Posts for Chamale


Chamale
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OMG! NO RESETTING! lol jk. I suppose a soft reset is OK.
Chamale
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[sarcastic]Thank you for your relevant post.[/sarcastic] I think the run will be either 30 or 45 phases, more likely 45. I figure I'll map out the fastest route to all the crystals, then figure out what frames I should shoot at to take out enemies. I figured out a way to turn on a dime. Suppose at frame x you're going up, and need to go down. x: ^ x+1: ^> x+2: > x+3: \/> x+4: \/
Chamale
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Nevermind, then. But you haven't debunked the part about getting that mushroom in 1-1... yet.
Chamale
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The homepage seems to be tudou.com Does anyone here speak Japanese or Chinese or w/e?
Chamale
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It's harder to make a TAS of a 3D game. Compare Super Mario Bros. and Super Mario 64. SM64 has been improved by well over a minute. On the other hand, it's easy to slap together a run of SMB that's just 10-15 seconds worse than the best run. And, as has been said by others, Mupen is an unreliable emulator, as it has to use more power and have more controls. What game are you planning on TASing for the N64? N64 games are tricky to make TASes of, but they make more impressive results.
Chamale
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Here's a thought: Turn the Hammer Brother in 1-1 into an airship, so there's no trouble with him moving around and wasting time. As for 1-1, I think it might be faster to hit the first Koopa Troopa and throw his shell at the block with a mushroom. The current method... bothers me.
Chamale
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Actually, typing has been suggested. Even typing out the FAQ for tasvideos.org really fast. I imagine that once there's mouse control, the runs would go much faster due to copying and pasting some words.
Chamale
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Well, keep in mind that the shorter games will have a lot of walking into walls and even death in them. SMB3 will be like a well-oiled machine, but the other games will suck. So they will be much, much longer. In fact, expect to see several deaths in every game except SMB3.
Chamale
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Bah. All 4 is perfectly feasible, you just need to be freakishly smart. Many people here are freakishly smart. I might work on it if I can find a good dump ROM for SMB1. On a completely unrelated note, it would be fascinating to discuss the strange weather lately. My email address is chamale_ic@hotmail.com
Chamale
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I think it would be morbidly funny to list lowest entertainment value... But then, it does mock the authors. Still, the authors know that the rating is low. If we make it show only non-obseleted movies, then it might motivate authors to improve their movies.
Chamale
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I think 4 is best, if there is significant variation between the games. Because keep in mind that some games, I.E. Pokémon Red, are so glitchy in the original Japanese versions that they can be beaten in five minutes.
Chamale
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Here's a thought: Hit start, then hit it two frames later or w/e. As a result, you might be going in 1 or 2 games but not going in the rest. But it's cheap and not too entertaining. Other thoughts: In SMB and SMB2j, hitting left+right causes mario to moonwalk forward. What happens in the other 2? If there's no effect, than it might be a way to move slightly in one run, while not moving in another. Or, even better, it could be used to move in SMB and SMB2j while bossfighting in SMB2u and waiting in autoscrollers in SMB3. Obviously, the prioritized game will be SMB3. By "prioritized" I mean the important parts in SMB3 must override important parts in other games. This is because SMB3 will probably be the longest of the 3 runs. However, in autoscrolling parts it is likely the Mario will be "dragging the screen" while he runs in other games. As Juef said, going left in SMB2u will be hard. The levels where this is necessary are 1-1, 6-3 and 7-1, and to some extent 7-2. However, looking at 1-1, it is possible to go to the right instead of the left. This is almost certainly the better option, as SMB2u is medium-priority. In 6-3, it is also possible to go right. In 7-1, it is possible to stand still and make some progress, so left+right can be used.
Chamale
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Hmm... In RCR, what would happen if you held B while running? If nothing, than RCR and SMB1 would be interesting. Occasional segments of both being fast, occasional "some slowness" and occasional epileptic seizures on the part of one game. The fastest RCR is 8:10. while the best Mario is 5:00. So the focus would be on RCR (I.E, if something slows down the RCR run, but isn't necessary for the Mario run, it won't be done).
Chamale
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N008 question: What's a playaround? On another note, I think this could stay interesting for at least 30, if not 50, phases. New enemies keep popping up. At phase 25, there's an infuriating enemy I call "fido", because he looks like a dog head and follows you everywhere! However, when you're moving slow, you can fire a shot which stays there, like a mine, and blows up something following you.
Chamale
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Joined: 10/20/2006
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He's not a weirdo, he just likes weird art. TASes are, arguably, weird art. No big difference.
Chamale
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Joined: 10/20/2006
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Vote=VERY YES. Easily the best video I've ever seen on the site, or anywhere else. When it's published, it'll get a 10 rating from me. Comicalflop, I'd kill to watch the all-course video. Don't give up! The whole discussion about whether Comicalflop should keep making his video has reminded me of my Pokémon Red run: It's very tedious to make the video, but the end result is amazing. But no matter how hard you try, it will never be totally optimized. So just go for the shock value of getting one "pretty good" video with all the odd glitches. I'm definitely finishing the Pokémon run.
Chamale
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Fat load of good when no one else is on...
Chamale
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Experienced Forum User, Published Author, Player (178)
Joined: 10/20/2006
Posts: 1352
Location: Canada
Cool! I can't paint at all, but the site has room for that, too. I wonder what I should send in?
Post subject: Crystal Quest
Chamale
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I loved this game as a kid. My mom may have been one of the most 1337 people on the planet at this game (I think I am the first person ever to type that) and it was the first game I ever enjoyed watching someone else play. I'm delighted to find out it exists for GB. I'm going to start a run for it right away. There are 99 levels, but on the plus side, you can luck-manipulate where the crystals are, so the levels would be completed fairly quickly.
Chamale
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Like, as in, "Will dedicately work to implement it" or "if someone did it for me I would watch the resulting video once, maybe twice"?
Chamale
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I thought I was working on too many games, with Crystal Quest, Pokemon Red and SMB2. I've lost track of how many games you're running, but I know it's at least 5.
Chamale
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Joined: 10/20/2006
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True. He's Scottish. He likes haggis. There's going to be a cultural fair at my school, and he says "Will you try haggis if I try beignets?" (I'm lousianian). I say: BEIGNETS ARE GOOD! HAGGIS IS NOT! On-topic again: Well, once again, we have yet another glitch found. The SDA topic is pretty informative. However, I'm not sure what's going on with it, as Primo has been having trouble reproducing it.
Chamale
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I love the thrill of discovery. I think I'll get back to working on this run. I'm now working on 3 runs simultaneously (Pokemon, SMB2, Crystal Quest). I'll keep working on this glitch.
Chamale
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There is the 21 frame rule in SMB2j. It's almost identical to SMB1, after all. I doubt there are any glitches in SMB1 not in SMB2j. Well, Andrewg, if you think there's room for improvement, go for it. I'm working on improving the current SMB (US) run. I've spent 2000 rerecords looking for glitches I wasn't sure existed before finding them. If you think a glitch might be there, keep looking for it!
Chamale
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Joined: 10/20/2006
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We had a sex ed class in school, and there was a question box. One of the questions in the box was "If you don't have a condom, can you use a dorito bag?" No, really. It specifically said "dorito bag".