Posts for Bisqwit


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nifboy wrote:
Well, remember, once you hit the End of Time you can access the final boss any time after that. I wouldn't be surprised at seeing a run stick their head in the bucket as soon as they got there. After that, it's just a matter of being incredibly lucky* (See: Dragon Warrior). *: Unless, of course, Lavos won't cooperate and kills you in seconds no matter how many times you try to manipulate your luck.
Using the bucket, the Giga Gaia mode will be extremely hard if you don't have proper levels... If the "destruction rains from heavens" event is controllable, the better choice might be to beat Lavos in the scene that is later returned to using the time freeze. Even though this is the hardest Lavos battle in the game.
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Blublu wrote:
By the way, what is it at this point that prevents the patched FCEU (with movie rerecording, slowdown and single-frame-advancement) from being supported on this site?
The laziness of the author of the site in question to study how FCEU rerecording works.
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Truncated wrote:
sometimes not if they're not as entertaining to watch. I don't have any examples at the moment.
I remember once rejecting Michael Fried's SMB3 movie (or keeping it as a secondary movie) because it only aimed to beating Morimoto's time, and it didn't do much to be interesting to watch in the autoscrolling levels.
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12Motion wrote:
Well if I put it into blocky mode, then it always remands blocky... But in smooth mode or eagle mode it always becomes blocky when the text comes in. I even tried downloading multiple versions of the English translation. Maybe it just doesn't work with different styles...
The reason this happens is because the game switches to a high resolution mode (512xsomething) when it starts outputting text. Otherwise, it plays at normal resolution (256x224). In high resolution mode, the emulator outputs all pixels as-is, but at normal resolution, it interpolates them, creating the smoothing effect.
Post subject: Re: Got banned
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air__devil wrote:
My username has been shut down and my post has been deleted.
It happened to everyone of us. They allegedly didn't even read our posts - just deleted them without reading, banned our IPs, set our usernames on IP-Banned group and accused us of spamming. However this is not worth discussing anymore. The site has been closed - only remnants remain, and I hope they will be buried as soon as possible.
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Swedish cartoon themes? :o
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Also, you should do a search on the topic before posting. It might have been discussed before. Thanks :)
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Guardian Legend has been attempted at least once. I don't recall much, but I remember it's a long and boring game. Try doing a topic Search on the forums.
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This C++ program will read a FMV file and output a FMV file that has at least two active controllers. Warning: Untested. I don't know which order the bytes are in the FMV (fds, p1,p2 or p2,p1,fds or something else).
#include <cstdio>
 
using namespace std;

typedef unsigned long uint32;
typedef unsigned short uint16;
typedef unsigned char uint8;

int main(void)
{   
    FILE *i = fopen("gradius.fmv",       "rb"); /* put here your input file /
    FILE *o = fopen("gradius.fmv-fixed", "wb"); /* put here your output file */
    
    uint8 Header[144];
    
    fseek(i,0,SEEK_END);
    unsigned LENGTH = (ftell(i) - sizeof(Header));

    rewind(i);
    fread(Header,144,1,i);
     
    uint8 oldmask = Header[5];
    const uint8 newmask = oldmask | 0xC0;
    Header[5] = newmask;
    
    unsigned bytes_per_frame = 0;
    if(oldmask & 0x20) ++bytes_per_frame;//fds 
    if(oldmask & 0x40) ++bytes_per_frame;//p2
    if(oldmask & 0x80) ++bytes_per_frame;//p1

    uint32 nframes = LENGTH / bytes_per_frame; 
    
    fwrite(Header,144,1,o);
    
    for(uint32 f=0; f<nframes; ++f)
    {
        uint8 d;
        
        // p1
        d=0;  
        if(oldmask & 0x80) fread(&d, 1, 1, i);
        if(newmask & 0x80) fwrite(&d, 1, 1, o);
        
        // p2
        d=0;
        if(oldmask & 0x40) fread(&d, 1, 1, i);
        if(newmask & 0x40) fwrite(&d, 1, 1, o);
        
        // fds
        d=0;
        if(oldmask & 0x20) fread(&d, 1, 1, i);
        if(newmask & 0x20) fwrite(&d, 1, 1, o);
    }
    
    fclose(i);
    fclose(o);
}
EDIT: Of course it must fwrite to output (o), not input (i).
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Thank you. :)
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The movie file would have to be converted to allow the second controller. I could do that. So what are you doing? You started playing a game as 1p but later decided that you're going to need the 2nd player too? Then restart it and play it as 2p from the very beginning. It will probably look better.
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I will re-evaluate the movie in question. Now I move this topic to where it belongs and lock it.
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FODA wrote:
don't bother adding this, i'm remaking it on hardest mode and much faster
Does this affect the processing of this submission? If it does, go edit the submission then. At least go write your answer there, because that's where the question was asked, not here at this forum.
Post subject: Re: Still can't watch full Wizards & Warriors Time Attac
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NESRen/USA/Wizards & Warriors (U).nes This works for me.
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Bob Whoops wrote:
Heh. So you can change someones homepage to someone elses?
Yep.
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12Motion wrote:
Ha, hardcore retro eh Bisqwit? Are you really in Finland?
It's just that when I started using computers 12 years ago, it was an end for my console gaming. The only thing that was left was the soundtracks, which is why I now have a large NSF collection and why I have created many programs for myself that convert / process NES music in a way or another.
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The newest game console I've ever owned is NTDEC, a Famicom clone.
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Well it simply means that there exists a Truncated.html but there exists no homepage for user called Truncated. mysql> update users set homepage='Truncated' where name='truncated'; Query OK, 1 row affected (0.09 sec) Rows matched: 1 Changed: 1 Warnings: 0 There, this will fix it.
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It works for me.
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Entertainment is much harder to judge than speed, especially since it's very subjective.
Post subject: Re: i have something to say, not very nice
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Voting is not what decides what movies will be published. Voting is a guideline that helps us decide which movies should we concentrate on analyzing next. Although, voting may affect our decisions on publishing. I started encoding your movie exactly because it was the best-voted movie at the moment, but after watching a few minutes of it, I cancelled it and rejected the submission. Besides, lately I've been even too sloppy on what to accept and what not... I used to reject a lot more movies when the submission mechanism was email-based :) Ps: This discussion is entirely in a wrong forum.
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Bob Whoops wrote:
Alas, we do not have the cash nor the movies to get our own nesvideos channel on tv.
Haha :) I agree with Booda - there's no time for me to watch tv nowadays either :)
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4matsy wrote:
EDIT: Now that I look at the gibberish again, it looks familiar, like typical Japanese attempting to be displayed with ASCII...I wonder if the guy that compiled this build did it on a Japanese Windows system or something, and had his rom directory set to the default...
Hehe. "ntldr" looks like it could be from your C:\ or something, and snes9x is reading your windows system files and displaying part of that binary as the "game name".
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Thanks SalsaFlies. I'd welcome an article that explains how exactly tool-assisted movies are hurting competitive gaming and how that could be helped. Reciprocal failed to accomplish this goal. The only good thing he accomplished was that by deliberately misinterpreting or twisting some texts, he unintentionally showed which statements were ambiguous and needed rewriting. And I'm afraid I didn't catch all of it yet.
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Thanks.