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1) Super Mario Bros. (NES) - 40 Million
2) Tetris (Game Boy) - 33 Million
3) Super Mario Bros. 3 (NES) 18 Million
4) Super Mario World (SNES) - 17 Million
5) Super Mario Land (Game Boy) - 14 Million
6) Super Mario 64 (N64) - 11 Million
7) The Sims (PC) - 10 Million
8) Super Mario Bros. 2 (NES) - 10 Million
9) Grand Theft Auto: Vice City (PS2) - 8.5 Million
10) Harry Potter and the Sorcerer's Stone (PS1) - 8 Million
11) GoldenEye (N64) - 8 Million
12) Donkey Kong Country (SNES) - 8 Million
13) Super Mario Kart (SNES) - 8 Million
14) Pokemon Red/Blue (Game Boy) - 8 Million
15) Half-Life (PC) - 8 Million
16) Tomb Raider II (PS1) - 8 Million
17) Final Fantasy VII (PS1) - 7.8 Million
18) Myst (PC) - 7 Million
19) Gran Turismo 3 (PS2) - 7 Million
20) Dragon Warrior VII (PS1) - 6 Million
Editor, Experienced Forum User, Published Author, Experienced player
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If you blow up the mansion, you get the message 'The house and everyone within a 5 mile (8 km) radius have been destroyed in a massive nuclear meltdown. The game is over. You lose, heh heh heh...'
Getting past Purple Tentacle:
1. Calling the meteor police (Bernard)
2. Getting the contract (Wendy)
3. Helping Weird Ed (Michael)
4. Helping Green Tentacle (Syd/Razor)
5. Cutscene glitch (anyone)
Good Endings:
1. Put the meteor in the trunk of the car and start it.
2. Kill Dave, then do #1.
3. Feed the Meteor to the plant.
4. Meteor Police grab the meteor.
5. Give the meteor the contract.
6. Same as #5 except call the Meteor Police before entering the lab.
7. Kill Wendy, then do #5.
Bad Endings:
8. Kill all 3 kids.
9. Blow up the mansion.
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For either Ice Beam you need bombs.
For the upper 2 MPs you need bombs.
For the lower 3 MPs you need either Hi-Jump or Ice Beam.
Bombs and the Ice Beam are required.
One has to get them the way I currently do.
The Kraid route is faster and looks better.
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Just to get the 3 MPs I'd have to get the Hi-Jump. Bombs are required to get that Ice Beam and the other 2 MPs. It doesn't work.
The glitch rooms might be a neat aesthetic movie.
Anyway if everything that I'm thinking of doing works out, the movie should look really good.
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You are right, so I've tested it even though I was pretty sure it was slower.
I resume at 6:20 in timeattackv4. I went into Norfair and picked up the 25 missiles and then headed back towards Tourian. The two videos intersect at the one platform above the blue door on the right in the long blue corridor. In the new attempt, this was at 11:12. In the Kraid route, this was at 10:58, and when I redo it this will be about 5 seconds faster for 10:53. So the Kraid route is already faster without all the missile refilling I'd have to do.
I don't know if it's possible to get out of there because of the short platform. I've come close though. But I think that I will end up using an unmorph jump across that gap that will save about 5 seconds.
Yes, I only go to Kraid for the 75 missiles.
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I just tested it. The movie can be stopped at frame 18202. Mario still jumps far enough and the timeunits are 315. So, the movie could be 5:03.37, saving 22 frames / .367 seconds.
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The movie could be stopped once the button is released on the last jump, right? It looks like it would save about .3 seconds. Maybe it was following Twin Galaxies' rules....but it seemed more concerned with the number of frames in the movie.
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Actually I saw it in Nintendo Power - the one with SMB3 on the cover - Volume 11 I think.
It looked like a cool game that would take 15-20 minutes. I played a little of level 1 and it was pretty fun and somewhat challenging. I would like to see it completed.
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Theories:
1. Rockman 2, for example, was once considered 'perfect', but now it is not.
2. A more perfect play timewise may not be as entertaining as a less perfect play (SMB3 ships.)
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Using the perfectly-timed bird to get out of the house in level 2 of Ghosts n Goblins. There is quite a lot involved to get that part right.
I believe that you will make an excellent video. The music sounds like it is good for this. (Although I like Air / Ode to Joy. ;P)