Posts for Atma


Experienced Forum User, Published Author, Former player
Joined: 9/1/2005
Posts: 803
Just curious if you've made any progress in this run Zurreco, as I wouldn't mind seeing this one complete (I'd potentially do an all souls run, but damn, if i was to do that dashing for the whole thing up to getting the black panther soul that'd put me off pretty damn fast, given that you'd have to essentially play the game frame by frame).
Experienced Forum User, Published Author, Former player
Joined: 9/1/2005
Posts: 803
Itstoearly wrote:
Wow, I didnt realize I killed 30 regular enemies.... but neither doppleganger counts as a kill, fortunately. How about using a potion so you dont need to get the spike breaker armour? That saves you from killing cerberus. I assumy the bird type thing you are talking about it the Hippogriph? Yeah, it was a bitch to get by there (I had to kill a few myself). You remembered to get the lifeup along the way, right?
I used that trick anyways, so it wouldn't have shaved the count (and it meant i could skip practically the whole caves/mines sections) :P Yeah, i considered going through the clocktower route, but given that you need double jump to get across (or use soul of wolf, but that needs a run up, thus you have to kill enemies) made it a bad idea, not to mention the enemies there are stronger. Overall, the following things helped me out the most: fireball teleport: allowed me to skip killing some enemies early on, in particular, the two stone roses in the area after the gallery, given they were too high to jump over with one jump. the lightning subweapon: far better than i had ever thought previously, using this helped me beat many a boss unharmed, and even death (both forms in total) fell in a mere 15 seconds using this and a few physical attacks when it ran out. blood cloak: lots of hearts for lots of damage taken. ...when combined with... soul steal: take damage to recover hearts, cause damage to recover health, a very good combo (given i could perform it 1-3 times per battle after i got enough mp for it). form of bat/power of mist: self explanitory. shield rod/alucard shield: again, self explanitory. still, it's pretty hard early on, given that you take a fair bit of damage up until you get a decent bit of armor (and you have no weapon, so you have to get the baselard which was actually decent given its fast attack speed).
Experienced Forum User, Published Author, Former player
Joined: 9/1/2005
Posts: 803
I've got 7 after breaking shaft's orb, I believe that is the absolute minimum that can be gotten up unto that point. It can be a little difficult at points (hardest part for me was getting up to the third maria meet, where you see her after killing that bird type thing), but with good timing, a good weapon/subweapon for the situation and some spells, its possible. mind you, i dont believe shafts orb/doppelganger10 count as kills. edit: after beating the game, it's 14+ dracula in total.