Posts for Bisqwit


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Bag of Magic Food wrote:
On the Itchy and Scratchy CD-ROM, is there a way to get out of the dungeon without using the wizard key?
I have no idea.
xebra wrote:
Bisqwit, any thought to allowing embedding of flash video players?
We don't currently have any capacity to offer streaming video. Such possibility requires a rather large server capacity and bandwidth behind. Externalizing the content to Youtube or Google Videos is something I'm not comfortable with, because it puts the content on the whim of that large company which can shut us off at any time completely onesidedly. I also consider it as stealing of resources.
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AngerFist wrote:
I have always wanted to ask you this question for a very long time. But I have often refrained from asking it because its in my opinion a ugly reminder/question that any admin would not like to think of. Especially when you are running a good community as TASVideos. My question is: How much longer will you run this site? Provided Im assuming your future goals correctly, I bet there will be a time when you will loose interest running this site. If/when that times comes, to whom will you put in charge of TASVideos? If you ask me, I can think of a few "rational and trustworthy" people who could possibly take over. Note that I hope you plan to run the site for as long as you can (until death do us apart ey? ^_^). Because despite the past, I think you are the greatest admin I've ever met.
Thank you for the kind words. I plan to run it for at least two years more. In future, it may happen that I transfer the site to a remote, dedicated location that is a maintained server. Such a server could have multiple admins. Currently the TASvideos server happens to also be the LAN server of my home, and it contains sensitive stuff I don't want to give people access to. However, if things happen that I must give it up completely, I'm not sure whom I would put in charge of it. Highness and DeHackEd come as candidates to my mind, but neither of them with complete certainty, and I'm not sure on their willingness either. I would also love to see some "legacy" of this site, i.e. other sites that have been spawned, possibly branched, from this site. TASvideos becoming redundant & obsolete would not necessarily be a bad thing either. Phil has been talking about creating some movie site that offers something our site doesn't, and I'm eager to hear of his progress. For an example. In any case, I want to keep current content available as long as possible.
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Boco wrote:
Dear Bisqwit, What is the history of your interest in Go? How did you come to it and what are your opinions on it? Are you interested in any other traditonal (ie, tabletop) games?
Let's see, my story of Go. When I was about 15 years old, I found a Go program a friend of mine had written in QBasic. I knew nothing about the game, but the writer of the program explained me that it's about surrounding the opponent's stones. I couldn't beat the bot, and later I thought to myself that it is not even possible to win it. In retrospect, I think it was just atari-go. Fastforward 7 years, autumn 2002, I found Hikaru no Go, a Japanese animation tv series (anime) about the Game of Go. And I shared it with friends. And together with those friends, we played some games at KGS (Kiseido Go Server) and a few in IGS (Internet Go Server) and learned a bit about the game. Half a year later, in 2003, we formed a club, Ketun Ko, with some subtle help from some more experienced local Go players. I stopped playing at KGS at that point -- playing on a real board with an opponent whom I can talk with and relax was so much nicer. Two years later, Ketun Ko lost its club place, and it disbanded in the process. At that point, the latest rank I had acquired was 14 kyū. I still didn't play in KGS, only occasionally logging in to watch dan-level games. Every once in a while, I played on real board with a friend, who had been ranked 21 kyū at Ketun Ko but who takes 3 to 4 handicap from me to play evenly. Two years later, March 2007 I registered again at KGS, as I noticed that my account had expired at some point due to inactivity. I still only used it for observing dan-level games though. My biggest reason for not playing at KGS was that I couldn't stand the pressure of people who know me observing my games. So in May, I created an alternative account in order to play games completely anonymous. I played some games and got a 16k KGS rank. It seemed about right to me, considering that it has been a long time since I got 14k rank in Finland... Later in May, I happened that I talked a lot about Go at #nesvideos and some people from there got interested about Go. So I prepared teaching them at KGS, by playing a random game against a beginner at time. Later when I played one of them, another IRC friend who started around the same time as I did, paulipupu, happened to be observing. He had a solid 11k rank at KGS. He persuaded me into playing him. I was sceptical, I thought I'm going to need at least 3 handicap stones in order to have an equal game. So we played a 19x19H3 game. To my utter surprise, I dominated him. So we played another, this time without handicap. To my ever bigger surprise, I beat him again. I was baffled, "wasn't I supposed to be 16k"? So I set out to play series of games with random opponents in order to get a proper rank. It then so happened to be that it's around 11k. After that, I was satisfied with the rank and I'm back in occasional teaching of newbies. Now I haven't played again for a month or two, though. Where would I get the motivation to continue? Probably from teaching someone again. Whom? I don't have a goal in Go. Some people want to become 1-dans before a set time. I know for certain that I could become better if I chose to want so, but I don't. I am a very lazy person, and I do not enjoy expending time and effort in studying j?sekis and stuff. I want to learn by absorbing & ingesting, like children do, not by memorizing like schools teach. When I played (western) chess ~15 years ago, I always lost my games by time. I spent all my time calculating the game forward. For me, chess is all about calculating. I do not want to do that in Go. Yes, you can calculate a lot in Go, but I don't want to do that. I am glad that Go can be played also without calculating. My style of Go, currently, is that I rarely start a fight. I aim to win with good shapes, good fuseki, and properly timed tenuki, even if it means occasional sacrificing stuff. For me, Go is mostly controlled by the region of brain that considers "art" -- "this looks good", "this does not look right". I like it that way, and I want to develop that to the maximum. That way I don't need to think, I just can be play with intuition. But I know where my weaknesses currently are. Because I spent 2 years playing only a single opponent, I have grown both the habit of overplays and lack of ambition. And I don't know how to attack, even if I wanted to. Whenever I try, I always end up with weaknesses in position that make me lose. Among other weaknesses :) I love Go for many reasons. There is no other tabletop game I enjoy like it.
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xebra wrote:
Bisqwit wrote:
One cannot believe two completely contradictory things at the same time.
I think Richard Dawkins would accuse you of doing just that. Also, the vast majority psychologists and psychological researchers would disagree with you, especially as concerns the tendency of humans to selectively fail to apply their own beliefs when it would have a negative impact on their self-image. It is also hard to say categorically that humans cannot believe contradictory things in cases where it is inobvious (but true nonetheless) that a contradiction exists.
Maybe I was thinking too logically then -- but so was the question set, as it emphasizes how the person is "educated" and believes strongly in a certain way.
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DarkKobold wrote:
Are girls from Finland as hot as girls from Switzerland?
I haven't seen many Switzerland girls. But some Finnish girls are indeed very pleasing to look at. :) However, I have often considered that Sweden has even better girls.
mr_robert_z wrote:
1. When super/quatum computers become available and are used for TASing, would that be the end of TASVideos? Would most forum topics, WIPs, and players instantly become worthless? Assuming that the computers would handle all types of TASes, would there even be a point in having a poll or deciding whether it would be worth it to publish? Would TASes become far less entertaining, knowing that they simply cannot be beaten? Would you consider limiting or even banning TASes not played by humans to keep the essence of the site? Would you still consider not accepting submissions because the TAS isn't particularly fun to watch, even though it is literally the fastest possible video?
Quantum computing is not a magic wand that instantly gives any computation its result. It only adds a certain degree of parallelism, to my understanding reducing the computational complexity of a typical algorithm to its squareroot of the traditional version. For TASes, such reduction is still too small to have a profound impact.
mr_robert_z wrote:
2. You got NesVideoAgent to detect "beauty" for screenshots. Do you think it would be possible to get a supercomputer to make a TAS as entertaining as possible by using the same basic rules (eg, more jumps, as many screen changes as possible, etc)?
I think beauty in acting cannot be quantified as easily. For me, the TAS is an acting performance, and the characters are actors. Antropomorphism happens: we associate human characteristics on something that is not, and we think that the characters think in a certain way and have similar motivations to our own. Only a human can understand what those motivations are, and what kind of reactions may amuse the human. Of course, if the supercomputer intelligence gets on a comparable level with human intelligence and it is taught and it adopts the primitive motivations of our minds, then it may judge actions the same way we do. But there may be a long way to that.
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andrewg wrote:
Which tool-assisted runs are your favorites? What If you could pick only one to keep on the site, which one would it be? Approximately how many runs on this site cannot be improved?
I don't have a named favourite, but if I count which movie I have watched again the largest number of times, it would probably be my own Rockman movie. Followed by TMNT. Re: How many movies are not improvable, probably at most three.
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Zurreco wrote:
I asked this following question earlier, and I figure it would essentially be most pertinent to ask it of the administrator for this site. That being said: <...>, are you aiming to have a large public discourse here, or simply a method of altering Off-Topic back to a dialectic in and of itself? That is to say, are you looking for unending debates on the intangible, or are you simply trying to stimulate conversation?
I started this thread for the purpose of giving people the chance and motivation to ask things they would like to ask me. I didn't have an increasing the signal-to-noise rattio idea behind it like Fabian did.
Zurreco wrote:
Do you believe that religion, both in the theological sense and moral applicability sense, lead to factioning throughout a society, no matter how ideal or unideal that society would be? Would you determine that we have factioning here? Do you think that this is a good or a bad thing, and should we actively attempt to abolish "technical" factions (as in, official bonds, rather than simple friendships)? Would you conclude that this makes us an ideal or unideal community?
Depends on religion, and whether that society is homogeneous with respect to that religion. In Christianity, all Christians are brothers and sisters and equal in front of God, so there are no factions or different categories of people withim them. Obviously, this contradicts with the reality: there are a plentitude of different Christian factions. It arises mostly from the level of dedication different people want. People who think the similar way group together. This is not unique to Christianity, and even not pertinent to religions in particular. Within any area of life, there are people who think slightly differently and smaller groups form within larger groups. Even within TASers... I don't see such "factions" as a bad thing, as long as they recognize what their common ground is.
Zurreco wrote:
Where do you see our site heading towards, assuming that we either take an active stance to "better" it with new ideas or stick to our guns and work towards our original ideals? Is this a good thing or a bad thing? Could you possible compare the teleological image of tasvideos to that of another site (as in, a progression towards a site vs the degradation to a state such as gameFAQs)?
and
Raiscan wrote:
Where do you see yourself in 10 years? And, if different, where do you want to be in 10 years?
Sorry to disappoint you both, but I'm really bad in making long term plans especially when it concerns myself. I'll avoid answering these two questions. My boss asks me Raiscan's question rather often, once a year anyway, and I never can think of any answer that would be really what I think. I usually change things only when the opportunity or need presents itself. Zurreco: Also, I'm not planning to give you ops: Mostly, because you don't seem to me as a calm and swift decisions -type of guy.
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Ramzi wrote:
How did you become so smart? I'm always surprised when people talk about how video encoding works, or things like emulators and stuff like that. In fact, the task of taking an NES and a cartridge and turning that into an emulator and a ROM seems impossible to me. So yeah, I've not learned any of this in CS college. How do you pick it up?
According to Mensa, intelligence is a trait that does not significantly vary during life, so perhaps I haven't "become" so smart ;) Re: The concept of emulators, it was simply the interest and will to learn. Back in the Windows 95 era, I was searching for information on NES games for some reason, and I stumbles across Pasofami. I found Pasofami really difficult, but then I found iNES, and I was fascinated when I realized that it can actually run Mega Man II, the actual game, on Windows. So I read Marat's (iNES author's) website, which had an abundance (by thenday's measures) of technical documentation, and got interested in trying out writing an emulator of my own. I eventually did, more than once, though never produced anything good quality enough to be published and used by others.
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flagitious wrote:
Have you ever tried code golfing or entered the ioccc or the like?
I have seriously considered crafting an IOCCC submission several years back. In fact I have done some share of obfuscated C coding for fun. However, I have not actually entered any contests.
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mr_roberts_z wrote:
Do you think believing in a heaven or afterlife can mentally soothe a person and make him happy, even if he's a well-educated person who also believes that scientifically, it is completely impossible and when he dies, he'll just rot in the earth forever?
I don't think that a person who does not believe in "afterlife" will experience a soothing afterlife at all. Sorry, I did not read your question carefully. Let's try again: One cannot believe two completely contradictory things at the same time. If one believes that afterlife cannot happen, one cannot also believe that afterlife will happen. Therefore to ponder whether for such person the believing that way soothes them, is rather moot. However, if one really thinks that scientically, afterlife is an impossibility, but yet still believes in an afterlife, they must have a theory in mind that makes afterlife a possibility. In such case, it is possible that the belief will soothe them. But what makes them believe?
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DK64_MASTER wrote:
Do you think that SMB or Go will ever be solved in your lifetime?
I don't know how long I will live*, but suppose I live 100 years. I think there's a 20%** chance for SMB being solved and 10%** chance for Go being solved. *) In the materialist sense. **) These are Harrison-Stetson constants. I did not bother to do any actual math; it's just how I intuitively feel about it.
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moozooh wrote:
Could you explain in any way you prefer what a soul is?
A soul is the unique realization that I am me. It is the feeling of actual existence. It is not an omnipresent sensation. Most times of day, I am driven by my biological instincts as a normal thinking human being; I do not know what my soul is doing then, but it is not much awake probably. :)
moozooh wrote:
Also, why Christianity and not, say, Buddhism?
This is a question I have not evaluated for several years. The last time I did, my argument resembled a waterfall: if A, then B, and if B, then probably C, and so on. It is a choice I made, to believe that if the spiritual world exists, then probably God also exists, and if God exists, then why couldn't the Bible actually, truly be his message. So far, I have not had to regret this choice.
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AKA wrote:
When will this site ever stop crashing.
I am just a hobbyist; I cannot guarantee interruptionless uptime. In fact, the next downtime has already been decided to happen within a week; I'll replace the NIC with a 3Com card (currently RTL-8139b).
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mmbossman wrote:
What will happen to this site if/when the burden of upkeep starts to outweigh the benefit of it's existence? Will it simply cease to exist and turn into a big 404, will you pass it off to an appropriate and responsible beneficiary, or do you think you'll never grow tired of keeping it updated and clean (since it has to be a source of pride for you).
If I have a choice and reasonable resources, it will never disappear entirely. If it happens that I can no longer maintain it, I will try to get someone else to do it. If that is not possibility either, I will disable the update functions and keep it as a read-only archive in public webspace.
mmbossman wrote:
Also, will the reworking of the member/player ranking system ever be implemented?
Hopefully so. However, no clearly winning proposal has arised yet, or been brought to my attention. I have no intention of keeping the status quo indefinitely.
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Tub wrote:
does knowing all that make me a stalker? ;)
No, I don't think so. The average human brain is good at remembering things it considers insightful.
Tub wrote:
I noticed that most humans dislike using the search function. They also dislike reading existing guides/articles, but have no trouble reading it if it's written (or maybe even copy/pasted) into their threads. Do you have any explanations for that?
Laziness. Using the search function requires one to manually sifter through all the content and spot the relevant. Spotting the relevant requires understanding the big picture of the general context. On the other hand, reading replies to one's own question is easier, because the reply is a tailored answer to one's own specifications; you don't need to sift through unrelated information. Also, it is socially impolite to ignore response directly written just for you, so you are inclined to read it. But when something is written for the masses, there's nothing that binds you to it; you can ignore it without consequences.
Tub wrote:
And how's that movie structure reworking coming along?
It is approximately on the third* position in my waking hour computer activity priority queue. I'll try to get it ahead but probably not in less than four days. *) Arbitrary number that feels right. Don't ask me to enumerate those things.
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OmnipotentEntity wrote:
What is the single thing that you find the most annoying from members on this site?
Flocking. Doing things that everyone else does.
ShadowWraith wrote:
How and why did this site come into being, how did you discover TASing and what about it made you think "Oh, that's cool."?
Someone at IRC linked to Morimoto's SMB3 TAS (moSMB3.wmv), and I watched it, and enjoyed it a lot, and I wanted to know more so I read his website, and I watched the other movies he had made and I just wanted to publish the SMB3 TAS with better quality than that bad-quality WMV was -- and I wanted to publish those other TASes as well. After a few days, I started inviting submissions -- I was curious to see what people would make or would they at all. Then it just took off, the rest has just been going on its own weight.
FreshFeeling wrote:
How do you feel about users rating movies who aren't strongly familiar with TAS techniques? How about those who rate movies without being very familiar with the games? Are these groups generally using the rating feature as you intended?
The rating feature was actually designed by Warp, so it is not as much "as you intended" as you think :) However, to still answer your question, I think the ratings work in a from-audience-to-audience manner; it represents the audience's opinions. A typical audience member will interpret the numbers in a similar manner as a typical audience member has issued the ratings. The extremes balance out. Therefore it is okay to rate even if you are not familiar with the games or techniques -- as long as you're not rating randomly or maliciously.
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moozooh wrote:
When and why did you become religious?
I haven't ever had a radical change. I cannot label any particular moment that has made me "religious". Some other day, I could even argue that I am not religious, but that really depends on the definition of the word. I have had some realizations that have firmed my beliefs -- the most profound being when I realized that I have a soul and that what it is. Once I realized that, there was no going back; I knew that the spiritual world is real. Since then, I have made interesting self-studies such as trying to distinguish the parts of my behavior (human behavior) that are caused by the human body (brain in particular) and which parts come from the spiritual side. I'm afraid that study is still underway, though.
moozooh wrote:
Do you think humanity will go through technological singularity? Do you think humanity will perish or evolve into a different form by the end of this century?
I think the concept of technological singularity is absolutely fascinating. If I was not a christian, and did not thus believe in the prophesies foretold, I would be a strong supporter of the Singularity institute. I don't believe the humanity gets the chance to perish or evolve. Though what you call evolution might be subject to debate. Genetic manipulation may florish. Live may be extended. Artificial organs may become common. I anticipate that kind of changes.
moozooh wrote:
Do you think there is fundamental difference in human motives, or they all can be outlined as a very primitive desire of 'making oneself feel better/not letting oneself feel worse' taking different forms?
Biologically human motivations are driven by the will of both individual well-being and community well-being. In varying proportions. I think it is actually very basic biology.
moozooh wrote:
What would you like to change in your life?
If I were given chance to tamper with my own history, I'm afraid I couldn't think of anything to change. I am me and I have made my own choices. Though possibly I would have wanted someone to influence me towards the right directions in more than one things. Such as buying a house (I still live on rent.)
moozooh wrote:
What was your first computer/console?
Atari 2600.
moozooh wrote:
What is your favorite game? When did you play it for the first time?
I don't have a favorite game. There have been many games I have enjoyed thoroughly, such as Mega Man II and Star Control II (of those two, SC2 takes the win), but I can't label either as my favourite game as of now. I don't play games that much anymore. I played Mega Man II the first time in 1990. I played Star Control II the first time in 1996 (though I watched interestedly a friend play it in 1993). These years may be inaccurate; I didn't keep book of those.
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mushroom wrote:
What window manager do you use?
IceWM.
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DK64_MASTER wrote:
My question is, what do you think of console speedruns and the speedrunning community? I've never seen you make a post on sda, or m2k2. Besides reading a short passage from an interview, I haven't heard your opinion on this topic.
I have made once or twice some provocative statements about speedrunning, something like "it is a waste of time". However, during the years, my opinion has matured a little, and it has developed two facets: -- Developing one's skill as a skillful speedrunner at some particular game is a waste of time. You are placing yourself at the whim of the programmers of that game, and training your brain to do something that has no practical use. Furthermore, because of the lack of proper tools, you end up doing lots of redoing, which would be utterly frustrating for a person like me and which I generally don't perceive as "smart". -- On the other hand, non-assisted speedruns are often very entertaining to watch, sometimes even more so than the TASes. I do not feel any hostility towards non-assisted speedrunning: I want it to flourish as a form of art, alongside the kind of art we make here.
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alden wrote:
Where does Bisqwit come from? Is it related to Bisquick? Do you know what Bisquick is?
Isn't Bisquick a cereal brand? I have previously answered your question; shortly, it is not related to Bisquick. The long explanation is: When I started playing with computers and the Internet, I quickly realized that I need a nickname. So I created one. I used that name in some of my productions that were never released in the Internet. A year or two later, a classmate of mine made me realize that the name that I had chosen had negative connotations, so I had to choose a new one. On that particular English class in the school, or maybe on some previous one, I made a stupid pun about biscuits and inventing (in Finnish, both are "keksiä" (in sufficiently conjugated forms)), and thus I was suggested the name Biscuit. Of course, I didn't like it (but I couldn't think of anything else), so I altered it slightly. So it became Bisqwít. Later, it stabilised into Bisqwit. And my avatar was small because I wanted to express stage fright -- the desire to be small and unnoticed, while the green tone denoted playfulness; I want to see how this plays out.
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Warp wrote:
Do you think middle-aged men watching people playing NES games should get a life?-)
It is a way of life. People are often attached to their youths; whatever happened when they were young was "right" and they want that to persist. That really applies to many more areas of life actually. I am biased, of course -- me being a single and almost the same age as yourself, too, and watching people playing NES games. But I have no regret of the way of life of mine, at least not yet.
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Randil wrote:
Do you think you will be making TAS:es again in the near future? It's been a while since we saw a submission from you.
Yes, I am planning to release a new TAS soon (hopefully within the remainder of this year).
Post subject: Ask Bisqwit
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After Fabian's idea example, here's my "ask Bisqwit" thread. (Despite Fabian's warnings that it might not work out well -- which I realize is a possibility for more than the reasons he listed.) Ask me anything. I will answer questions honestly and frankly if needed, regardless of topic, if I can. However, I will not answer questions that will put anyone's privacy at jeopardy. (So I won't answer questions regarding my relatives or secrets the tasvideos members have disclosed to me.) If I don't have time to answer each question, I will try to priorize those questions which have value for most readers. I will also ignore questions that attempt to make me say stupid things (trick and loaded questions). :) Please indicate clearly that the question is addressed to me, at least when it might be ambiguous. Note: This is not a support thread. If you have a TASvideos-related support question, read the FAQ and post in the relevant on-topic threads/forums/ if still necessary.
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(originally written in IRC as response to evilchen's query) My preference is ① realtime ② entertainment with a certain overlap, i.e. entertainment can outweigh some cost of realtime. Gametime does not enter the equation. If aiming for game time causes a loss in both entertainment and realtime, it's a bad thing. (I recall the murder beam, which helps gametime, costs some in realtime and is definitely less interesting to watch). In Cpadolf's submission, I am not aware what is the impact on entertainment* caused by the decision to prioritize gametime. ― If it results in better entertainment, it is a good idea. ― From what I hear, more time spent transitioning doors and less time spent doing stuff, it may be a bad idea instead. People rejected Star Control II because it spent lots of time traversing the space instead of doing interesting stuff… (Of course the ratio is way different here.) *) I don't count numbers as entertainment. I only care about the audiovisual performance.
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Tub wrote:
Dear Bisqwit, I often wondered: is that a character trait of yours or just a mask you put on when being administrator? Since you agree with the analysis it seems to be the former.. Were you always like that or is it learned behaviour from administrator and/or work experience?
I am not even sure. I do that at work too. It especially upsets my boss, when he doesn't get a definite answer from me. "Maybe" is very common vocabulary of mine. Example exchange: "Shall we go for lunch?" ― "Perhaps." (My inner rationale: "It's an ok option for me, but if something such as a phone call interrupts you, we can reschedule".) When I fill in "rate this question on scale 1..5 on agree…disagree" type polls, I end up getting completely bogus results because I rarely hit the 1 or 5. I hit the 2 or 4, unless I literally & completely agree / disagree in all applicable situations. I blame it on the questions being ambiguous. Often, when I talk with people, and I answer some question, I end up appending "… but I didn't answer your question did I" because I notice it myself. Often in those cases, I'm not even sure if they noticed it or not until I mentioned it. I think it may stem from my dislike of being pointed out being wrong. I know nobody likes being wrong, but I do conscious effort in avoiding it. I try to cover my bases. It may also stem from the fact, that I'm really slow in many aspects, because I think things thoroughly. If I'm forced to give a response before I'm completely satisfied with what I think, I put exactly the same amount of ambiguity in the response as is in my thoughts.