Posts for Augusto

Augusto
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Joined: 11/18/2014
Posts: 37
Not. Not have an menu or option to choice an core and open the path of current core rom saved in patch configs.
Augusto
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Joined: 11/18/2014
Posts: 37
Now using the version from your link. Not have more issues with sound desync, but not is possible use hotkey Fast forward if Vsync is being used. Is possible add an feature to use Fast Forward when vsync is being used and triple buffering ? I see an frame skip even when frameskip on emulator is disabled. Perhaps is issue with Windows 8. Thanks.
Augusto
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Posts: 37
not not. When starting Bizhawk has just one menu to choice an rom. If has an folder for each type of core have that change the path when opening File \ Open ROM. If use Genesis and wait to open SMS has that change the path. Config \ Paths has option to choice which folders are the roms, but when using File \ Open ROM this setting not help.
Augusto
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Joined: 11/18/2014
Posts: 37
Thanks for reply. Is an surprise for me see that YM2612 is more of 40 KHZ. Sega had droped the high frequency in some consoles revisions ? About sound the original model allways sounds better than others revisions. Now understand that low quality voices in some Genesis games is because Z80 control the DAC and coders avoiding large rom space that not is an issue on SNES because use compressed sound data. God bless you.
Augusto
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Joined: 11/18/2014
Posts: 37
I had downloaded from Emucr. Downloading from http://sourceforge.net/projects/bizhawk/files/BizHawk/ Thanks.
Augusto
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Posts: 37
Enough CPU and GPU to emulation. The cores used are Atari 7800, SMS and Genesis. SNES not has sound in all games. BSNES core has sound and Snes9X not output sound. Snes9x core need firmware ?
Augusto
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Joined: 11/18/2014
Posts: 37
OpenGL allways was my choice. Thanks. God blees you.
Augusto
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Joined: 11/18/2014
Posts: 37
Yes for some games sounds how being more high than 22 KHZ mainly Midnight Resistance and Comix Zone.
Post subject: Bizhawk have an option to choice what core in startup ?
Augusto
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Joined: 11/18/2014
Posts: 37
When I start an game core is used an path for roms. If I choice another core the last path is used. If roms are in each specific path and not all in one path allways have that choice an path. I see that has an option Paths for each core, but I not see an option to choice an system core before of load an rom. I have used hardlinks to avoid this issue. Have an option to avoid this ? Thanks.
Augusto
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Joined: 11/18/2014
Posts: 37
I using here the latest version of Bizhawk with the configuration : Windows 8.1 64 bits AMD Athlon II X2 270 3.4 GHZ 4 GB RAM Nvidia Geforce GT 640 Sound using Nvidia HDMI Audio output Any core used have desync in emulation speed. Framerate drops from 60 FPS to 50,52 and 55. Bizhawk Display Configuration Scaling Filter None Final Filter None Maintain Aspect Ration Enabled Aspect Ration Selection any set is the same issue Strect Pixel by integers enabled and disabled is the same issue Windows Full Screen Hacks enabled and disabled the same issue. Config Speed /Skip any setting is the same issue. Another detail Is that if using hotkey Fast forward is just 62 FPS. Fast Forward not work. Not background softwares or utilities. I have tested in new installed system. Disabled GPU in Nvicia Control Panel to not vsync and triple buffer has less impact, but even thus has desync in framerate. The machince has enough cpu gpu power to emulate. This is an Windows 8 problem ? Well 3D has better peformance in Windows 8 than 7, but perhaps not is because MS has internally an frameskip feature is this is the because Bizhawk has desync ? Thanks for reply.
Post subject: What sound samplerate is used for Genesis and Atari 7800 ?
Augusto
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Joined: 11/18/2014
Posts: 37
Thanks for read my post. What samplerate is used when emulating Genesis and Atari 7800 ? Console samplerate Genesis is 22 KHZ and if Atari 7800 use TIA that is from Atari 2600 is 31400. If Bizhawk use an resample filter what is the output frequency ? If possible for user change the samplerate ? Thanks.
Post subject: What is the 3D API used ? OpenGL or Direct 3D ?
Augusto
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Joined: 11/18/2014
Posts: 37
Thanks for read my post. I not see in BizHawk an option showing what 3D API is being used. BizHawk use OpenGL or Direct 3D on Windows 8.1 ? If Direct 3D what version ? 8, 9 or 10 ? Thanks