Posts for Bisqwit


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4matsy wrote:
(Yes, the link is busted and I couldn't fix it. Stupid parentheses.
You don't need to use special characters in the file name. Not on your disk, and not in the microstorage link.
Post subject: Nobember,December,January 06-07
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In November 2006 2.7M, 53.3G, 3862. 1454k, 980k, 130k. In December 2006 3.2M, 56.7G, 4245. 1607k, 1124k, 134k. In January 2007 3.0M, 52.4G, 4004. 1520k, 1121k, 126k. "genre:animation" was a new third famous search keyword I haven't seen before. Apparently originating from Google Video search.
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Zurreco wrote:
So why do the avatar options go from 1-8, and then skip all the way to 13?
It's a secret to everyone! (But not a secret too difficult to guess) (But not a secret too difficult to guess right) (No, nothing to do with preferences.)
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And Gyro Man is his best friend :)
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I removed the conceptdemoness flag from this movie.
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AKA wrote:
http://video.google.co.uk/videoplay?docid=8588627901422640197&q=TAS+bisqwit
Wow. I hadn't seen that before. (Or I had forgot about it.) It was good. .... even if not very educative.
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I'm not displaying them on the same page at the same time. At different reloads different ads may be generated, but not at the same time.
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L4yer wrote:
Old bluey killed the rest of its kind and duplicated itself!
No, it's just that you have crippled your browser. It doesn't do a complete request, and hencefore it also receives wrong data. (Hint: referrer blocking)
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Phil wrote:
Why don't you like dogs? A dog did attacked you when you were younger?
Dogs bark, drool and smell. And compared to cats, they are not very springy (i.e. they have stiffer joints). Which limits how you can handle them when you want to pet them.
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LagDotCom wrote:
What am I doing wrong?
You don't have 350 posts, and it is not supposed to go into signature box.
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http://tasvideos.org/Rules.html#for_super_nes_ wrote:
ZSNES
However, as for NTSC filter, it requires using a 512xsomething resolution? We have traditionally published SNES movies as 256xsomething... Also, I'd like to see a PAL filter :) NTSC is alien to me.
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ssjkakaroto wrote:
DeHackEd: Not even a patch to Snes9x that would create a zmv by playing back a smv?
Converting the formats is not a problem. The problem is that both formats only contain a sequence of button presses. The games react a bit differently, in different emulators, to the same button presses. The changes are very minimal, but enough to cause drastic desyncs. And no, this is not a keyboard layout question. This is a question of emulation technology.
Post subject: instructions
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Instructions to use the mood-variant avatar feature: 1. Create a set of avatars, each for a different mood. Number them (in the filename), for example image1.png is normal, image4.png is happy, image3.png is bored, etc. 2. Upload them to a webspace. It is important that the webspace you upload to, allows allows uploading them to a directory whose name does not vary, and that the filenames will be exactly as you specify. 2b. Now their URLs should be something like http://web.url/to/image1.png , http://web.url/to/image4.png and http://web.url/to/image3.png . 3. Edit your profile page. Put the URL of the image into your profile, but replace the number with a $, such as for example http://web.url/to/image$.png 3b. Done! 4. Now when you post posts or edit them, you can select a mood on the posting form. 5. If you cannot comprehend these instructions, empty the mood avatar link from your profile so that it doesn't accidentally cause problems. You can use the numbers to denote whatever moods you wish, but the posting form labels them as I described in my post on the first page of this thread.
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I don't even like dogs, but I simply can't refuse that request. The limit has been lowered by 150 units, resulting in 350 being the new number.
Post subject: Re: web programming practice
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You can install Apache and PHP in Windows, too. Then you can access it as through http://localhost/.
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Xkeeper wrote:
I should just construct a table but leave the definitions as "???" until someone gets one, then fill it in. It'd be more amusing, at least.
secrets disagreement normal agreement? wicked matter-of-factly Anywhere close? (extrapolation from 1 or more samples) I must say, your choice of using the colored helmet with an url stub below, greatly confuses me.
Post subject: DD2 Movie description. (Bimmy/Billy)
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Regarding the name conflict Bimmy/Billy by the way, it seems the name is Billy in this game, but Bimmy in DD3. (Look at the ending if you don't believe.) The screenshot dug up by JXQ is from DD3, not DD2. If you disagree with this and have further facts to prove your statement, please don't revert the edit of the movie description once again. I don't want the wiki to be a battlefield. Instead, discuss it here. (But of course you shouldn't make it a war here either.)
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LSK wrote:
When can we expect the run to finish processing?
Before christmas. No seriously, it usually takes something between a few hours to a few days, depending on how busy I am and how much work it is (for computers and me) to handle the particular movie.
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xebra wrote:
Though, Bisqwit, here's a minor bug for you: the selected mood does not persist when you preview your post.
Yeah, I know.
Post subject: Re: 128? 4274!
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Acmlm wrote:
The new "Avatar preview" on the left when posting just shows a broken image for me, since I still have none ...
That's a feature. ;)
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Kapow wrote:
The AVI has the wrong overlay text at the start.
Indeed. I am sorry. I have now replaced the AVI.
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Xkeeper wrote:
That one looks charred at least.
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mmbossman wrote:
I get the message "Your profile has been updated", but my avatar never shows up.
Fixed, try again.
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upthorn wrote:
I think this broke the ability for users with less than 500 posts to change their avatar at all.
Indeed, fixed. Sorry about that.
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Phil wrote:
I don't think the Snes9x FAQ will help...
Well, it does begin with a joke, but it does also give the right answer.
Phil wrote:
Btw, I already asked that question and no one answered me, hope this time someone will: Is there some keyboards without those limitations? If yes, name the model. I want one. It's really hard to TAS games because of that.
I have never saw a keyboard that doesn't have those limitations.