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Brandon
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What's the progress NitroGenesis?
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Brandon
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Claiming HD / SD / 512kb.
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Brandon
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Game: Spider-Man/X-Men: Arcade's Revenge Goals: Fastest time, takes damage to save time. Status: Intro Stage Complete. Discussion: Here Link to video
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Brandon
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Derakon wrote:
Seemed competent enough, but not very interesting to watch. And why the weird route? You bypassed some of the pickups to go towards the end, then went back and grabbed them. The Genesis run did the same thing, so I assume there's some reason for it, but it just looks weird. Is all of the game structured like that level? I.e. pick up all the items and then head to the exit?
You have to pick them up in order. And no, the game varies drastically from level to level. Besides, this is just one character; the X-Men all have very different game play.
All the best, Brandon Evans
Brandon
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Link to video What do you think so far?
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Brandon
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I'd rather do the SNES version because:
  1. I grew up with the SNES version.
  2. A non-glitched run is probably easier to make than a glitched one, and this would be my first TAS.
  3. The SNES version's music is much better.
All the best, Brandon Evans
Post subject: Spider-Man/X-Men: Arcade's Revenge
Brandon
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Still trying to find the perfect game for my first TAS. This seems a bit more promising than Power Punch II, which has turned out to be incredibly boring (As DarkKobold predicted), so assuming that I don't continue that, I'm going to try to make a WIP for this game. A lot of people say it's a terrible game, but it surely is nice sounding / looking, and the best possible player would look impressive, so I think this deserves a TAS. Anyone know this game and have some ideas / suggestions?
All the best, Brandon Evans
Brandon
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Simon moved the 3 in game_replays.
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Brandon
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I should publish sometime tomorrow.
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Brandon
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Fantastic. Link me to the archive page including the SD and the 512kb along with a torrent to the SD, and I should be able to publish.
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Brandon
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Me getting a TAS published.
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Brandon
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Claiming for publishing. Here's the optimized screenshot: Now, I'll encode the SD if absolutely necessary, but I'd prefer if NitroGenesis could have me diagnose the issue with his desync. Or, if he's not available to do that, perhaps laranja's first encode could be his own publication!
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Brandon
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NitroGenesis wrote:
My encode can't go online, it audio desyncs very badly. Sorry guys.
Why is that? Perhaps we can figure out what went wrong.
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Brandon
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Patryk1023 wrote:
Can I be an encoder? I can to do NES, SNES, GBx SD encodes. But not to long movies. :(
Sure! Sign on the IRC channel and we can get you started.
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Brandon
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Finished training...fun. At least the result is that all three of my stats are near full. The fist bar is maybe two notches away from being filled.
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Brandon
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Thanks for your reply. I'm only really interested in making the encoding process simpler, not the dumping / pre-encoding (Subtitle config, etc). Nothing I am proposing is particularly hard, but it requires work from people who can make a good GUI, and considering I mainly do web backend engines, I don't think I am that guy. FerretFaucet seems to be interested in helping with that area, but I think he's a bit preoccupied right now. The main goals are:
  1. Make it easy to create / load config that stores the information used for encoding. This makes it easy to hold onto our encoding information for future use in case something goes wrong. It's pretty silly to save an .avs for every encode.
  2. Make it easy to create / load a queue of processes. For example, I should be able to tell it to create an HD, SD, and 512KB from a particular config file in that order. This way, I can set up fifty dumps for encoding, let it run over a vacation, and come back to see them all done.
  3. Encode based on that queue using a .avs template and a library of files bundled with the installer. Once we have the other steps done and make a prototype using the script in this topic, I suggest that the experts take a look at the template and give their feedback. I'm not writing this program because I'm good at encoding; I'm writing this program because everyone should be using the best script available, and I know we have talented people here to help create this script.
Let me know what you could help with.
All the best, Brandon Evans
Brandon
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Well, I'll make a WIP and get some feedback on it. I think it could be pretty entertaining, or at least more entertaining than the video you embedded, and that video has 11,000+ views.
All the best, Brandon Evans
Brandon
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Thank you Ilari; I knew you'd come through. If anyone finds a video not on this list that should be re-categorized, please let us know.
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Brandon
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I have left the description to be expanded, and it's possible that there might be other tags to add. Feedback welcome, but until then, enjoy the publication! Congrats to sksk1990 for his first!
All the best, Brandon Evans
Brandon
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SD Encode: http://www.archive.org/download/GbaCastlevaniaHarmonyOfDissonanceusainBoundsIn2827.17BySksk1990/castlevaniaharmonyofdissonance-tas-inbounds-sksk1990.mp4 Torrent: http://www.mediafire.com/?c5t7b6agu11jxgn 512kb encoding. Still waiting for feedback on the image. Will publish when 512kb is done if I have received no feedback on it then. I should have it before I go to sleep around 2:30AM EST.
All the best, Brandon Evans
Post subject: Movies not in the Speed Runs archive
Brandon
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So, I contacted Simon, the admin of archive.org, and he has granted me admin privileges to both the Community Video archive and the Speed Runs archive. As you may have noticed, many encoders (including myself initially) have been uploading to archive.org not knowing that they could put their video in the Speed Runs archive. As such, there are many mis-categorized submissions. I am calling upon you to compile a list of these movies so that I can move them to the Speed Runs archive. Be it by manual means or through a script, we should really start in the process of porting these movies. Not only will this make it easier for our viewers to find the movies, but it would also make it much easier for the admins of this site to manage them. In fact, it makes an encoding mission of mine possible (Replacing derived 512kb files with original ones). So, let's get to it!
All the best, Brandon Evans
Post subject: Power Punch II
Brandon
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So, I'm still trying to find the best game for my first TAS. While thinking of games that haven't been TASed that I could probably easily do, one game that came to mind was "Power Punch II", the game that was supposed to be the sequel to Punch-Out. The problem is, I'm not sure if it's a good choice considering it's technically a fighting game and that it's not that great. Either way, it's very nostalgic to me, and I'd definitely like to give it a shot if the community agreed that it'd be worth TASing. Let me know what you think.
All the best, Brandon Evans
Brandon
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Might as well claim this. The encodes seem to be under control, and NitroGenesis has provided the following optimized screenshot: Will keep in contact with NitroGenesis regarding his encode. He and FerretFaucet are using my script, so this run will inevitably have awesome encodes. =P
All the best, Brandon Evans
Brandon
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Optimized. Will publish as soon as my encode finishes unless someone has a better shot. What do you think?
All the best, Brandon Evans
Brandon
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Scepheo wrote:
If you manage to get a hold of him, I suggest contacting Raiscan. He's been working on somewhat of a web-based automated version of the program you're trying to make. Perhaps he could inform you about the progress he's been making and give you some tips. If I'm not mistaking there is a google code page for the project, if I remember the name I could let you know. Also, if you need any help, I'd be glad to help. I completely lack the patience to finish any TAS longer than 5 minutes, but I enjoy programming and, depending on what language you are going to use, might be able to finally make a proper contribution to the site.
I don't see how a web-based system is possible given the nature of the program, but I certainly will try to get in touch with him. Also, I made a small update to the code in the first post.
All the best, Brandon Evans