Posts for Darth_Marios

Darth_Marios
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Spikestuff wrote:
Darth Marios wrote:
and so we cant get OpenGL psx TASes
Good. Better be accurate than inaccurate like I already mentioned.
Inaccurate you mean desync, frame issue or just some graphic glitches?
Darth_Marios
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and so we cant get OpenGL psx TASes xD
Darth_Marios
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feos wrote:
Darth Marios wrote:
Spikestuff wrote:
Cause Octoshock (mednafen core) doesn't rely on plugin crap to run the emulator.
And no one else works on that solution, right? (so we never get PSX OpenGL core, uh)
https://forums.libretro.com/t/mednafen-beetle-psx-how-to-improve-visuals/12867
I know that core, its for RA. Could it work for BizHawk too?
Darth_Marios
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Spikestuff wrote:
Cause Octoshock (mednafen core) doesn't rely on plugin crap to run the emulator.
And no one else works on that solution, right? (so we never get PSX OpenGL core, uh)
Darth_Marios
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Well, i lost the script lol maybe i'll try again soon. Anyway why n64 have OpenGL antialiasing (in emuhawk too) and psx not? (or it is anisotropic? anyway hi-res texture and enhancements when psx have nothing and need them more than n64)
Darth_Marios
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Just a info about the Dual Core option: I know it must be off to sync the movie (playback), but its essential to be disabled during the record as well? I mean, it doesnt work if you TAS with Dual-Core ON and then turn it OFF before playback the movie?
Darth_Marios
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Malleoz wrote:
Darth Marios wrote:
Which software is required to make overlays like the one in this video? Its cool, expecially for the 4:3 videos: http://tasvideos.org/6509S.html
Just Paint.NET for image editing and then Sony Vegas for combining with the encode. It could probably be done programmatically but for now I just do it by hand.
Ah, you are the TASer of that video; great job and great quality! Anyway, how do you have the in-game clock on overlay? You had to do refresh every seconds? o.O
Darth_Marios
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The video runs slow, like it was around 10 fps
Darth_Marios
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Which software is required to make overlays like the one in this video? Its cool, expecially for the 4:3 videos: http://tasvideos.org/6509S.html
Darth_Marios
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Thanks, now it worked (i've tried that Crash 2 example, but the final encode lead to a very slow frames video, idk)
Darth_Marios
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That's cool, hope to see some OpenGL TASes... Anyway i have 32-bit system so i cant use FixFPS_64.dll, and i can't find the 32-bit version nowhere
Darth_Marios
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But how it works? What mean "use the dup file for AVS"? How the script have to look like? The only thing i (guess) got is to do 2 dumps, right? One with OpenGL and one with software
Darth_Marios
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Then post the solution here. It would be great and useful to have a method to do the right OpenGL videos of psx games...
Darth_Marios
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So - since im a bit noob about lua scripting - how the script would like? For instance, if we have 10.000 frames playback, and i want to stop it at 5.000, how would it be? And i can repeat the script to pause on other frames too? (if i want to pause it at 7.000 frames fater the first pause at 5.000 for example)
Darth_Marios
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Its possible to pause (not stop) a playback at a specific frames with a lua script? If yes, how?
Post subject: [PCSX/PSXjin] [lua] Script to pause playback
Darth_Marios
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Since im totally noob about lua, i'd like to know how the script should be to Pause (NOT Stop) the movie playback at specific frame (for instance, assuming you have a 234600 movie frames and you want a Lua to automatically pause the playback at 150500 frame)
Darth_Marios
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Its possible to dump a video with shaders quality on it?
Darth_Marios
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Aktan wrote:
Welcome, glad it finally works!
Thx! Anyway, you know if it possible to import PSX save in emuHawk? It use 256kb saveRAM, but psx saves usually are 128kb. In PSXJin we can import memory cards (128kb .mcr). Or exist a method to convert 128kb save in 256kb?
Darth_Marios
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Aktan wrote:
Try what was said here? https://github.com/TASVideos/BizHawk/issues/583
Now finally works :D Thank Aktan for your big patience!
Darth_Marios
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Aktan wrote:
What happens if you use the WinXP 32-bit version of BizHawk found here: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk1132 Edit: You should be using this version of prereq: https://github.com/TASVideos/BizHawk-Prereqs/releases/download/1.4/bizhawk_prereqs_v1.4.zip
Now i get: SlimDX.DirectSound.DirectSoundException: REGDB_E_CLASSNOTREG: Class not registered (-2147221164) at SlimDX.Result.Throw[T](Object dataKey, Object dataValue) at SlimDX.Result.Record[T](Int32 hr, Boolean failed, Object dataKey, Object dataValue) at SlimDX.DirectSound.SoundBuffer.Play(Int32 priority, PlayFlags flags) at BizHawk.Client.EmuHawk.DirectSoundSoundOutput.StartSound() at BizHawk.Client.EmuHawk.Sound.StartSound() at BizHawk.Client.EmuHawk.MainForm..ctor(String[] args) at BizHawk.Client.EmuHawk.Program.SubMain(String[] args) Why emuhawk hate my pc so much? lol :/
Darth_Marios
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Nitrofski wrote:
Darth Marios wrote:
Guernsey wrote:
Does the easy HD encode trick work for something like Genesis or GBA?
What is the easy HD trick? --- Anyway, how to get the ram watch with pictures like this? I guess is lua script, but how? https://www.youtube.com/watch?v=NjUbjfiZIwQ
Hi Darth Marios, In order to get a visually rich RAM watch like the one you are referring to, I created a "simple" C DLL. I then invoked the functions of that DLL from a Lua script. In a C library, you can theoretically do anything. One of my entry points was creating a thread, which spawned a graphical window with SDL. Another entry point was writing the RAM data in shared variables so that the UI thread could display these values. When first loading the script, I would launch the UI thread. At each frame update, I would send the library my variables. Really that's the extent of it... Hope that helped.
Hi nitrovski! I really enjoyed your Spyro 3 tas :D Anyway there's no tutorial about this process C DLL + lua script? An example maybe? Im a bit noob, but i'd like to know those cool stuff.
Darth_Marios
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Guernsey wrote:
Does the easy HD encode trick work for something like Genesis or GBA?
What is the easy HD trick? --- Anyway, how to get the ram watch with pictures like this? I guess is lua script, but how? https://www.youtube.com/watch?v=NjUbjfiZIwQ
Darth_Marios
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Aktan wrote:
Darth Marios wrote:
I've tested v1.1, v2.0 and v2.1 (and different bizhawk version)
If you don't mind some reboots, can you try this? 1. Reboot 2. Install version 2.1 of prereq 3. Reboot 4. Extract to a new folder of BizHawk version 2.3 5. Try it out!
We better move there before admins get mad for Off-topics: http://tasvideos.org/forum/viewtopic.php?p=478194#478194 anyway, i still get the same errors :/
Darth_Marios
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After the prereqs and so on, i still get these errors System.Exception: Initialization of Direct3d 9 Display Method failed; falling back to GDI+ ---> System.BadImageFormatException: Could not load file or assembly 'SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format. ---> System.BadImageFormatException: Could not load file or assembly 'SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=null'. This assembly was compiled for a different processor. at System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence) at System.Reflection.Assembly.LoadFile(String path) at BizHawk.Client.EmuHawk.Program.CurrentDomain_AssemblyResolve(Object sender, ResolveEventArgs args) at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName) --- End of inner exception stack trace --- at BizHawk.Bizware.BizwareGL.Drivers.SlimDX.IGL_SlimDX9..ctor() at BizHawk.Client.EmuHawk.Program.SubMain(String[] args) --- End of inner exception stack trace --- and after i closed this message, it appear another one: System.BadImageFormatException: Could not load file or assembly 'SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=null'. This assembly was compiled for a different processor. at BizHawk.Client.EmuHawk.KeyInput.Initialize() at BizHawk.Client.EmuHawk.Input.Initialize() at BizHawk.Client.EmuHawk.MainForm..ctor(String[] args) at BizHawk.Client.EmuHawk.Program.SubMain(String[] args)
Darth_Marios
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Can i try in different moments? (my pc suffered much troubles and i dont want to force it). I will try your tips anyway, thanks!