Posts for Bisqwit


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I decided to publish it before it occured to me to check what you had wrote here. Anyway, I have nothing against this fellow getting his 24 hours of publicity :)
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Please read the post carefully so I don't have to type things three times per each user.
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You have understood correctly, but one thing you didn't take into account is that there are users (well, at least me) who use a script that periodically checks which files need uploading (have clients) and automatically shares them. So if you start downloading a file, it's sure that under 10 minutes one of the hosts running that script will start sharing that file, if there were no other seeds at that time. Regardless whether you like BitTorrent or not, uploading capacity is not infinite or free and this is the only way I can make the files available to everyone. In re: FMV files, they are Famtasia movie files and have to be played with Famtasia. It's mentioned in the FAQ - you didn't obviously read it.
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It can actually be found on my page too. I made a FMV-only entry.
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You can actually set the upload limits on all client versions. Even if there are no GUI controls for them, the command line parameters "--max_uploads x" and "--max_upload_rate x" are understood by all versions.
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Some Japanese fellow was faster. I received today his SMB1 timeattack, which is 19 frames faster than your previous released version. Judging from your previous post, it'll be a temporary release only. It's being encoded now.
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It would be nice if Famtasia displayed the full 240 lines instead of 224. I don't know if it is possible to hack it to do that, but if it is, it would be good. - More details in movies - Some glitches in Rockman2 would be easier to abuse if one sees what's happening in the bottom of the screen.
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Next task: Increase the scanline count from 224 to the full 240. Definitely a lot harder to do. :-( [Edit: Task completed - no need to reply this message]
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Today when I was downloading the Kirby movie to watch somewhere else, it downloaded the first 33% at some 100 kB/s rate and the rest came at about 4 kB/s. That's because there was only one seed - the one at my server at 4 kB/s. Other users had together downloaded about 33% of the file, and they uploaded it very fast to me, but when it reached the point that the everyone had the same parts and seed had the rest, the whole download was limited to what the seed could give. That's why we need seeds.
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In March 2004 - The nesvideos page (html only) was loaded 46921 times, creating 1 GB of traffic. - Common words used in search were "bisqwit", "nes games", "nes speed runs", "nes videos", "speed runs" and so on. "bisqwit" was searched 502 times. - Hourly, most activity happens at midnight EET and least activity happens at 10am EET. - Globally on my webserver, there was 533247 hits, 4.3 GB of traffic, with average of 716 hits per hour. This doesn't include the load caused by the forum, the kanjidict or the user pages. The nesvideos page and the resources linked by it (torrent files, css, subpages) dominate the counter. - On the image server, there was 9 GB of traffic, which is a sum of 64031 hits. This includes also the traffic caused by this forum. [Edit: April statistics completed] In April 2004: - The nesvideos page (html only) was loaded 99262 times, creating 2.8 GB of traffic. - Common words used in search were the same as in the previous month. - Activity peak happens still at midnight, and lowest activity is at midday. - Globally on my webserver, there was 735316 hits, 7.9 GB of traffic, with average 1021 hits per hour. This doesn't include the load caused by the forum, the kanjidict or the user pages. The nesvideos page and the resources linked by it (torrent files, css, subpages) dominate the counter. - On the image server, there was 29 GB of traffic, which is a sum of 5436186 hits (gasp!). This includes also the traffic caused by this forum. The BitTorrent tracker remembers 3.2 terabytes (3307 gigabytes) of traffic for all the files that are currently shared. This does not include past versions of movies, and it includes all the successfully completed avi file loads (peer-to-peer). There is no time range. That's a *lot*. I'd gladly say "thank you", but nobody pays me for traffic. I'm just lucky that it isn't the opposite.
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Thanks. Congratulations on your 100th post btw :) I'll process this movie tonight - will be 11-14 hours from now (because of work and other things I have to attend to)
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ZtanZ wrote:
not very entertaining to watch if you just warp and kill the count =\
The mansions are a little boring anyway.
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Bob Whoops wrote:
So does it matter which one we use to record? Are movies made at 60 fps playable in the regular famtasia?
All of them work in all of them.
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Truncated wrote:
After a while you fell into a hole
Use the European ROM.
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Looks like someone didn't patch properly... here
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WalkerBoh wrote:
It was ok in the speedrun of Solomons Key
I'm not sure whether it was ok there either.
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blip wrote:
I really wish I could fix the CPU spike at the beginning... Is anyone else having this problem?
Yes, it happens, but it happens always anyway on the regular version too. It's because famtasia is estimating the machine speed, or something. Another problem I noticed is that the sound seems to be significantly lagged when using 10% speed in the patched version. But maybe it's tolerable anyway. Can you think of any side effects caused by your code?
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Thank you very much blip - this really seems to work! I upgraded this topic to an announcement.
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I didn't verify these instructions yet, but in case you don't have a hex editor, here's a program you can compile that will do the job for you.
#include <stdio.h>
#include <stdlib.h>
int main(void)
{
    FILE *fp = fopen("FAMTASIA.EXE", "rb+");
    if(!fp) { perror("FAMTASIA.EXE"); return -1; }
    fseek(fp, 0x196FF,SEEK_SET); fwrite("\xe6\6\0\0\xf7\xea\xeb\x15", 8,1, fp);
    fseek(fp, 0x28042,SEEK_SET); fwrite("\xe6\6\0\0\xf7\xea\xeb\x15", 8,1, fp);
    fseek(fp, 0x28087,SEEK_SET); fwrite("\1", 1, 1, fp);
    fseek(fp, 0x28097,SEEK_SET); fwrite("\1\xb8\xe6\6\0\0", 6,1, fp);
    fseek(fp, 0x280AC,SEEK_SET); fwrite("\xeb\3\x90", 3,1,fp);
    fseek(fp, 0x280B9,SEEK_SET); fwrite("\xeb\xe\x90", 3,1,fp);
    fseek(fp, 0x28113,SEEK_SET); fwrite("\1", 1, 1, fp);
    puts("done");
    fclose(fp);
    return 0;
}
Post subject: Re: am i the only one not on drug here ? ? ?
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I suggest you learn typing proper english (are you on drugs or something?) and read the why and how page. Also, if you have some misconceptions on how the NES Kung Fu works, you should try playing it. Any civilized person would verify his assumptions before starting to spit blatant claims around.
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I don't know.
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Yes I already decided a week ago that I'll publish any version that goes under 28 minutes. I was talking about the attitude, not about this particular movie.
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Okay, be sure to end up upsidedown to the goal or something like that :) No, really I want to see the result when you're ready :)
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Excitebike is a fun game to play, but it's quite easy to play it nearly perfectly by regular means. Even if a timeattack would shave 1-5 seconds from the world record, I don't think it would be very impressive to watch - unless you manage to do some incredible stunts .
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