Posts for Fog


1 2
6 7 8
17 18
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
Gotta go with my boy ThePackle
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
Zeupar wrote:
This was a really really nice surprise. Thank you!
Fog wrote:
Warepire wrote:
Nice improvement, fantastic super-human skating. Yes vote. Now do 100%
In the works!
All gaps? :V
Never.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
Warepire wrote:
Nice improvement, fantastic super-human skating. Yes vote. Now do 100%
In the works!
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
grassini wrote:
thps4 will never be TASed because of that stupid mission system,am i right?
I do plan on doing THPS4 eventually, it's just that THPS2 is much shorter than THPS4.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
This should fit quite nicely with our other superhuman input TASes in the vault, but not entertaining in the slightest.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
JosJuice wrote:
Oh, the stop function does graceful handling of Wii shutdowns before saving the movie... That's not nice. I don't know if it's the reason for your problem, though. You can save a copy of the movie without stopping emulation by using Movie > Export Recording..., but there's no way to actually stop recording without stopping emulation as far as I know.
There's a Zelda Edition fork of Dolphin which does have this, and should be simple to port.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
JosJuice wrote:
Hmm... I don't know why I didn't think of this before, but try enabling an emulated Wiimote along with the GameCube controller.
This would make sense, because viewing the DTM in DTM Editor shows that it uses a GC controller as well as a Wiimote (which doesn't make sense, but whatever).
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
Warp wrote:
Fog wrote:
While not an official rule, it has been a longstanding option available to authors to have their encodes be the official encodes linked on TASVideos.
Shouldn't there be a reasonable limit to that? As a (deliberately) extreme example, suppose an author added profanities to the encode. Would it be accepted as the official encode? As a less extreme example, suppose the encode only showed half of the image. Would it be acceptable? I don't see why tasvideos should just accept a lower-quality encode as its official encode.
I forgot to mention that it needs to meet our publication standards (which that encode does). We also have an encode up on the official TASVideos channel as Spikestuff already linked.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
While not an official rule, it has been a longstanding option available to authors to have their encodes be the official encodes linked on TASVideos.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
Has a screenshot been decided on yet? It's the only thing holding this off from publication now.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
Link to video Scam 4
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
sonicpacker wrote:
Link to updated .m64. And new encode: Link to video
The updated .m64 pauses on the last frame, I need to manually press start for it to continue.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
xnamkcor wrote:
I thought the YouTube uploads were for ease of watching, not frame by frame analysis. For that I use the archive or torrent downloads.
This is absolutely correct. The fact that this has gone on for as long as it has is quite silly. But then again, this is TASVideos DOT org...
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
Regardless, usually not a good idea to use savestates while saving to a memory card (or in this case, the Wii NAND).
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
It's possible that there's an issue with the savestates causing the desyncs to occur.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
I think this might have been fixed in one of the newer development builds, not too sure.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
InfamousKnight wrote:
Very nice! Within 24 days we already got a lot done! Well, I didn't really contribute to anything besides bringing it up. Anyways, so when recording, will save states and frame advance apply to the encode? Just no "movie file" for verication? I can do some test.
Save states will apply, frame advance acts just like regular playback.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
Thanks, I'll look into it later tonight.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
phoenix1291 wrote:
I tried several times, unfortunately, it does not change, the replay is stuck at the same frame.
Hmm, that's very interesting. Could you pass along the DTM file?
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
phoenix1291 wrote:
Wii - The House of the Dead 2-3 Return The game freeze on second title screen when replaying a movie.
Can you try saving a state and loading it before that second screen? I have an inkling of what's happening here.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
Link to video Scam 3 done.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
Unknown394 wrote:
Fog wrote:
mtvf1 wrote:
Unknown394 wrote:
I have at least spent thirty hours on this run.
I have nothing to say. If you always make tas like this, you never ever make a good tas. Sorry, no vote.
Voting no because it took 30 hours (which can be a lot of time if it's spread out over multiple days) is stupid. If you're going to vote at all, vote for if it was entertaining (as the poll title asks).
I did not spend 30 hours on this single run. I spent 8 hours on this run. The 30 hours includes the failed and obsolete runs I did.
TASes can go through multiple iterations, so from initial conception to completion was 30 hours.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
mtvf1 wrote:
Fog wrote:
Voting no because it took 30 hours (which can be a lot of time if it's spread out over multiple days) is stupid. If you're going to vote at all, vote for if it was entertaining (as the poll title asks).
I only vote for technical, and the low quality movies never entertain me.
That's too bad, since technical != entertainment. You can leave a comment as you did, and abstain from voting if you're not going to vote purely on entertainment.
Fog
Experienced Forum User, Published Author, Experienced player (626)
Joined: 4/5/2014
Posts: 459
mtvf1 wrote:
Unknown394 wrote:
I have at least spent thirty hours on this run.
I have nothing to say. If you always make tas like this, you never ever make a good tas. Sorry, no vote.
Voting no because it took 30 hours (which can be a lot of time if it's spread out over multiple days) is stupid. If you're going to vote at all, vote for if it was entertaining (as the poll title asks).
1 2
6 7 8
17 18