Posts for Bisqwit


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Baxter wrote:
I just did a test, on how much faster killing protoman with this is... it turned out to be 40 frames faster :D
Very nice finding :)
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Xkeeper wrote:
moodrings
When you mentioned that, I thought the mood ring was some fictional thing, like from a Zelda game or something like that, but I was surprised when I saw what came up first in a Google search about moodrings. http://home.howstuffworks.com/question443.htm
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SXL wrote:
that somewhat unique language
Considering how similar it is to Icelandic, Norwegian and Danish, I wouldn't call it "unique" even somewhat :)
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Bisqwit wrote:
However, I'm concerned about Truncated's finding. Does the author comment? Is there a new movie being made? If there is, or there is potential that a new movie will be made, it should not be accepted.
No author comment? No new movie being made?
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Xkeeper wrote:
In any case, I would suggest YPN as well.
I'll consider that option.
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FODA wrote:
People are probably bypassing the confusing "classic console games being played extraordinarily, using an emulator as a tool to overcome human limitations such as skill and reflex." and understanding the video as if played normally.
Maybe you noticed not, but the description is actually a direct copy from the front page of Nesvideos. And maybe you noticed it but it's too easily ignored in your opinion. To which I don't comment.
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SXL wrote:
Bisqwit, doesn't the color of your avatar change according to the number of the post?
Nope.
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Warp wrote:
Bisqwit mentioned the unavoidable desyncs too. Seems like this game cannot be recorded in current snes emulators without desync happening?
I'm using a different snes9x version than most of the others, and I have never made movies with it before. I don't expect others to have the same problems I did.
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Strafe-running works just fine... but you can't turn while strafing, and the game only accepts new input every 4 frames (or so), and the precision of turning is rather coarse. Also, it requires a large number of buttons to pressed at the same time in many cases.
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AngerFist wrote:
wow... your black avatar must mean you are either pissed or annoyed :)
And yours, must mean that you feel like beating someone up?
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Diman wrote:
So I would really appreciate if some people or someone could put me in the right direction.
Well for starters, read adelikat's message in your previous Gradius submission. After that... maybe there is nothing that needs to be said. Edit: What avatar? Edit 2: Topic merged to the existing topic. Next time, use the Search to see if there is already a topic about the game!
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moozooh wrote:
The only Gradius run I have really appreciated so far is Bisqwit's unfinished attempt at Gradius/Lifeforce bigame movie.
Thank you. Maybe I should resume at it some day…
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The SNES version has a low FPS (downsampled by ratio of 4, making it 15 fps), and a low resolution (around 192x160 or something), and it does not render floor and ceiling textures.
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Guybrush wrote:
moozooh wrote:
すいかせんきれをたべました!
Wow!
Testing quoting again, HTML enabled and phpBB upgraded. Edit: Works now!
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Fabian wrote:
How is posting stuff like this not a bannable offense? I'm semi-serious.
Because it is an obligatory part of Internet culture for everyone to be introduced to screamers. That way, you will develop a healthy paranoia that prevents you from enjoying anything that either relaxes you or demands your concentration on the fear that it's just another screamer.
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I find them better without the sound. It's somewhat distracting.
Post subject: Re: For more information
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dcook, that was an awesome explanation. Thank you.
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ventuz wrote:
They linked to your mario gif section, how lame.
No, that is how Internet works. I actually appreciated that. The page is not a sole property of the Nesvideos website. It's a webpage in the Internet. (The page in question being this: http://tasvideos.org/SuperMarioBrosTricks.html)
Post subject: Network traffic things
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Last Friday night, my site was featured on the frontpage of a popular internet news site, http://www.digg.com/ . It caused an amount of traffic that made my site unavailable for some time. I sent a query to my ISP asking why does that happen; there is nothing wrong in my bandwidth or the server's capabilities. This is the reply I received (translated):
Netsonic wrote:
Hello New connections cannot be formed if the RAM of the DTE is exhausted. Concurrent connections are really high in the port of your subscriber line; they are at least 2000 all the time with the last 24h maximum being over 2500. Not many DTEs can handle even half of that amount gracefully.
(DTE=data terminal equipment, aka. modem) This explanation seems plausible. I bet the BitTorrent tracker is the major culprit behind the amount of connections. Now thinking of ways to apply TNSe's idea of harnessing a Linux box as a DTE.
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Zurreco wrote:
Something like FCEU actually running at 30.08 fps
60.09982293844223 FPS in NTSC mode, 50.00698089599609 FPS in PAL mode.
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What's the deal with Rhodox? Why do you talk about them so much in the submission?
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tmont wrote:
If it's for grouping purposes, maybe they should all be under "Zelda," instead of "Legend."
I agree, but whoever last changed those, didn't agree :I
Post subject: Re: Dragon Crash
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Now just waiting for catastrophe to finish his run too :)
Post subject: Re: #nesvideos topic is deprecated
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upthorn wrote:
Re: #nesvideos topic is deprecated
Yes, it is. And so is this thread. I'm considering locking it.
Post subject: Re: need help downloding.......
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Before posting, please make sure that you have read these pages: * The Forum Rules * Answers to Frequently Asked Questions (FAQ) Seen that somewhere? I leave an exercise to find the pages referred in that list.