Posts for Captain_Forehead

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ThMrksman, let me just say that I will wish you luck, though I've done this speedrun alot on a console, if your missing a faster way that I know, I'll be sure to tell you. If you finish this run, then there's no point for me doing it. I might as well go to my next best idea, Final Fantasy VIII.
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I'm having doubts on one part. In the last TAS Mukki got the gilded sword just before the second day, skipping that day and night to get the gilded sword. If we don't get the gilded sword, what are you gonna do for the remaining second day and night. I might not be thinking clearly on this, and the solution may seem obvious, but I'm just wondering. Call me stupid if the answer is obvious, my brain is sort of failing on me for the moment.
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Are you thinking about publishing these "superplays" that your talking about? Cause I don't think it'll be accepted.
Experienced Forum User, Published Author, Player (58)
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Face it, it was always coming along.
Experienced Forum User, Published Author, Player (58)
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Which Speedrun are you talking about, Guanobowl's or Bloobiebla's?
Experienced Forum User, Published Author, Player (58)
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Everyone, I'm ashamed of myself, I gave up too quickly. I couldn't go on because apparently the save states aren't capable of Mupen64. So here's what I'm gonna do, I'm gonna continue this TAS but wait until Mupen64Plus comes out. I'm sure that will solve my problems. EDIT: What is Nitsuja's TAS input plugin?
Experienced Forum User, Published Author, Player (58)
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Whatever happened to GarlandG anyways?
Experienced Forum User, Published Author, Player (58)
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It doesn't really mean that you skip any rooms, your just in an extra room with the special items Sir VG told.
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That reminds me of my first TAS I ever watched. It was the first published run of this game. I was so shocked, I watched it 6 more times. Later on, I finally decided to join the source of that movie. Here.
Experienced Forum User, Published Author, Player (58)
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It might take a long time to be published though.
Experienced Forum User, Published Author, Player (58)
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No, MQ is not on the N64. It's a Gamecube only game, no idea why its a ROM on Mupen64.
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Just so you know know, Lord of the Rings is entertaining, in fact, it's my favorite movie of all time.
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petrie911 wrote:
Here's something interesting. http://www.youtube.com/watch?v=r9eRypNPY1A This saves a few chus (and probably a few seconds) in STT. But it looks applicable elsewhere. Any ideas?
Wasn't that used in the last run? I can't quite remember.
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Question: Would there be a 100% Final Fantasy game or not? I Don't know if it could be entertaining though, I'm just wondering.
Experienced Forum User, Published Author, Player (58)
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Holy crap! I knew it all along. I just knew this was going to be improved again. We simply must publish this.
Experienced Forum User, Published Author, Player (58)
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Now you know how powerful I am.
Experienced Forum User, Published Author, Player (58)
Joined: 7/7/2008
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Good luck, I invented Crystal Pepsi.
Experienced Forum User, Published Author, Player (58)
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Then I was fooled.
Experienced Forum User, Published Author, Player (58)
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Woah, I never knew that!
Experienced Forum User, Published Author, Player (58)
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Another Mario 64 run, this is what I like about this TAS, you guys are always striving to make this near as perfect as possible. Who knows? It could be improved once again or this could be it. It should be published. EDIT: That reminds me, since some improvements were found in this submission, no doubt could it be used in the 100% TAS.
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You'll probably need Christopher Lloyd himself to teach you on how to use it.
Experienced Forum User, Published Author, Player (58)
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There are so many racing games out there, who knows which one will be TASed.
Experienced Forum User, Published Author, Player (58)
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There we go, much better in my opinion.
Experienced Forum User, Published Author, Player (58)
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[quote="detonator300"][quote="MUGG"] A high stache value results in more frequent lucky hits. [/quote] I do know that the stache stat is the "luck" of the character. I myself have thought of giving the level up extra points to stache every other time and to pow every other so the "Lucky!" hits do more damage (like all other hits). Btw, for the record I haven't gotten any "Lucky!" hits before Stardust Fields so I'd like to know is getting them possible before that.[/quote] I was just about to say the same thing.
Experienced Forum User, Published Author, Player (58)
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Not me man, I am so ready to own and enjoy Sonic Chronicles.