Posts for Bisqwit


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Michael Fried wrote:
If とくしんさん means Tokushin, then what does トクシン mean and where did you find it? That's what the nesvideos movie page says his Japanese name is.
とくしん and トクシン are the same thing. They both read 'tokushin'. Japan has two syllabic writing systems. The curvy one (called hiragana) is used for native words and the angular (called katakana) is used for foreign words and sound effects. I chose katakana because I think the name is derived from the foreign word 'toxin'. Edit: For future reference, I'll put the romaji versions of all SMB1 movie player names from that page here. わいわいさん: Waiwai ドーコカラキさん: Dookokaraki (dawk karaki?) 黒子さん: Kuroko Mana.さん: Mana 複数人: Many persons スノウアロウさん: Sunouarou (snow arrow) ドーコカラキさん: Dookokaraki エジソン電さん: Ejison <Den / Touda / Tousoe> (the kanji has these three name readings)
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Michael Fried wrote:
What I'm wondering is where Bisqwit got the name Tokushin from, the fmv doesn't say Tokushin in it and neither does the High Level Challenge website.
Does too.
http://www.geocities.co.jp/Playtown-Denei/3370/SuperTec.htm#Smb3jtec wrote:
プレイヤー とくしんさん
Half-translation: Player: Tokushin-san
Post subject: Re: #392: SprintGod's NES Metal Gear in 23:34
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Sprint wrote:
Grey Fox talks too much so I left him there.
:) Seems good.
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Is it possible to bounce from the last enemy in Yoshi's Island 1 to reach the end of the level quicker? Or do they give any acceleration at all? I liked your acting in Donut Plains 2, but it looked like you reached the pipe a little late, both times.
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Blechy wrote:
Sidenote: Phil and Genisto currently can claim $150 from nintendorecords, but I don't think they even know.
http://www.nintendorecords.com/games/punchout/punchout.html Do they know at that site that the movie is tool-assisted? Do they allow it?
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Blechy wrote:
I think somebody should remake this movie, with maybe a few less levels, and fewer walljumps so that when it DOES happen, you think it was cool, instead of just like every other jump that's made.
This is a complaint of someone whoat the charm of novelty doesn't apply anymore.
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Yes, certainly the smaller one of those two evils...
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Seems like my settings and the ROM match with those used by those who can play the movie without problems. I don't know what's the problem. Until I know, I can't possibly encode this movie to AVI.
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This movie doesn't work here. I have tried three different starting positions (that is, letting the intro blaa blaa run for different lengths before loading the movie), and both 48 kHz and 32 kHz sound. It always desyncs before it even manages to kill anything. The ROM is:
ucon64 wrote:
Super Nintendo Entertainment System/SNES/Super Famicom MEGAMAN 7 Capcom U.S.A. 2097152 Bytes (16.0000 Mb) Padded: Maybe, 96 Bytes (0.0007 Mb) Interleaved/Swapped: No Backup unit/emulator header: Yes, 512 Bytes HiROM: Yes Internal size: 16 Mb ROM type: (0) ROM ROM speed: 120 ns (FastROM) Save RAM: No Version: 1.0 Checksum: Ok, 0xf199 (calculated) == 0xf199 (internal) Inverse checksum: Ok, 0xf199 + 0x0e66 = 0xffff Checksum (CRC32): 0x2d947536
md5sum d1e37c26d29cf613da48c2c558ecdfde. (Would have verified with nsrt too, but I tend to boycott software that has design misfeatures.)
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Try reading the FAQ. I think this question is answered already.
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Dark Mana wrote:
its near impossible to find the rom for this version, i tried but no luck
The same one works as with all the other SMB1 movies at this site.
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Feitclub wrote:
While we understand the sentiment (as I believe everyone here is partial to Mega Man/Rockman), please do not vote before watching the submission.
Indeed. When you vote "yes", you are saying "I saw it and loved it!", not "I want to see it!".
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Truncated wrote:
Are the subtitles in 60fps even if the movie happened to be recorded at 50fps (depending on game version)?
No, then it would be 50 fps.
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I'll always make the first two lines myself (gamename timeattack played by xxx, play length nnn rerecords nnn and this is a blaa blaa, check url). I use a program to generate them automatically. But I'm now talking about those extra lines that may be used in certain positions of the movie to explain what's about to happen or what just happened.
Post subject: Re: New intro and subtitles in general
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Truncated wrote:
I'm not too fond of the new 3d-intro, it's difficult to read.
I agree. It'll be changed (but I don't know when).
Truncated wrote:
I liked it when the subtitles explained what bugs were being performed, as in W&W with the level-1 warp.
I'd like it if someone made those subtitles for me. Here's how some previous version of the W&W subtitles file was constructed:
{60}{138}Wizards & Warriors timeattack|Played by Walker Boh|Play length 0:12:37.30|Rerecord count: 1167
{144}{168}Created with|Family Emulator "Famtasia" Ver5.1
{31440}{31560}Huh? What's this?
{31680}{31800}Looks familiar? :) We're back.
{35640}{35760}How did she end up here? Don't ask...
The first number is the frame number when the text appears, the second number is the frame number when it disappears. 60 fps. I'd like to use this feature more, but I don't have time and energy to craft all of those myself. If the movie authors can make those subtitles and include in the submission, I could use them in the encoding.
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Sounds good...
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This could probably be published if the author was actually known...
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Boco wrote:
I think the etiquette is to only submit what you've done yourself..
Sometimes exceptions can be made. None of the Morimoto's movies at my site have been submitted by Morimoto himself. Similar for Yy's SMB1, the Zanac video (which I think was rejected) and Toxin's SMB3 and probably something else too. Phil has submitted some movies made by Genisto. The key is that they are properly credited.
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/*- wrote:
see bisqwit, you CAN pronounce my nickname (teeheehee).
But I can't put it into a filename, because / is a directory separator.
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/*- wrote:
i see what you guys are getting at about the time on the menus.
Watch Uninvited, and you understand even better :)
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My priority at this site isn't mathematical perfection... I accept delays and such only if there is clearly a good reason for them. A good reason could be something that looks funny or is otherwise something the audience want to see. But almost always the delays are unwanted (by audience), and I'm not accepting them. "I'm just not good enough" or "I'm just lazy" is not a valid excuse. Edit: To clarify: The perfection stuff is only for competitors (and self protection - nobody likes their movies being obsoleted by someone else). Most of the guidelines aim for a visually pleasing performance. Movie makers should aim for both. Everyone has to find their own balance between those two aspects.
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At IRC, TNSe suggested (or theorized of) making a luck predictor version of snes9x. That is, a patched snes9x for this specific purpose, which displays additional information of the game's state while making the movie, aimed for making it as easy as possible to manipulate the luck. In my opinion this is a very useful-sounding idea.
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Mkt2015 wrote:
I watched the Super Mario Bro. 1 timeattack of going through all of the levels and then, when he got to the final level, mario just ends up dying and that's it. I think that you should put exactly what the rom used was.
http://tasvideos.org/movies.cgi?id=12 wrote:
NES Super Mario Bros (PRG 0) in 05:04 by Michael Fried.
This says "PRG 0", thus you need the PRG 0 version of the game. If you put your mouse cursor over "PRG 0", it says "Super Mario Bros. (JU) (PRG0) [!].nes". (Edit: Noticed you referred to the full completion - the same information is there too.) What more do you need?
Mkt2015 wrote:
I got Punch Out to work for NES using an emulator other than Famtasia. No offense, but I think that emulator is a piece of crap. It continuously screws up. It took me an hour and a half to view the Super Mario Bro. 1 timeattack.
For some reason, I'm having no problems with Famtasia. None whatsoever. And I'm not even using Windows - I'm using WINE to run that program under Linux.
Mkt2015 wrote:
Why doesn't more people use the other NES emulator?
FCEU seems to be gaining favor. Regarding your message (yes you did), I am not completely sure what was the actual message, but I am not going to publish all kinds of movies and accept all submissions. If I accept everything that is submitted, the average value of the site's content decreases, and I think it is important to at least attempt to not let down the users who download new releases from this site.
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/*- wrote:
3 - well, sorry... i won't boast.
But nothing actually changed? Let's see...
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I'm going to publish this movie regardless of votes, because it's an improvement to an existing movie by the same author and (AFAIK) it doesn't add any controversiality.