Posts for Brian_pso


Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Wow, you're really doing quite a research man, it's cool to see your effort to discover things in this game, 'cause even if you're most interested on building new strategies for a real time speedrun, these findings can help the TAS world for sure. Keep it up =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
OMG I can't believe in how much awesome that TAS was! TAS + instant spindash = broken!
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
That's very unfortunate, I thought these problems were kinda gone by now :/
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Wow! Those are amazing TASes =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Wow, that was an amazing discovery man! I hope many new strats use this, 'cause it looks very cool =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Holy shit! In the future Sonic won't even make through the boarding section before going directly towards the goal ring XD
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
I just can't wait for this, I hope it comes soon since I'll be on vacations in about 3 weeks =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
I look forward to this movie, I loved this game when I was a child, the farthest I got was to lvl 127. Please make this TAS a reality.
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
I'm so hyped for this, I stopped watching the WIPs a long time ago so I'll just wait until the finished TAS is done.
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Great comparison between the 5:01:93 and the 5:01:25 TAS, both by ToT and Snark http://www.youtube.com/watch?v=Av0Gl_vqqc4
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Synx wrote:
The 100% OoT speedruns on console (non-TAS) also use the endgame pausescreen as a check for 100%. Consistency is usefull for comparing times and routes.
Oh, I totally forgot about this. Certainly consistency is important between the TAS and non-TAS definition of 100%, so yeah, the current non-TAS definition should be used for the TAS too.
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
I'll leave my opinion here even though I don't really care about this game so much. Everything that can be collected should be collected, regardless of it's usefulness or the fact that it'll be replaced. Of course I'm not talking about getting every single arrow or bomb in the game, you got the point. If skipping a single item keeps you from getting a 100% completion in games that keep track of these things, you should follow the same rules here, that's what I think.
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Just great, I really liked it. I was thought that this game would make a great TAS
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
These minor improvements here and there are just awesome!
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Guys, I can't really help much cause I don't have enough free time now, but I can give you some useful information since I've been playing and been around foruns about this game for almost 10 years now. 1. The door glitch does not work on the GC version AFAIK 2. If you're going to TAS the "Plus" version, so forget about duplicating items talking to the lady to trigger the glitch, it was patched on this version. 3. Although psoworld is a good source of some kinds of information, like maps, there are lots of things that are wrong on their database, enemy drops percentage as an example, they calculated them based on the reports from people, but the actual rates can be found elsewhere, more on that later. 4. I'd totally put my bet on a HUcast for the best char out there to be chosen for this TAS, if you take the records for challenge mode from this same place I'll talk later, almost all of them were done with HUcasts, they have really high ATP from the beginning, and for a speedrun their ATP growth make them a great char of choice. 5. The place I'm talking about is schtserv, it's a private server for PSO, the knowledge level about this game around there is astonishing, when making your decisions, you should always check with the guys out there if your plan is the best possible. Also they have a database too, but this time all the information is taken out of the game itself, from it's files, so there's no mismatching. You should definitely go there before you start this TAS, I'm sure there'll be people willing to help you with this. I hope I could be of help, I could give you more specific information but it would be pointless since you'll find much more reliable sources there, here's the url: www.schtserv.com/forum
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
This game deserves love, I'm looking forward to this TAS =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
You guys are heroes
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
It'd be great to have a new TAS to watch =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
^ This is a very good idea IMO
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
5 seconds is a really big improvement for just a single level! Great job there! This thing will be great to watch when finished!
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Great improvements on all those levels, just one thing I'd like to ask: It would be faster to keep hitting the HTZ boss by jumping from one of the walls to the sides and grab the wall again? I'm saying this because the first hits are not as fast as the other ones and maybe by doing what I said all of them could be as fast as possible. Just a guess since I'm not a specialist by any means
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Any news on the 120 stars TAS guys? I'm dying here from lack of information T-T
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Mothrayas wrote:
jlun2 wrote:
So....will you guys do it then if Snark decides against submitting it?
There are rules and precedents about submitting other people's work without their permission. If ToT and Snark won't submit it and haven't given permission to anyone else to submit it, then it likely won't appear on the site.
I think he was trying to ask if they would do the TAS themselves and submit it here
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
From the WIP
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Great to know this is still being done