBC Super Mario Bros. Deluxe "warps" by KingKappa in 04:57.53, which in Mario terms is a whole lot. Great job.
Accepting to Standard

despoa: Processing...
Last Edited by despoa 27 days ago
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