Posts for FanoTheNoob

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Joined: 9/5/2007
Posts: 36
Location: Houston, TX
So, after a long break, I decided to get up off my ass and finish this movie, Misty Maze is finally done. Click. Act 1 isn't too impressive, but I think acts 2 and 3 came out really nice.
Experienced Forum User
Joined: 9/5/2007
Posts: 36
Location: Houston, TX
City Outskirts Act 3= ~32 secs Click.
Experienced Forum User
Joined: 9/5/2007
Posts: 36
Location: Houston, TX
City Outskirts Act 1 = ~46 secs Act 2 = ~38 secs progress is pretty slow, I'm aiming to finish the run first and fix errors later.
Experienced Forum User
Joined: 9/5/2007
Posts: 36
Location: Houston, TX
Dark Fortress Act 2 = ~1:03, found a nice zip in the beginning, if I'm not done with Act 3 today then I'll definitely have it tomorrow, and I'll post it.
DDRKhat wrote:
Done nicely, however, your ejection on Act 3 could've been handled better, if you land on the edge, hold right for 1 frame then hold Left, you will eject yourself into the S-Loop, saves you around 13 frames, it's how Upthorn performed it.
true, I missed that, right now I don't think it's worth it to go that far back in the movie to fix 13 frames (remember the hack isn't done yet D: btw I can't wait for v4.0 :D), however I'll keep this in mind if I ever feel like optimizing this run further. ---- EDIT: Dark Fortress done, notice the nice zip glitch (I guess that's what we call it when we go through walls? =X) at the beginning of Act 2, and somewhere in the middle of Act 3. Click.
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Joined: 9/5/2007
Posts: 36
Location: Houston, TX
After a VERY busy week, I was finally able to continue work on my WIP because of the desync problems I had earlier, I had to start over, my times have improved a lot, however. I've only cleared Sunset Hill as of right now, I will continue to work on the rest of the levels later today. Click Character: Sonic Emeralds: Yes Delete your *.srm before playing. EDIT: First try on Dark Fortress Act 1 = ~1:07, will post when I finish the zone.
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Joined: 9/5/2007
Posts: 36
Location: Houston, TX
Sonikkustar wrote:
Oh and one more thing... Does every part have to be tool-assisted?
not necessarily (at least, I don't think), but your TAS will be of lower quality if you don't use frame advance and save states. I love this game, and I'd like to see a TAS of it as well :D
Experienced Forum User
Joined: 9/5/2007
Posts: 36
Location: Houston, TX
in all honestly I think that the old way of saying "to watch this movie, download this SRM file first" instead of "everytime you wanna watch this movie you gotta delete your SRM" see the first one is a one time thing, download the SRM, stick it in your folder, forget about it (since I doubt anyone actually prefers to play with normal camera and Super Sonic Music On) I don't know, it just makes more sense to me >_<, and I've already had 2 more desyncs (I delete my SRM before watching my movie, and then I realize that I had been recording with the camera set to Normal, the Movie changes it to Extended, thus desync >_>)
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Joined: 9/5/2007
Posts: 36
Location: Houston, TX
I'm just about ready to slice my own throat here >_< three times I've started this run, ALL desynced, wanna know why? because for some reason, when I load my save state, I'm recording with the settings on "normal" camera, this shit happened 3 times today and either I'm fucking stupid or this game is playing tricks with me >__<)
Experienced Forum User
Joined: 9/5/2007
Posts: 36
Location: Houston, TX
DDRKhat wrote:
FanoTheNoob wrote:
ah yes, sorry, the character is Sonic, and the run will obtain all emeralds. I prefer to use Sonic for this TAS because there are several glitches that can be achieved through the use of light dash (going through objects, and sometimes level wrapping), aside from that, he is my favorite character D: and shadow's running animation doesn't look too good if you ask me >_< I wonder if that can be fixed?
That is fine, also, you are aware that when your recording starts, you should have no SRM file for this hack in the GENS folder, correct? (aka fresh settings) While we're admitting them. My own WIP. Re-working Mighty, Learned some new tricks and improved times. Clears Sunset hill Zone. Old New 0'40'06 0'36'69 0'32'16 0'29'31 0'31'81 0'31'61 In-Game faster; 6'32
hmm when I started recording I had my settings like this: Camera: Extended Super Sonic Music: off I thought this is what everyone agreed to in the other thread? if not stop me now before I finish a run with the wrong settings =X
Experienced Forum User
Joined: 9/5/2007
Posts: 36
Location: Houston, TX
ah yes, sorry, the character is Sonic, and the run will obtain all emeralds. I prefer to use Sonic for this TAS because there are several glitches that can be achieved through the use of light dash (going through objects, and sometimes level wrapping), aside from that, he is my favorite character D: and shadow's running animation doesn't look too good if you ask me >_< I wonder if that can be fixed?
Experienced Forum User
Joined: 9/5/2007
Posts: 36
Location: Houston, TX
hi all, I'm new here, I've started a WIP run and decided to post it. my TASing experience isn't really what I would consider "good", but I'm not horrible either. I've loved sonic games ever since I was a kid, and this hack just blew my mind :D so I had to try it. this is my WIP: Click Only the first zone is complete, though I think I did pretty good, I will work on the rest of the levels later and post my progress. and here is a little Real-time action (me playing at 100% only used a few savestates):Click