Posts for Arc


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Arc
Editor, Experienced Forum User, Published Author, Experienced player (769)
Joined: 3/8/2004
Posts: 534
Location: Arizona
Its goal is different from the others - to fight neither miniboss.
Arc
Editor, Experienced Forum User, Published Author, Experienced player (769)
Joined: 3/8/2004
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Location: Arizona
I think it's a good idea to announce when you'll be submitting a movie. I'll submit the Metroid no-boss movie on Dec 31 2004 at about 18:00 GMT.
Arc
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I'm making both a no-boss movie and an any % movie.
Arc
Editor, Experienced Forum User, Published Author, Experienced player (769)
Joined: 3/8/2004
Posts: 534
Location: Arizona
I've done it before. You don't need bombs.
Arc
Editor, Experienced Forum User, Published Author, Experienced player (769)
Joined: 3/8/2004
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Location: Arizona
No, according to that, his video was added on 09-19 at 17:54.
Arc
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But still, pretty good all in all, I like this better than LastStarfighter's movie. -Josh
I wonder why you like this movie better than TheLastStarFighter's, as his was done in 15:44.
Arc
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I made a movie using the Justin Bailey code to beat the game in 4:22, but I don't know whether or not there's anything about it that makes it worthy of being submitted to Bisqwit. FCM
Arc
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Bisqwit, elucidate your thoughts.
Arc
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Location: Arizona
Zoizite and I are making the new movie together. It gets the missiles in Brinstar because getting them from Kraid's, from what I've tried, takes at least 20 seconds longer (including the respawn wait from Up+A.)
Arc
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I figured that the 4 seconds it takes to get it would be made up for by the extra damage that I'd be allowed to take. But it's probably not needed.
Arc
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Bisqwit wrote:
This movie is faster than Arc's movie, even though it uses an inferior strategy. All because of up+A? Good, good.
It is not all because of Up+A. Using the door glitch is large part of the reason for the better time. I am making a new as fast as possible version that will use the door glitch and Up+A. But I don't think that my old movie should be replaced unless it is beaten using the same conditions (no door glitch and no Up+A). xebra wrote:
I thought it was much more entertaining than Arc's Metroid video (and not because of the shortcuts and one item format),
Uhh, then what was it?
though I don't know which one was technically more precise.
I do; generally it's Zoizite's. In addition to being an excellent timeattacker, Zoizite has a good attitude. :)
Arc
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Maybe I should have mentioned that I ran beside the computer ballcarrier in order to manipulate his movement so that the rest of my team wouldn't tackle him.
Arc
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In LoZ after the 1st Quest it states: "Another quest will start from here. Press the start button." After the 2nd Quest it states: "You are great. You have an amazing wisdom and power [sic]. End of 'The Legend of Zelda 1.'" So I don't see why you consider Zelda finished after the 1st quest but not GnG.
Post subject: Dark F'n Mana
Arc
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I have achieved the good ending of the 1st quest. The bad ending is when you finish level 6 without getting a cross and are then forced to go back and get it before you can fight Satan. Dark Mana seems to be confused by the lack of credits. The ending of the 2nd quest is different, as you can see here: But that is all; there are no ending credits in this game. Evidently you would also oppose the publishing of the Legend of Zelda movie, because it only completes the 1st quest? What about Super Pitfall, which also has no ending credits and has infinite quests? It seems that you would automatically vote no for a Super Pitfall movie that wasn't played for an infinitely long time, due to your criterion that the game must reach the final ending.
Post subject: The Greatest Metroid Post in History
Arc
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I think there are some minor things that could be done faster, but we are talking about frames here perhaps so it's just rediculous.
I think that it could be done about 10,000 frames faster. About 90% of the jumps are imprecise. Some jumps are unnecessary. 20% speed is way too fast for a Metroid timeattack. The movie is plagued by various problems that are already solved in either Zoizite's or my movie. For example, boss fighting. You ought to kill Kraid much faster, without missiles. Ridley ought to take about 10 seconds; I've made a video (TechSmith Codec) for you here: Fighting Ridley While it needs to be played better, the creativity and planning of the movie is excellent.
Why not use UP+A? It would save you minutes.
From The Legend of Zelda description:
The Up+A trick (save and restart) was used in this movie several times. It was judged to be acceptable because it's mentioned in the instruction booklet of the game, and is a part of normal playing.
Is it mentioned in the Metroid instruction manual? No Is it a 'part of normal playing'? I don't know exactly what Bisqwit means by this, but speedrunners haven't used it and Metroid movies are more entertaining without it.
Arc
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You have to enable recording of the second controller. But using Up+A or dying in Metroid is frowned upon anyway (by me.)
Arc
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Joined: 3/8/2004
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Location: Arizona
How will you get through it without missiles and the ice beam
Arc
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Joined: 3/8/2004
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Location: Arizona
1. Will the A/V desync in Zoizite's movie be fixed? If not then why not? 2. I've found a way to make my movie faster using the door glitch. (Earlier I didn't see any plausible way that was faster.) *Spider-Waffle cheers*
Arc
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Joined: 3/8/2004
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Location: Arizona
?E?s? ?u?n?a? ?p?e?l??c?u?l?a? ?m?a?r?a?v?i?l?l?o?s?a?.?
Arc
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It is marvelous; it is wonderful. I see a couple of small improvements that could be made to mine (that aren't due to the luxury of extra energy and the hi-jump boots.) However I think that a few rooms may be a little bit sub-optimal, and maybe game lag could be improved in a few spots. But I'm not completely certain about either yet. Overall you are great. ---- Edit: There were two rooms in particular that I compared against mine because I know that they were tough to optimize: 1. In Kraid's Lair, the violet room with a lot of enemies 2 rooms over from Kraid. 2. The zigzag shaft in Tourian. Both of those were too slow. I also spot some really small errors in various places. But it is mostly incredible. ----
Arc
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I am curious about the 'flying' glitch. Particularly: -how it was discovered -why/how it works -whether it is a Rygar-only trick or a common trick
Arc
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Joined: 3/8/2004
Posts: 534
Location: Arizona
example
at 3:00
Arc
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Joined: 3/8/2004
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Location: Arizona
If it's that certain that the US version would be faster, and it has pretty much the same content minus the load times, why wasn't it chosen instead?
Whenever Link tries to get on an elevator, famtasia pauses and a popup comes up saying "Unknown opcode FF at 06D6". This is a real obstacle since you need to use the elevators to get through the game.
Arc
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any other timesavers
There is no fight with Horsehead in level 5.
Arc
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It should be about 49:30.
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