Posts for Felipe


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Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
I have here the game with the stages: 1-1, 1-2 and 1-Tower completed. I am creating the levels for complete rapidly the game. NSMB Hard Version
Post subject: NSMW Hard Version (Hack Game)
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Hello. Many already know me and I want to say I am making a hack of Super Mario Bros New DS really hard and when to finish certain levels, see the possibility of creating a Speedruns of this hack. I have not the ability to make great movies and I have the time or motivation. That's why fans of Mario who will motivate, or have to share my future project. I will publish it here when are ready. Does this seem right?
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Here is the first step list as to what I say. I think that is well done and use the USA version of New Super Mario Bros. If you can't see it, just let me know. New Super Mario Bros 100%
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
I was looking at the possibility of making a 100% Speedruns Collect all the coins, playing all the levels and unlock all roads. *In stage 1-1, I need to take the mushroom to take the third star coin, the first is simple and the second is taking a pipe. I think the best option for this would take the mussroom that can take at the beginning of the level. After passing through the pipe and take the second, one must step back a bit leg to take the third and finally pass the level. *In stage 1-2, the first is simple, the second is a little hard and third have to take the secret exit the level. Then play again to pass normally. *In step 1-3, the first star coin this up so you have to use the trampoline swivel think the other 2 are easily visible. This castle is missing here is more complex since there are many walls and not a very open and also a star of the coin is in a hidden way.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
One of the power-ups that I would use the freeze, and that this can create small areas above the water. It would be useful for those levels, the video tracks of the same game uses this technique to advance smoothly. I do not think I did not use power-ups always save time (only in some levels), also would be useful also use the special item to fly for a while at levels that are slow.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
I have a question. Who is beginning to make a movie of New Super Mario Bros Wii? I can not because I can not use tools TAS in Dolphin. And I want to try to do it.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
I see you're right in saying that, Derakon. If playing with 4 players at 100%, will be more fun for the observers of these movies. Also, there are movies that beat the game completely like Super Mario World for Super Nintendo, should exixtir one for New Super Mario Bros DS and why not with New Super Mario Bros Wii. I have experience on the secrets of this game, 100% complete, I can help to create Speedruns.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Playing 2 players is enough to make a good race. But I do not understand in the video that introduced us Antoids because let mario die once if it was not necessary. Is that it was to avoid battle with the pitcher plant, but it can be avoided without the necessity of dying.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Exists something called UT Demo Manager that can handle UT recordings viewed from different perspectives. But, i try to create a recording with deceleration but then could not see it at normal speed. Hourglass also the emulator still does not work in games that have mouse input. I personally like to see these games Speedruns because in youtube I found something very similar and were fun. Watch it. Link to video UT AS-Frigate in 00:14 Link to video UT AS-HiSpeed in 00:21 Link to video UT AS-Rook in 00:27 Link to video UT AS-Mazon in 00:19 Link to video UT AS-OceanFloor in 00:29 Link to video UT AS-Overlord in 00:28
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Hmm. I use the x264 codec, then I use the ffdshow codec to record as AVI in the emulator. Someone tell me how to configure the encoding with VirtualDub, video codec x264, how to configure it?, What audio codec to use? I want get data when I want do it with other videos.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Thanks Dada. Thought it was in cmd but was not sure. Now see the results. Also thanks for recommending using VirtualDub.
Post subject: I do not understand the encoding guide
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
I need much help in understanding the Encoder Guide. I have a video.avi, weighing approximately 1.5 GB and I want to go through the process of coding to make it higher quality and less weight. Several times, this guide tells me to write a command for encoding video or audio. But I do not understand is where I write these commands. With a video I prefer to learn to code if possible. Can you help me?
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
puedes hacer otro con otras condiciones, por ejemplo: el de no usa una habilidad especial o de superar el juego al 100%. No se como es este juego pero la idea es que no hagas lo mismo que el otro.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
I, Felipe, I nickname: Kregorio, although he has not used this name to register me.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
I've seen and reviewed the presentation and some parts are somethings slow and boring, but others part are not bad. Maybe I can make some improvements (if I have time) if this is rejected, that it seems most obvious.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
To answer some questions: *I throw to boss against their own pumps to continuous damage.In the case of Smash Daisaku. *Also, yes. Said he was a personal achievement, but I tried a movie made by me will be published in TASVideos. And I do not want lose the oportunity. *And also, I can not defeat the bosses so quickly.The advantage of Gunstar Heroes 2P is that one can throw the other and that is the most powerful in the game.I have only my own weapons.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Why don't you want to see the movie? I have movie almost completed.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
I have prepared a TAS Gunstar Heroes 1P On Hard difficulty. I don't care if it not is well done, as this is an achievement personal.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Back to retry this project for possible publication. How should I know, I have a project Gunstar Heroes 1P and planned to start on Hard difficulty as there is no obligation to play on EXPERT. What do they say about it?
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Phew!. It has been difficult, mmmarks. I can not take the first shortcut in DE2. I'm going pretty fast on the downswing, but I can not open the first obstacle. I not know that suggest I will do. This will take a long time.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Ok. I saw the movie and do not understand why in Hidden Palace nothing happens fast, unless I have not been coordinated on my emulator Gen. I do not know, you could me explain. I should also explain that since the school year started for me and my progress on this will be quite slow, and I'll have plenty to do. And finally, I will try to make the Act 2 as it is not easy. Well, goodbye and wish you luck.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
I'm not sure but it will be possible to use the same glitch on the boss of Wood Zone which is used in AR?
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Ah. Well.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
I know a glitch in Oil Ocean Zone 2. But I'm not sure this can improve something. Look. Link to video The trouble is that when using a SpinDash, the effect ends.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Although the jump also influences the time, I propose that while running in the oil, give a jump minimum, ie press the button 'A' in 1 frame or 2 frames. This can be done easily with the deceleration to 3%.
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