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Casino Night 1/2 and Metropolis with his labyrinth/looping type level, practically 3 Marble garden 1, and Aquatic Ruin 2 if I remember, one of the most dense levels.
Is for manipulate the time and taking the upper path of the tube, the tube change the way every second.
Hmm, yeah maybe, I try pass throught the flipper imitating Aglar's vertical speed but don't works for me here, maybe is another possible improvement, but not tested yet.
Of course, this is a watermark of the run.
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It makes me happy that theyogwog appreciate this hard work that took months, I remember the first time when I see the S3K Ring-Attack, I was really impressed and with my mouth open all the video.
One day I decided to find out how he could do that piece of art, entering TAS Videos and downloading the Gens Re-recording 11b, of course the first times was disgusting playing, but thanks to WST I could improve a little by little per day until I decided to do my own project in honor of the S3K Ring-Attack, It was then that I chose Sonic 2 because I knew there were many unreachable rings and it would be fun to find out if they were possible to collect these ring.
At first I had no problems finding a way in Mystic Cave and Casino Night, but when it came time to try Oil Ocean 2 and Metropolis 2, I was totally blocked and did not know what to do.
It was then that Zurggriff appeared, thanks to him now we all know that Oil Ocean 2 and Metropolis 2 is possible to collect all the rings, it was like one of those moments about to die and then an angel comes out to help you and to continue.
I will always be grateful to my new friends I met here, now I have the enought skills to continue my own projects thanks to them.
For example I remember do 2 or 3 Attemps to beat AIZ 1/2 in S3K Ring-Attack, yesterday I decide to do another from 0 and the results they were amazing.
Finally I was able to overcome AIZ 1 of WST that finished in 1:43 and theyogwog in an improvement that he did in this level -- 1:41~ if I remember correctly.
Knuckles Ring-Attack AIZ 1 in 1:40.17
If they ask me, I would be happy to re-do theyogwog work over the course of the year, if he agrees I can co-author him since the routes and strategies are of him, I would only improve the time.
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I summarize it so the text does not get so long, but I think it's understood.
edit: About the S2 long version maybe I can try, but are screens of the entire map of the zones? and if I remember some zones the both stages are the same, IDK if the hack was updated, I played it years ago.
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I'm thinking on give a try an improve to Theyogwog ring attack, maybe up to MGZ2, in some days I post my results.
EditKnuckles - Ring Attack / Angel Island 1 in 1:40.17
Improved climbing, fast movements and taking examples of the Knuckles any% run
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Thanks for the support ^.^, I'm glad that this type of runs/gameplays people enjoy it, maybe in the future make one of Knuckles in Sonic 1.
Well, Ring-Attack is normally called the goal when you must want to collect every all type of ring (normal ring, monitor ring, -- badnik ring~> Sonic advance) in a single normal zone in every Sonic game. The perfect bonus is only activated when you grab all the normal rings (In some zones can't be obtained) and is a unique feature that has Sonic 2, except Sonic 3 for the special stages (and Sonic 1 if I remember). About Casino Night 1/2, The only thing I had to do was go in to the slot machines and get 999 rings, and Oil Ocean 1 break the ring monitor until reaching 999 rings, this of cource is very boring.
Yes, maybe, in Sonic 2 the Knuckles physics are a little differents than S3K, he have the 15 frames penalisation here and need to brakin some time. Also it can be that in Sonic 3 the zones are longer, more varied, there are more rings (8836 rings and theyogwog collects 8577 of these), paths, lightning shield, etc. Is completely another book literally.
About Special Stages, I obviously decided to ignore them because if I do a Ring Attack or "Perfect Bonus" there, in consequence I get an Chaos Emerald, and when I have the 7 emeralds and I decide climbing or gliding, the super form is activated and I have the ring drain effect, this turn is more difficult to set the maximum ring counter. That's why I did not put "100%" or "all emeralds" as a goal, I hope this was understand.
Greetings.
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WFZ I did it from 0, just forget to post the WIP, is very well optimized.
boct1584 wrote:
Any plans to move onto base Sonic 2 ringattack?
I could try but I have no experience using Sonic and Tails together.
For now, I'm doing a 100% run with Knuckles in S3K without Horizontal underflow, AKA- level wrap
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For me, look at the sky is a bit faster always when there is no Flikies or eagles in the capsule because his high jump I think delayed some frames, in this case animal manipulation will be better.
Only my opinion
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Challenger wrote:
Wow! Very good work on this Knuckles Ring Attack TAS!
Keep it up!
Thanks, I hope this community and TAS followers enjoy this movie when it is finished.
Metropolis is in progress
Well, about this zone, nothing in especial ACT 1 is done in the normal way, ACT 2 can collect all unreachable rings with the slope glitch, in ACT 3 I think animal manipulation will be needed in the capsule, so Zurggriff Would not have problems in do that?
I will try to habilitate the look at the sky in the boss battle but I think it will not be possible like in the any% run (in some days I'll confirm when I arrive the boss area).
The run in general
I was thinking of fix CPZ2 and CNZ2 mistake that WST notice me and Zurggriff can add animal manipulation in CPZ too before submit the final movie, Sonic 2 does not have as many mobile objects as Sonic 3, we would not lose anything trying, anyway I do not have a deadline in mind and I would like it to be optimal, What do my comrades think?
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Knuckles Any% Hydrocity 1 in 0:31::45
Old time: 0:31::59 ~ Improved 14 frames, 12 in the level, 2 in Boss battle.
I think i will have to redo it too in my 100% run
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Knuckles 100% "No Horizontal underflow" MGZ 1 in 0:29::53
I need to redo this zone 4 times because for some reason the emulator crash when I start climbing next to the mud in "x" frame so I start climbing 1 frame before, I don't know why happen.
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Is curious the things that can be found in this type of runs, robotnik can hit you with invulnerability in Oil Ocean 2 (idk if this happen in others bosses), does not have a particular use I just found it fun to show it.
I do not know how I could explain it, but I think when Knuckles dies, robotnik can hit the dying animation and Knuckles later lose the rings, so you survive ;-D
GMV File
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I finished HCZ2, very stressful in my opinion, I'm not very happy with the last part, I lost many seconds waiting to synchronize with the object I think it could be better
gmv file
The good news are: I now have Super Knuckles at the begining of MGZ
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It's increible what a troll this zone is I know now why is skiped with a level wrap (joke)
I can't glide glitch trough the bridge Idk why, I tested all jump heights but nothing.