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Surprisingly many people do read the trailer of the movies.
When the suprnova files were put up, I got lots of non-referrer hits to the nesvideos page, meaning that people had actually typed the address to their browsers.
But the traffic of course increased when I put the redirection from tracker page to nesvideos page.
Yesterday's traffic for the website was about the same as on the Slashdot day.
The bittorrent traffic accumulated by about a terabyte yesterday, and today isn't going to fall very far behind.
Meaning that the last two days have been two times as much traffic as the preceding 3 weeks.
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The person who submitted the torrents to Suprnova (which is good) , attached a link to my BITTORRENT TRACKER, which is bad.
I had to patch the tracker so that it redirects to the nesvideos site.
This means that http://bisqwit.iki.fi:6969/ is now redirecting to the nesvideos site.
In the state it's now it's tolerable.
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Try disabling the "auto" setting of frame skip in emulation speed configuration. Use always frame skip=1, occupation=minimum and vary only the percentage.
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I mean zerobytes.Bytes that have the value of 0.
With ms-dos editor, you can enter 0-bytes by pressing ctrl-p and then ctrl-2.
The line breaking behavior is correct. When editing, just ensure that the lines will stay 64 bytes long.
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Being not an expert on Windows software (which I assume you're referring to), I can only give you source code of a program which will fix the ROM both headerwise and sizewise.
This program actually fixes all ROMs in the current working directory.
Compile with a C++ compiler to use. It should compile in posix-compatible system that has a decent C++ compiler. Windows claims to be posix-compatible.
In DOS I used a program called HIEW for editing binary files.
MS-DOS Editor v2 is also capable of editing binary files, when opened like this: edit /64 megaman1.nes
If you use it, you must be careful not to insert/delete bytes. You must only replace.
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Not really a reply to this statement, but since many people have had uncertainty about it, I think it's better to write it here.
The "ROM version" I list along with the entry is game version, not dump version.
Some people have been complaining because some of the FMVs don't work with "official" GoodNES ROMs, but that they require "overdumped" or even "bad dump" versions.
Despite the fact that all of the movies have been made with a ROM, my site is not aimed for ROM collectors / ROM fans. It's aimed for fans of the actual games.
I will list the version of the game used (be it a German version, Japanese version, USA version revision 2 etc), but as for the ROM, I am indifferent.
I will not put a GoodNES filename there, because GoodNES is not the only source of ROMs, and anyone could dump and label their ROMs in any way they like. I'm not going to serve ROM collectors.
Ps: Seen the above message? If Famtasia refuses to load your ROM, it's because the ROM is garbled.
The most common reason for this is the "DiskDude!" advertisement tag in the ROM header.
The .NES file format specification states that those bytes should be zero, so Famtasia expects them to be. You can zero those 9 bytes with a binary editor if this is the problem for you.
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Yes, that's it, but who cares...
Ps: I recommend learning how to write better and more descriptive "topic"s..
The topic will appear in the topic list of the forum and it should explain what the discussion is about.
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The length is actually 43 minutes and 57.95 seconds.
If you see it as 43:00, you are probably suffering from the Famtasia bug that blip has already submitted a patch for.
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Nice finding. Had I known about it, I wouldn't have written xgetimage.
But since I've written it, I'm using it. Except with Famtasia, because with Famtasia there are other better solutions currently.