I'm voting no on this one for a few reasons.
First reason would be because of a rather important lack of information about rom used ('pokemon_sapphire.gba' is extremely vague), and also due to other things missing, such as vba rerecording version, and other important options enabled (realtime clock for example, without that it desyncs really fast).
The second reason is because it desyncs a little bit into the run. only once did I manage to get it to go past the 'name torchic? y/n' screen. after that it desynced on the way to the next town on your way to getting a package.
The third reason is the most important reason by far: the play quality was poor. An example is a mistake while you were choosing your name, as you didn't choose it on the first oppurtunity, moved past it and had to move back to select it. Having input display on showed the button presses being input at not-exceeding-human-reflexes speed. This was somewhat obvious even without input display on as text windows stayed up longer than they needed to (alternating a and b appears to be the fastest method of text removal, so to speak).
I'd say choosing the boy over the girl would work better, as she has a shorter rival name (rival names cannot be changed in this game, thus the shorter name is more effective).
Slightly offtopic but relevant, should you read this nitsuja, is there some reason why lag reduction seems to be turned off in this game (I tried recording a quick 2 minute movie, and it desynced after less than 300 frames with realtime clock being enabled, when i checked, lag reduction wasn't checked in the menu despite being checked prior)?.
edit:
here is a little bit I did just to show a roughish comparison between the two. rom used was 0898 - Pokemon Sapphire (U) [-].gba although it will sync on 1237 - Pokemon Sapphire (U)(1.1).
I didn't put that much effort into it as I don't know the game mechanics, otherwise I would've gotten a high attack IV torchic and better criticals and attack avoidance against mudkip.