Submission #985: Phil's NES Double Dragon in 08:57.47

Nintendo Entertainment System
baseline
(Submitted: Double Dragon (U).nes USA)
FCEU 0.98.12
32248
60
39442
Unknown
Submitted by Phil on 2/25/2006 9:37 AM
Submission Comments
  • FCEU 0.98.15
  • Uses death as shortcut
  • Takes damage to save time
  • Aims for fastest time
  • Abuses programming errors in the game
  • Manipulates luck
  • Genre: Fighting
At stage 1, I've used mostly the same strategy as my old version except at Linda's where I used new one. At convoyer, I've tested many things. Doing headbutt to put enemy in hole is the best strat.
At stage 2, I've used the dynamite to kill 2 enemies at once. While waiting it explodes, I can take the time to gain extra exp. Used headbutt to put Linda's and Chin in hole and the rest of the stage is almost the same as my precedent run.
At stage 3, since this is the longest stage, it's where I've gain the most time. I skipped 1 Chin. FODA had suggested me to skip 2 Chin but it is better to skip only one. But thanks to him for the idea. It's here that I started to use combo of one punch and 2 kicks against Chin's and Abobo's to have more points as well as to be faster. I've used knives more wisely compared to my precedent run. Obtain better randomness for stalagtites (Not much better but still). Apparently, there's some randomness for moving platform. I have tested many things and wasn't able to get what I, luckily, made in my precedent run. So I've lost ~0.5 seconds there. The main problem, the only way to manipulate them also change randomness for stalagtites. It will require days and days of testing. Uses adelikat's death trick to save a little more than 2 seconds before green abobo's.
At stage 4, I use the other life as Adelikat suggested which saves me only ~15 frames not 3 seconds as he claimed to be. The main reason is that after I climb up I am squeezed between 2 enemies. So I must move to left to compensate. Obtained enough exp for doing elbow attack on last Linda's. I discovered a glitch where Willy shot himself which causes him great amount of damage.
For parts that I have used same strategy as my precedent run, I've tried to optimize those as best as I could while gaining as much, in some case, more points.
FCEU emulates the game better. This one does have real sound when gaining level and real music at stage 3. Also, there's no flickering at stage 4 like it does in Famtasia.
Lost 4 life. How the hell since we start with only 3 life!!?
As promised, I was able to make a sub 9 minutes run.
Last Edited by Bisqwit on 2/25/2006 4:40 PM
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