Posts for Evil_3D


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Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
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Location: Argentina
Vote no, not enough 35
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Post subject: AIZ 1 improved
Editor, Experienced Forum User, Published Author, Experienced player (575)
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Here is the new AIZ1 GMV Link to video
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Editor, Experienced Forum User, Published Author, Experienced player (575)
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The best thing that come to my mind is doing a test run with the new rings and ask people which version prefer for the movie
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Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
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People usually usderstand if we explains the situation here, most of them will be agree to maintain a level "fast" and continious, the 7 slope glitch setups will be add 3~4 min of level duration (which is boring), they will judge the whole movie not just AIZ2. Btw, you can check if really the 7 rings are possible to collect with Tails? because some of them I marked only for supposition
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Editor, Experienced Forum User, Published Author, Experienced player (575)
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Honestly I'm with you, this time we would have to consume a ridiculous amount of time executing Tails' slope glitch 7 more times, this would give a poor quality of entertainment and absurd introduction to the movie. So, AIZ 2 v3 is the perfect balance for me.
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Editor, Experienced Forum User, Published Author, Experienced player (575)
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Testing the slope glitch with Tails I found that some rings (not all) can be grabed. It will be great if you test better because I'm finishing AIZ1 right now, this is disgusting because this new rings will be consume the timed you saved before (I hate officially AIZ2 now) You can try Sandopolis 2 if you want too, but I'm sure that some obstacle will consume the saved time, but for now let's remove AIZ2 from our backs. unless we found a way to break the death boundary I'm 100% sure that the rest of the rings can't be collected
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Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
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But you helped 2 branches at the same time :D Ed: I saved 6 seconds in the first part of AIZ1 and re-routed the second half, I'm specting saving more time. Ed 2: About AIZ 2; I would like to maintain some kaan's inputs in the movie, It is very sure that it is the last time you will do AIZ2; If you wish, I can highlight the improvements through MP if you are willing to do it again.
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Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
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Location: Argentina
TAS is about to push the game to the limits (it's funny to see that casual people thinks that TAS is not played by humans or think is cheating/bot) Speedrunning is about push the human to the limits (skills?)
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Editor, Experienced Forum User, Published Author, Experienced player (575)
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lol so true, I'm very unlucky in some things, I'm glad you are around here
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boct1584 wrote:
I think that's a perfect solution. No more rings have time to spawn after the group of 3 you collect after input ends, I'm guessing?
Yes, no more rings spawn after the last group.
WST wrote:
Link to video
Looks a good reason of redoing AIZ 1 in the ring-attack movie but I'm not sure to pass through a resync process again, what you think kaan?
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Editor, Experienced Forum User, Published Author, Experienced player (575)
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boct1584 wrote:
How are you going to handle the final segment of Doomsday Zone? If memory serves, it runs endlessly until you've delivered the requisite 8 hits to the Egg Bomber, and you can keep collecting rings the whole time.
1 year ago I did a testrun in DDZ, I experimented a bit in the final part, first grabbing the rings on the way and then hitting eggman without abusing the infinite part a lot. For me, this was the best result that came to my mind, another way is to avoid the rings and hit Eggman, but the objective of the ring-attack would not be fulfilled for me. Link to video What do you think?
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Editor, Experienced Forum User, Published Author, Experienced player (575)
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Well, the difference between Knux run is that Sonic can grab all the rings in LRZ2 (boss zone) and Hidden Palace, and there are more zones: Sky Sanctuary, Death Egg and Doomsday Zone.
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Editor, Experienced Forum User, Published Author, Experienced player (575)
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And use FRAME ADVANCE please.
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Post subject: Lava Reef ACT 1 WIP 22
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Lava Reef ACT 1 is officially finished and beats kaan's testrun for 10.26 seconds The GMV Save-state for Gens-rr 11b: Here Lava Reef starts at frame 255369 Encode Link to video
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Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
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Location: Argentina
[1613] Arcade The Simpsons "4 players" by adelikat & DarkKobold in 13:37.73 I suggest this movie for newcomers, there's not Arcade movies for newbies yet and shows how a TAS can push a game to the limits using 4 players
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Editor, Experienced Forum User, Published Author, Experienced player (575)
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Let's vote! NO! Link to video Yes! Link to video meh.. Link to video
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Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
Posts: 581
Location: Argentina
Evan0512 wrote:
NO VOTE. I mixed yes and no because I like the run. But the no vote, you need to do a warpless movie. It was required, but I want to see the warpless TAS Super Mario All Stars SMB2 movie!
Then vote "meh" or "Yes". The vote is based on the question above the submission "Vote: Did you find this movie ENTERTAINING?" I don't think you have to vote "no" for just a whim and you ignore the work and the hours of effort that the TASer gave to this movie, not to mention that it improved an existing movie. Seeing your signature I suppose you are a "Mario TASer", so if you see that nobody is interested in doing a warpless run of this game, take the project and do it, you are a TASer after all right?, I don't try to offend you but be more careful in your votes and what you comment, maybe there are people who do not like that attitude.
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Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
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Location: Argentina
Thanks for the comparison video feos, I apologize for having used a old emulator like gens, I will try to port the any% version to bizhawk in the future.
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Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
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Doing a TAS at 25% offers the possibility of making big mistakes + a low rerecord count compared to a long movie makes this obvious. I recommend that you remake the TAS with frame advance, this can be useful to do tricks in the first available frame, this gives you total control of the game, and try to optimize your movie with re-recordings to show the audience that your TASes are as good as those that currently exist.
You can see more TASes on my youtube channel
Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
Posts: 581
Location: Argentina
BrunoVisnadi wrote:
I do. I strongly disagree with the 2 star limit per game. If there are more than 2 awesome SM64 TASes, give this game more than 2 stars. If there are no awesome Atari TAS, don't give this platform any stars. Diversity is good, but obsessing too much about it results in givings stars to average TASes and negating stars to top tier worthy TASes.
In part I'm agreed, but in the other hand the star tier will be invaded for a lot of Sonic/Mario/Zelda/Metroid/Megaman/Castlevania and some other popular games, and is a good idea taking in mind reproductions and likes in YT encodes, after all, there are normal people out there who look at those TASes and are fascinated (or think is cheating(lol)).
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Post subject: Sandopolis ACT 2 WIP 21
Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
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Location: Argentina
You can see more TASes on my youtube channel
Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
Posts: 581
Location: Argentina
I think the rating system need to be change, because almost the new movies has a low rating compared to old ones with the pass of the years. What about of conbine the Youtube publications likes/dislikes with the rating system of the page? I mean, showing the ratings of YT in the publication page, where is showed the mirrors/comments/rating, to be honest TASVideos channel is growing more and more and the TAS movies become more known, I think it would be good to combine the YouTube rating with the actual. Or implement a rating system for visitors that does not require login to the page, just need an email and a confirmation by mail to avoid abuse, they are just ideas.
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Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
Posts: 581
Location: Argentina
2018 and still finding improvements in this game :)
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Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
Posts: 581
Location: Argentina
Here is the updated movie, 64 frames improved thanks to Techokami. microstorage is shut down atm so I uploaded the .gmv in my media fire account: Here
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Editor, Experienced Forum User, Published Author, Experienced player (575)
Joined: 10/22/2016
Posts: 581
Location: Argentina
You're right, I do not feel good if this comes to be accepted with an improvement in the air. If you read this feos, I want to ask you to delay the verdict a little, I'll fix it.
You can see more TASes on my youtube channel
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