Posts for AKheon


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Editor, Experienced Forum User, Published Author, Experienced player (895)
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It's a fairly fast-paced if a crazy-looking run. Aladdin's movement is so awkward with all the small hops and whatnot! Eh, I was entertained enough, so I'll give it a weak yes vote.
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Alright, I watched this TAS. It's practically a Harry Potter-movie thanks to its numerous cutscenes. This could be considered a good or a bad thing, depending on if you like Harry Potter... Some parts of the TAS are pretty fast-paced and impressive, and the run easily beats the current record of this game, so it seems to be well enough made to be published. Despite high production values, I personally can't say the game itself was that entertaining to watch. A basic platformer with an annoying amount of downtime, really. Featuring Harry Potter. Diagnosis: vault it?
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So... this is basically a fighting game speed TAS where you repeat the same move over and over again to win fights as fast as possible, only in disguise? I approve! But at the same time I can't give this run a 'yes' vote for entertainment in good conscience. Therefore, a cordial 'meh' vote.
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This is a really charming, if also a bit slow-paced game. But even at almost 19 minutes it stays surprisingly varied and fun for a GB game, so it gets a yes vote from me. Nice improvement as well.
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Sounds like a pretty interesting project. I might be able to throw some story ideas around, if nothing else.
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I like how the main character does not run but is in fact a race walker (in addition to his main profession as a flamboyant fencer). Sure, the game choice is good and the run is fairly fast-paced with some wacky character movement. I liked it, and I'm voting yes.
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xy2_ wrote:
Would holding B and doing stylus inputs separately on each game (because the stylus inputs conflict almonst never) be something to watch that doens't make you want to say 'uh, what's the point?'
While holding B skips dialogue automatically on New Game+, it does nothing on New Game, slightly complicating things. In general these games are fairly streamlined and cutscene heavy for adventure games. Kind of borderline cases, even if you grouped them all together and played them simultaneously. Still, the games do have small non-trivial things amidst all the as-fast-as-possible message skipping, such as light routing, managing pressing L in two-part rooms and stuff like fingerprinting in the fifth case of the first game. Is it enough? I dunno... maybe it's just morbid curiosity from my part, but I would like to see a tremendously long and fairly pointless Phoenix Wright multi-TAS some day.
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Would a multi-TAS of the three Wright games (without SRAM) be vaultable? Would a trivial thing done three times simultaneously become non-trivial?
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Well, good luck.
Editor, Experienced Forum User, Published Author, Experienced player (895)
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At least when in high school, I got big kicks out of Final Fantasy X. It was the first PS2 game I ever played. Not sure how well I'd respond to it now... Guess I'll pick up the HD re-release if I ever find it for cheap and find out.
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Although I'm not a Poke fan, I liked this run surprisingly much. I enjoyed watching the antics of the irresponsible main character who overworks her only Pokemon to the brink of death and only survives by dumb luck, and who then decides anyway that it's way too much work to be a Pokemon trainer and just glitches her way to victory. So yes vote from me.
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Now this looks like how a true ninja would handle things. I liked the run, so yes vote.
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Hmm. Well, the game has a nice horror vibe to it. The gameplay itself isn't incredibly stimulating to watch, though. At only 13-minutes length the run is a mix of good and bad, and so it gets a polite 'meh' vote from me.
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Well, I think it's cool that this run exists: FFV has a kind of soft spot for me since I played it a lot back in the day, and it's great that there is a new record of it. But I would still only give it a 'meh' vote since it's quite arduous to watch as a whole.
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At least Julius is not alone in his plight; the big monster cows are his friends and help him move around in this castle of dangers. A fast-paced, well performed run. Yes vote.
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Ah, I remember trying this game out at one point. I (very) briefly considered TASing it, but thought that the lag might drive me crazy. Good that you found a way around it. The game choice is decent. It has a nice setting and music, but I find that experiencing it is a bit unpleasant thanks to the irregular / laggy frame rate. Parts of the game also drag a little. I'll give the run a 'meh' vote - it's not a bad but not a good watch either. At least the game has a TAS now.
Editor, Experienced Forum User, Published Author, Experienced player (895)
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Ah, ehh. Hmm. Well, the 8-bit horror aesthetic of the game is pretty cool. The gameplay is somewhat less cool (reminds me of Castle of Dragon), although the double damage trick seemed very useful. The fairly fast pace and hammy dialogue kept the run borderline interesting, so here's a small yes vote.
Editor, Experienced Forum User, Published Author, Experienced player (895)
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Huh, this might be my first time watching a Mega Man X2 TAS. And as expected, it's quite impressive. It's fun watching the fast action and creative use of different weapons. Seems like a great TAS, however... my interest weans towards the end because boss refights are the worst! But let's just say it's a yes vote.
Editor, Experienced Forum User, Published Author, Experienced player (895)
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I don't agree with sacrificing real time in favor of in-game time (as seems to be the case here). I think whatever is the fastest way to manipulate should be used in every round, not only the one method that doesn't waste in-game time. Besides that, it's nice to see more fighting game speed TASes. Thanks for the special thanks! Umm... I don't know what to vote here, so I'll just go with 'meh'.
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Hah! The concept of the TAS is hilarious at least. Wonder if this would work in a real life game of Jenga. Also, there ought to be some safety regulations against playing Jenga inside a live volcano or other extreme conditions. I laughed out loud while watching it and it didn't last too long, so it gets a yes vote from me.
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Is this Arkham Knight? It was a short and a funny run, and I found it entertaining. So a yes vote from me.
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A nightmarish tale about a young boy whose name is such a Lovecraftian monstrosity that everyone who pronounces it starts babbling mindlessly and all sorts of supernatural stuff happens. It was a fun, short, glitchy run, so I'll vote yes.
Editor, Experienced Forum User, Published Author, Experienced player (895)
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Visual novels are at a risk since long dialogue parts can't be said to substantially differ from non-assisted gameplay. It's kind of a pity how (at least the first) Phoenix Wright is so streamlined too. If it had inventory management or branching paths, that would help. The game gets more and more complex as it progresses, but even in the last level it's still not very complex. A finished run of this game would be 1% of actual TAS-meaningful content (for instance fingerprinting and 3d-object manipulation in last level). 19% intrigue from what is the fastest possible route. And 80% watching dialogue. Using SRAM is a fun idea if all dialogue becomes instantly skippable that way, and might balance the scales more to this game's favor. How about doing a multi-Phoenix Wright run? Completing more than one of these games simultaneously with the same input? D:
Editor, Experienced Forum User, Published Author, Experienced player (895)
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Become the paragon of morality in just one hour? Sounds like the title of some bad self-help booklet. Sure, I kind of enjoyed this run. Ultima IV is a complex, unique game and the commentary was very helpful in opening up what was going on behind the scenes. A mild yes vote.
Editor, Experienced Forum User, Published Author, Experienced player (895)
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It was an alright watch. The game has many cool concepts for its time, like the different disguises, and nice fast action. Also some downtime. I was vaguely entertained, so I'll give it a vague yes.
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