Posts for BoltR


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Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
It would be great to build two castles in that outdoor level and go at each other with spears, breaking apart the other teams castle :)
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
You throw it and it leaves a little train and makes a small explosion. It doesn't do anything though.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
No, he switched to OpenGL from D3D and the program crashed.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
What FODA said.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
It works for on XP for me. A bunch of us had created a whole bunch of NES characters, and then there was an incident...
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
Looks good, i'm glad you didn't just go for fireballing back and forth.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
and with alpha 1 no less O.o Well I guess that means the emulator is working...
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
I think for the most part this was well played, but I have a few questions. -Against the first green wall climbing boss, you jump and rapidly hit him twice, and then wait for him to walk down the wall towards you so you could punch him. Is this this really faster than jumping and hitting him again? -In the factory level you wait for a while to pull a red switch, what is the reason for this? -You only really start using the throwing stars near the end of the game. Would it not be faster to use them against the bosses in the beginning of the game? What comes to mind is throwing one at the far rock boss guy and beating on the close one, so you could effectively be hitting both at once. Also in the first battle against the flying boss, where you seem to wait for him to fly low enough for you to hit him.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
666 posts! Kill it!
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
I beleive he decided that once your going a certain speed jumping in the loops is acually slower.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
See the thing is, he has already improved alot of the levels be alot of time, not talking a few frames. If you have been in IRC you KNOW it can be done quite a bit faster. He has also already said he is improving it, and it's not like we don't have the gmv already; we KNOW what it looks like. If anyone wants to watch it they can, so there isn't much sense in wasting a large chunk of bandwidth to transfer a file that will be improved in a little while.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
Oooo. Star Wars may be an interesting idea...
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
Remappable keys, especially for frame advance.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
I quite liked the game when I was young. Those blasted bars of soap are EVIL.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
You don't really need to call him, he comes on IRC from time to time.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
Bladegash, I vote you jump off a cliff onto sharp pointy rocks. Does everyone agree?
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
That was really well done! I really liked the running jumps in the temples which were used to skip sections; I didn't know you could do that. I'm glad that once again the wait has been worth it.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
Alot don't mind, but I can see saying how he could fix things compared to your run not going over very well with the other people there...
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
Sorry I tried to post that link earlier, but the forum didn't seem to want me to do it. Improvemensts / Bug Fixes: - Fixed desync problem which was caused by the way savestates were handled
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
That is KaitouKid. The site says they they introduced a new scanning method which scans links for virus/trojans/spam, so it's possible you got detected for linking some sort of site they flagged as one of these. However, if they did ban you for fansubs they probably just don't want (now becoming) illegal activity on their server, and I do not blame them for that. However, they should just tell you straight out what the ban is exactly for.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
Very good good, i'm glad I made the decision to wait to upload your last Excitebike run to archive.org. Your becoming the next Walker Boh; improving your own runs over and over and causing havok for the encoders heheh.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
Sprint is also improving his by quite a bit.
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
Example: Cheetahman II
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
Experienced Forum User, Published Author, Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
Good news, it plays back without desyncing :D
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