Posts for Captain_Forehead

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Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
[quote="Ferret Warlord"][quote="superjupi"]Yes. [i]I said it.[/i][/quote] Allow me to say what I think about that. [spoiler]kfjsdla;jfkdjsf;klasdjf;kljasdklf;sdja;klfjsda;klfjasd;klfjsda;jf;skdljafja;klfdjsaklfjsda;kljf;sdjaklfjsda;klfjsda;kljfskdla;jf;skdlkfja;sdfjskdf;sdljf;skdljfd;skljaf;kdljsf[/spoiler]...yeah I know, I stayed in home row key.
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
ShinyDoofy wrote [quote="ShinyDoofy"][quote="Captain Forehead"]I think it will be pretty easy actually, you know, on the next frame, take a short break, then continue on, it's that simple[/quote]So you not only want to click your mouse, but also press a direction key and and at least one button button AND hit frame advance? Good luck with that! See you when your fingers are crippled and/or when you're pressing a button with your nose or tongue (both even?). This is, of course, assuming you're not using Autohold.[/quote] Autohold? That just made things a lot easier, I thank you ShinyDoofy!
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
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Location: Utah
I think it will be pretty easy actually, you know, on the next frame, take a short break, then continue on, it's that simple. Oh, and by the way, I voted yes.
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
Looks like some of you are forgetting The World Ends With You.
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
That...could be useful, but what do I know? I'm not the one planning the route.
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
Okay, I have to know this. When you are TASing a DS game, how do you use the stylus?
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
Let me put this TAS this way. Yes, yes, and more yes, you can't get anymore broken up than that. If only Final Fantasy were more like that.
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
What's the point of this robot again?
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
Darn it all, this is all too hard to follow through, how do we exactly know when to use either backwalking or sidehopping? And about the zora swimming thing, it's not like that is going to be changed, because of the fact that you cannot backwalk in water.
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
I'm actually having thoughts on doing a 100% one, it may be temporary or I may be really doing, we'll see.
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
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Location: Utah
Well, I just found out that my Tin Star rom is an NTSC version, so I will not be asking any further questions until I really needed to. Good thing I didn't need the GoodSNES.
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
What was the bug again?
Post subject: Ultimate Spider-Man
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
Once the dolphin emulator is suitable enough to TAS games, I will be thinking about doing this game, unless if there are random desyncs. I have certain routes and missions done in a certain order when I was practicing with this game. Anything glitches that one should be aware about, or anything of the sort?
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
They made too many Tony Hawk games.
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
I wouldn't get a GoodSNES, if it's a software, I wouldn't want to go through all the trouble to getting one. There has to be another way to change my rom to NTSC!
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
GoodSNES? Never heard of it.
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
That helps. That helps a lot. ) But I got another question, what if your rom doesn't have a (U) or (E) at the end of it's title? For example I have a Tin Star rom that's called [b]Tinstar.smc[/b] but that's all there is to it, is that a problem?
Post subject: PAL vs. NTSC version
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
My movie got rejected for using a PAL version, does that version come with the game, or do you manually set it up?
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
Did you plan all this out, or did you just went with the flow?
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
I like it better on Mupen. :P
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
That poor goldfish. ;_;
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
Also, doesn't RBA need some items for the glitch to work? Cause that would not be low%. :P
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
Challenge mode is unlocked when you get a certain key in the main game, it is in one of those holes that you go down in. I can't remember if it was a key, but it's an item.
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
That's a cryin shame.
Post subject: Plugin Problem
Experienced Forum User, Published Author, Player (81)
Joined: 7/7/2008
Posts: 875
Location: Utah
Got some ? to ask. 1. How do you get the TAS input plugin onto Mupen64? 2. How do you get a memory pak onto you controller?
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