Posts for Dadoc


Post subject: Sprite limit option
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
Hello, what does the sprite limit option do ? tried to search the site but didnt find any explication.
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
Okay by disabling the FM chip in bizhawk the run got desynch after I exit the first door. Should I remake one with the the FM chip disabled or keep going with the FM chip enabled ?
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
Well Twisted Eyes and OmegaWatcher already used this L+R technique in their wip to get the coin faster. And it's clearly faster than doing it by walking & jumping, especially for the 1st boss where you dont have boots. And I used the rom I had since ages ago. (got the original cartridge somewhere in the house :p) And I just went through the optional route, to get 10 thunder, but it cost 1037 frames, Dunno if having 10 thunders for the last boss will make the total run faster in the end. I can also improve the time during the level by having less heart when finishing the level but like it was already discussed in this thread, watching a 10min run with the ugly sound you got when having less than 1 heart wont be very entertaining. edit : removed the link since I got a desync in the end of the run. Watched it once and it was perfect, now it desync few frame before the end boss. Gotta love how you need to redo all the luck manipulations to get gauntlet if you change a few frames.
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
redid the part in the blue room as suggested, add to resync the later level, especialy the luck manipulation to get drop (cape & gauntlet) and in all i won ~300 frames. Gotta try the optional route to get the thunder.
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
you can get thunder from enemies but as far as I know, you only get 1. you get 3 from the shop for 50 gold (but you can often enter 2 times in the shop so it would be easy to get 6)
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
Found a few interesting things about the secondary weapon (bomb, tornado fireball and thunder) For starter, bomb, tornado & fireball aren't affected by the gauntlet (thus the damage stay the same) Thunder however IS affected by the gauntlet and the damage done is equivalent to the damage done with the sword you are holding. With the legendary sword, thunder makes 16 damages on the last boss (dragon & meka dragon) Bomb : utter crap, only 1 damage, didnt even manage to hit the last boss with hit tornado : damage related with the sword you got, with the legendary sword you I was making Fireball : same as tornado, damage related to the sword equipped and same damage. However I manage to hit the last boss with it. Thunder : best secondary weapon, affected by the gauntlet and the damage equal the damage of the sword equipped. There's a boss ingame in level 8 who gives 10 thunder but going there and killing it makes a great detour. Gonna try and see if its worth it in the end.
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
I dont know, gotta make some tries, but I since you need to either, kill an enemy or buy the items, it will take more frame than hitting with the sword.
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
Highness wrote:
Two more things I wonderd about is: 1. In the vertical room when you jump between two blocks making them go upwards. Would it be possible to use the L+R technique to get jammed into the wal and jump up the entire vertical shaft instead of bouncing between the platforms? (Starts at frame ~33000) 2. The final boss, is it possible to hit it when it extends his neck in order to make its flame attack? If it is possible it would seem that you are missing a lot of oportunities to make an attack against it. Both the green dragon, and the mecha version of it.
1. You mean like I did in the earlier level (level 3) ? Gotta try this one. edit : just tried, you cannot, if you dont land on the pink blocks when changing screen, you'll just fall to the bottom 2. Well didnt manage to get all the boss pattern, sometime I did manage to hit when it extend his neck, sometime I didnt. And I cant afford to get hit otherwise I'm dead. My next goal would be to try to display the hitbox from monsters & boss, using lua script. But I'm having a hard time watching ram to get the addresses. Thanks for the input by the way :)
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
yup right, got hit 2 times but won about 150 frames just need to resync what's after now
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
okay I hope I did this right http://www.youtube.com/watch?v=60ozijU772k&feature=youtu.be but quality is somewhat crappy
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
Unfortunately I'm new to all of this so I dont know how to make a quick encode, and I didnt find anything on the forum about this, neither in the encoder forum or the newbies corner :(
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
okay double post, I've just finished my first attempt, any inputs ? http://dehacked.2y.net/microstorage.php/info/878643129/SMS-WonderBoyInMonsterLand.bkm The rerecord count isn't accurate since I made a lot of tests before starting the tas
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
I'm trying to get started doing TAS and started with this game since I thought it would be an easy game to start with. But I ran into a few issues, like how to manipulate the sea monster to make it drop the blue boots ? Spend like 2 or 3 hours yesterday but no luck, it kept giving me either bombs, tornado, fireball, helmet, gold Couldnt either get the coordonate X & Y position of the hero, like they did in the tutorial video on the side with mario bros, either i'm dumb or the x & y position is stored differently in this game I did however manage to find the addresses for the anything related to the gauntlet and I can say it give you atk*2 for the next 10 hits. And to answer Jungon, Twisted Eye manipulated the sea monster to get the blue boot not the wing boot. This way I'll get a faster walking speed till he can buy the legendary boot in level 6 (just before the sphynx boss)
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
Truncated wrote:
Heh. Sorry to kill your motivation like that. But it would probably be worse if you made a run not knowing about that video, and your work would have very slim chances of being accepted because of it. Good luck on finding another game. We will be here to help you out when you decide on one. For starters, have you read the rules, guidelines, using emulator tools, and tips pages? They are all linked trough the FAQ.
Well i looked the video of genesis flashback, sure the wall glitch saves a looooot of time but for me using that glitch isn't really "fair". No offence to the author of the video, he surely work hard to make it, but i'm the type of person who doesn't like to cheat ^^ I haven't decide yet, which game i'll speedrunn have to check my "rom" folder :P Is there a speedrun about Prince of Persia SNES version ? I saw in this forum someone started one, is it finished ? About the guidlines etc, yeah i've read everything :D If you have any idea of a game you'd like to see, just tell me ><
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
i didn't see this video when looking around -.- guess i'll have to find another game ><
Experienced Forum User, Published Author, Former player
Joined: 5/22/2005
Posts: 41
Seeing all thoses video made me wanna try to make a speed run for a SNES game. I was looking in my room which one i would make and i saw this game : Flashback. Of course they goal will be to be the fastest. I'd like to have some advise from experimented people on how to make a speed run since this one will be my first. And any hint on the game itself will be good too :D