Posts for Dooty


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Nicely done. I said it not too long ago, but I seek proficiency in speed, fast TASes always entertains me, and this one is no exception. Yes vote from me too.
I am old enough to know better, but not enough to do it.
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Thanks for the tips, r57shell, and feos, for the map.
r57shell wrote:
When?
(weird speed underwater) When you shoot if you keep holding the opposite direction you'll keep your speed at ~8, but if you release it or hold the right direction your speed will drop to ~7. (sorry, I don't remember the exact speed, I'm not at home right now)
r57shell wrote:
I tried it, but I it's not worked for me.
(when the ship is breaking up) It may save time somewhere, to do it just shoot "Up" when Donald is about to be sucked by the water. edit; Here are the exact speeds; only the B button = 8.844~7.125 B+Direction = 8.938~8.250 (maximum~minimum) - When I say the opposite direction I mean the direction you're going; if you're going from left to right, hold left, I know it's obvious, but still. edit2; here's a test using the "breaking ship" trick (the boss fight was just spliced in); http://dehacked.2y.net/microstorage.php/info/1261533580/Dooty-and-r57shell-MauiMallard.gmv It is faster, but I'm not sure if it was the trick or optimizations which saved time. Oh, by the way only near the end I figured out what you mean by fast shooting, so it was not exploited at the start, but will be on the final run, I won't forget. :)
I am old enough to know better, but not enough to do it.
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I like speedy runs as much as entertaining ones, so, I know someone already suggested that, but a run that beats all existing records always have my Yes vote. So, please, don't be discouraged by a rejection. That's what all TASes are about; if it fails on the first try, do it again and again if needed be.
I am old enough to know better, but not enough to do it.
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The boss fights seems to be the weak point of my version of the comparison run. There are also more lag on this boss fight than in your version, we must reduce lag on the final version as much as possible; let's hate lag with all our hearts! Okay, I was testing a possible short cut in Flying Duckman, but it failed; when the ship is breaking up you can kinda pass through the floor right at the start of part two, but it's a lot slower than taking the normal path. edit; Pressing the opposite direction underwater makes you go faster, did you notice it? Weird. So, since I have to start the underwater section again, I've improved the last boss fight a little.
I am old enough to know better, but not enough to do it.
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I can't believe it! I was going to post exactly what you said about the final run, give it some kind of surprise factor. So, I'll post only the comparison run here and then we can keep working via private messages on the final run. Here's some of your new tricks, I mean, the ones I managed to include on Test of Duckhood; http://dehacked.2y.net/microstorage.php/info/730750397/Dooty-and-r57shell-MauiMallard.gmv
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I'm really close to the Frog boss (just one jump away), but I'll try to include those new tricks. I'll post the results as soon as I beat him. But looks like that the final version will be completely different from the comparison run.
I am old enough to know better, but not enough to do it.
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Good point about the musics, but let's agree to disagree. :) Um... I don't have a working install of Win7, will it be compatible with Win8 64bit too? edit: don't worry about the Win8 64bit; I now have access to a working x86 Win7 computer. edit2; it's working great on Windows 8, 64bit too. :) Wonderful, just wonderful! edit3; Oh, yes, we need to make sure it works on Hourglass now... edit4; Sadly, it's not working on Hourglass; the game crashes on start up here. :(
I am old enough to know better, but not enough to do it.
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Thanks a lot, Razor_ua for the patch!
r57shell wrote:
I don't think that music is better.
I hope you're just kidding, are you? The music of the PC version is great, to say the least! Mud Drake, for instance, is amazing.
I am old enough to know better, but not enough to do it.
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Hourglass, maybe?
I am old enough to know better, but not enough to do it.
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Sure this is one of the hardest bosses of the game in terms of manipulation, but don't sweat, I'll use your fastest attempt to continue the comparison run.
I am old enough to know better, but not enough to do it.
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I didn't see it yet, but sounds great!
r57shell wrote:
Where?
(the speed increase) The last clip of Ninja Training Grounds, I thought you were talking about that place, don't remember it happening anywhere else.
I am old enough to know better, but not enough to do it.
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r57shell wrote:
you don't use turn backwards to gain speed
My bad, I forgot it. Let's abuse it on the final run then.
r57shell wrote:
And you wait too much before shoot skull boss in first state.
This boss came from hell, literally! 1) The first hit depends on Donald's position. I mean, a left or right approach is different. 2) You can only hit him in the face. I mean, you can't kick his ass. 3) He loves to go off screen. I mean, he is some kind of shy guy. but it's not a thorough tested boss fight, I just wanted to show the new strategy.
r57shell wrote:
in air you can get 3.063 speed
Don't know how it happened there, I was just having trouble to do the clip glitch.
r57shell wrote:
We need to improve Mansion next time...
Yeah, I know. But most important; we need to add lots of playaround, don't forget it!
r57shell wrote:
Script Updated
Great, but, do you remember the "On Screen Commentary" idea? Well, I have some new plans now. But it's a surprise for our final run.
r57shell wrote:
Keep going!
You bet! Thank you.
I am old enough to know better, but not enough to do it.
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I am old enough to know better, but not enough to do it.
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Sorry, it's taking a little bit longer than I wanted to, but I lost some time testing some different strategies on the Skull boss. Using a combo, the same used on boss one, seems to be the best way to keep damaging the boss constantly. I'm working at Test of Duckhood at the moment, so it will take a while untill I can finish the comparison run.
I am old enough to know better, but not enough to do it.
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It makes me wonder; what if we could do something like that in every game? How crazy!
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Okay, thank you. It's been a wonderful ride so far, let's keep it up! The mistakes of the old movie are all fixed and the movie is slightly faster, but now comes the hard part; play the new stages you've added! Don't worry, I won't rush, but it won't take forever, I promise. :) In my opinion, improvements are a lot easier than making runs from scratch; when you work on someone else's runs, no matter how optimized the run is, you can always think of something new. I hope we can find lots of new stuff for the final version of our run. See you soon then.
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Nice. I'm splicing the movie and I'll include that stage too, thank you. I was really close to finish, but I finally figured out how to take advantage of those moving platforms of Ninja Training Grounds and I'm doing it all again. :(
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Pretty good. I'll put together everything we did so far with TAS Movie Editor. I'll try to fix the mistakes while I'm at it, like the missed shot on boss one. Notice; it's still NOT the final version, and some of you may think it's a waste of time to keep working on this file. But it's not! Everytime we play a new stage, there's a fairly high possibility to find new tricks. This way, we can test and include every possible trick on the entire run, without lame excuses like; we just found this trick near the end... ;)
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Tap dance is not very popular here in Brazil, you know? But watching the video makes the trick have a whole lot of sense to me :) So, we should sync it in some way with the game, with the music or even perform some well-known "tap dancing", something easier to recognize, even if the viewer does not know anything about tap dance. Maybe mix it with the other sound effects Donald can make? Shooting or crouching perhaps? But it’s almost New Year’s Day, so let’s take another break, happy holidays to you and see you in 2014!
I am old enough to know better, but not enough to do it.
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I salute you for figuring out that Y coordinate thing, it's a lot faster and looks more "professional" now! The Mud Drake fight; you made it look easy :) Let's see if we can do even more of those tricks on the final run! I swear I saw Donald in a forever-falling-animation just like the one you showed in your last file, but since I only TAS at night, I must have been asleep while TASing :) But it's funny, so of course it will be on the final run. (I'll try to remember where I saw it though...)
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r57shell wrote:
Ok, I'll look how platforms appears.
Actually, you can manipulate only the last platform, not all of them. talking about platforms, in Ninja Training Grounds, your script say; platform 1,2 or 3 what does it mean?
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r57shell wrote:
1) Last bomb does not hit first boss? 2) Why you jump twice at frame 6620? How this bug works? "door" already open.
1) The last bomb, um... I'll have to check it out, but I'm pretty sure it hits. edit: no, it doesn't hit :( 2) That weird jump somehow made it possible to reach the hook; Donald's hight changed after that jump. Watched your Mojo Mansion and I loved your playaround, it's also faster in some segments, but not here; But I found out why; the frame you touch this bug determines how fast the platforms will appear. (some kind of manipulation, I guess)
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Tetris, a game that never changes, and yet, it is so addictive! I'm a tetris lover, so my vote would be Yes regardless, but in this case the TASer earned it; really neat run.
I am old enough to know better, but not enough to do it.
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Nice, like always :) I just finished putting together everything we found so far, sorry about the Mud Drake fight, but again, it's just a comparison movie so we can have something to beat; http://dehacked.2y.net/microstorage.php/info/1842955043/Dooty-and-r57shell-MauiMallard.gmv I did it before reading your post so it may be obsolete, but it's ~10000 frames faster than our first attempt, so I couldn't resist to post it!
I am old enough to know better, but not enough to do it.
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I'll go home in a few minutes, but I can't wait to watch it! by the by, your TASing skills are getting better by the minute! You're making this old man proud :) edit: watched already, and that was a tricky trick! - the shaman was like, what??? Where's Donald? clever, indeed.
I am old enough to know better, but not enough to do it.