Posts for Blackpearl

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Location: switzerland
Yes that's what i need (is for my combo video project) Is not realy urgent.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
Post subject: Merge multiple .smv file
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Joined: 5/20/2005
Posts: 78
Location: switzerland
I don't know if is possible but i realy need a prog for this.(multiple .smv file on one smv) Thanks.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Location: switzerland
The first world is finished. Stage 1W1 - i found a way to avoid some lag about killing the last foe with rambi. Stage 2W1 - i found some shortcut. Stage 3W1 - I skipped enguard for save sometime Stage 4W1- Nothing here Stage 5W1 - I found a very usefull shortcut at rope part. Stage BW1 - nothing the boss is just pathetics.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Location: switzerland
Just imagnine thats. "Well i will start this level (water one". After a very long work into the level.... "Humphf , i will chek my work". 1 sec... 2 secs ... 3 secs... "????? , desych"
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Joined: 5/20/2005
Posts: 78
Location: switzerland
If the game desych the same as dkc2... Just waring about water level.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Joined: 5/20/2005
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Location: switzerland
- Genso Suikoden 2 , Battle with Luca Blight. - in ragnarok online (online pc game) soloing some boss can be hell (dark lord and baphomet in exemple).
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Joined: 5/20/2005
Posts: 78
Location: switzerland
snes9xw-improvement7 for the version , and i don't understand why but is only with this emulator i got crash if game audio is set to mono (base from dkc2),
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Joined: 5/20/2005
Posts: 78
Location: switzerland
can open the movie (whith [US] 1.0)
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Joined: 5/20/2005
Posts: 78
Location: switzerland
Grats , 4H40 for this game is realy good , and one only two week.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Joined: 5/20/2005
Posts: 78
Location: switzerland
About fighting game , i think Goenitz form kof'96 in level 8. he is probaly the hardest boos in every fighting game. Krauser in garou densetsu special to , and this stage music own (die iares K626)
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Posts: 78
Location: switzerland
I think using the ugly kong will be better in the the first stage to. edit : i forgot you have to swtich betwen two chars so forget this
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Location: switzerland
About the start menu , i have to change audio to stereo ... the reason is easy , if i watch a record with the all setup the emulator will freeze after 30~40sec. i don't know why but if i set this option the emulator will not crash later.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Posts: 78
Location: switzerland
I think this pc....
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Posts: 78
Location: switzerland
Yup the idea is very good. i work on a dkc run to the 3rd one , this game is realy good for a speed run and you can do some funy things.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Posts: 78
Location: switzerland
Edit : what the hell is this... ok i'il explain. In cheked the frame in my wip and on the exempl wip. In my wip when the first stage start (at the end of the black screen) the frame count is around 1515 with frame advance and 1505 with 1% game speed. In the ex:wip is 1495. so i can't understand how he win 10 frame at the start screen , i think you can't passe more quicky this menu. Next this will come realy strange , i tested whith znes at the slowest speed and the stage start at 1423.. i can't understand why. If someone can explain . thanks.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Location: switzerland
So be it .... i will re re start the run from 0
Jump on the first frame available to land on the end-of-level-target. This way, you aren't using any extra forward momentum / time.
In some stage if i jump directly into the end mark , there a another animation and i will lost realy much time. stage 1 and 2 re : edited. http://dehacked.2y.net/microstorage.php/info/333/R1.smv thx for this upload host so ^^^^
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Joined: 5/20/2005
Posts: 78
Location: switzerland
But I watched one of the WIPs and wasn't really amazed; I had the impression that this game can be done much faster
I have this impression to. one of the bigest problem is the barel and another grabable things in the game , i have the press down the Y button for runing. If i press it during a barel path the chars will auto grab hit , so i have to stop runing or jumping , yes i lost time here is boring.
I would rather see a run that doesn't make use of the in-level warps, because it's boring to see the player enter all these potentially interesting levels only to jump in a barrel and skip the whole level, over and over, especially since then it seems like you spend more time watching the level-complete animation and world-map movement than actual gameplay. (Besides that, this is by far my favorite DKC game - I'd like to see what's possible in it.)
Your right ineed , i wanted this realy ... But this won't be called a time run after. And i don't think if a time based run will be accepted if i avoid warp portal.
Any reason why you're not using one of the "improved" versions of snes9x?
After 555 years of buton configuration for nothing on my game pad...(like the up direction configured eight time) forget this emulator in bottom of hell I have re-started the run from zero , the first topic is edited.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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I hope so , is only my first run but i think he is good. Im so dumb.... i forgot to record the longest stage in the game -_-
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Posts: 78
Location: switzerland
Is not finished (95% done) i just have some problem with the last world.... i desych to much here. I think i will submit this tomorows.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Location: switzerland
Ok there is the wip , i used the normal snes9x 1.43 , so all special option (wip1 timing ect) must be off. Next , i don't understand why but if open-read only is on the game will desych so is must be off. About the video , the first two world is realy annoying to watch , is just warp > warp > berk... And about the second zone of the third world , i know is not perfect i lost some frame at some time , but others stage is good (i think). http://suikovideo.free.fr/dk2/dk2_wips_R.smv edit : question , i have to stop the movie at the end of staff roll .. right ?
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Location: switzerland
Hum i remember this famous code on my snes. If im right you have to press all the button at the sametime.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Location: switzerland
Yes thanks , i will relase the smv of the first two world soon , the first world is finished , i will try to finish the second this night and tomorow. Edit : i got a realy good advancement in the run. I re started the two first world , i think using warp for a time run is logic. The run is done at 60% now.I will post a wip latter.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Thx a loot about your opinion , i will work on this run now. The first two stage is finished, The frame advance is usefull and the site faqs to.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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Posts: 78
Location: switzerland
About the desych yes is annoying but i know where the game glitch and i can fix this. The first world is finished , is not perfect but i like this a little. There is the snesX9 file. the dkc version is "Donkey Kong Country 2 - Diddy's Kong Quest (U) (V1.1) [!]" http://suikovideo.free.fr/dk2/DK_SPEEDRUNS.smv
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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[Edited by Bisqwit at 2006-09-06: Original thread title was "Donkey kong country 2 (Warpless , 4% (next will come soon)"] Edited; Well i have re started the run , first now i can use the improved version of snes (the matter is my gamepad , i changed it now is work well). Next i will avoid all warp portal , someone said before is can prety borring to see speed runs with many warp in a game. Next i will record at 6% speed so the run will take realy more time thats i have planned to do. I will update wips here every 3 Stage , so with this i can have some opinion. About emulator option. - Wip1 is On - Allow right/up is Off - Volume envlope height is Off - Fake mute desych workaround is On - Scythe sample with sound cpu is On Ok : i have seriously anaylsed gameplay and message above. First of all i have watched many many time for complex anaylsis whith the roll>jump>roll>jump tech , yes ineed you gain more frame but... for the one who will watch the full run is can be quickly annoying to see the chars do this things every time. For me is important to have a good felling when i watch a run. So i know... yes i will lost some frame but i think the video will be more pleasant to watch no ?. What do you think about this , 1 / i have to use this tech but this will annoying for the watcher very quickly, 2 / i will d'ont use this tech but i will lost a little time and the watcher will don't be annoyed to quickly.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana