Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
So, basically getting too much HP to big toss prevents you from using the ability to skip all bounces to get more strength. Noted.
No recast isn't happening, in that case, which is kind of disappointing.
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
Alright. So, the strength thing isn't an issue anymore?
Also, happy to get to color a vampire again. Though, would medusa shield be slower even if I was able to get you one in the first castle really quickly (killing a medusa head while heading up stairs, ie)? What if we were somehow able to get our strength a lot higher than in the last TAS?
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
The Garnet is the gem at the bottom of the Outer Wall, not the one in the Library. The one in the Library is the Onyx, which I've also thought was a lost cause for a while now. Also, didn't I say that there wasn't a Library Card near the Onyx and that you can't buy one a while ago? :P
Why shouldn't we use the Medusa Shield? Did you find something better to use? Is there another shield spell that lets us just stand there? I know there are several, and the greater freedom to gain more strength might affect which is best. We could kill a Malachi and use the Dark Shield spell, getting a level up at the same time. Have you already tried that?
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
On the bright side, having to use the Zircon won't be nearly as awful. ~20 seconds is a lot more reasonable than 45. I still want to use the Garnet if at all possible, though.
I know that the video I linked to was really slow, I was just getting questions on how it would even be possible to do Relics Skip with Boomerangs at all and wanted to put something together really quickly.
Wait, how exactly does the screen transition work? Like, is the boomerang jump you're talking about the first one that is done? Or, do you do two somehow, one to get to the top corner and another to get to the next room?
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
For those of you interested in the relics skip without the Flamberge that arukado mentioned earlier, here's a really rough outline of it:
http://www.youtube.com/watch?v=idXbOZZdCJs
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
Aren't boomerangs only 1000?
That in mind, it took about 954 frames from pressing the button to sell the first one to sell enough zircon to get 51 boomerangs, having to repeat the glitch once, whereas it only took 82 frames from the same starting point with the Garnet.
Also, if we get the Garnet, we can afford to stop and get Gauntlets, etc., meaning more freedom for the experience route if need be. Though, I'm pretty sure we can boomerang in place of any bounces in the previous run, though it might be somewhat slower.
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
If possible, I think that if we can get the Garnet without having to go up the outer wall, we should do that even if it's slower than zircon. Yes to boomerangs in the clock tower as well.
Also, made a route through the reverse keep without big toss.
http://www.youtube.com/watch?v=PvXX9bOwLzI
Not perfect, but it's the right general idea. Big toss is still faster probably, but it looks really badass. Is there some better way to deal with the enemies at the end than having to throw more boomerangs?
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
The gems are sold by selling 255 at once, meaning you only hear his line 3 times, not that it pauses the game or anything. And I'm pretty sure it takes less than 9 frames to tick the counter up one.
Though, since that means that we'd have to equip the the Zircon 3 different times, arukAdo's idea of big tossing to the Garnet and not getting the library card should still be considered. Better yet, is there some method of getting out of the library card room I don't know about? You can't just jump out, the door on the other side just pushes you back down immediately.
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
I don't think you can get out of the room with the library card without actually using the library card. It would still be faster to do the big toss to the Garnet and then go up the Outer Wall normally if you didn't get the library card at all, though, but I don't think that could match the Zircon. If there's a way to get another library card before getting the Onyx, then that might match Zircon, but even then it would be close at best, unless you think 800 Zircon could take 2 minutes or something.
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
That's impressive. I never noticed how much being able to do the shop glitch changes everything. No wolf rising at all is wonderful. Maybe one day it will be possible to do 0 relics somehow...
As for which gem to use, I'll repeat what you said earlier: we don't need 3 million Zircon. There's no way the Garnet or the Onyx could take less than a minute, and they probably take significantly longer, especially since you have to deal with a boss in both routes. Unless I'm missing something that you thought of recently, I'm almost certain that Zircon is the fastest.
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
Thank you, I got it figured out. The color effects on the whip were throwing off my RNG.
What vase are you talking about? I can't find another Library Card anywhere near the route, where is it? Also, you can't buy a Card instead, because the Fairy shop glitch only works the first time you enter the shop IIRC. Whatever, Zircon is definitely the best way.
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
I forgot about Lesser Demon entirely. That in mind, you're right, the onyx can't be it. Could you even Library Card back from there? Besides the one that you used to go from Marble Gallery to the Library in the first place, what card could you pick up?
As for the Zircon, selling it's almost 60 times slower than the current shop glitch, so that might actually be a threat. I can't think of any other enemy in the current path that drops better jewels. In addition, the Mermen would really change the experience route if you chose to get the jewel and continue through the lower path instead of going back up (not sure which is faster)
I'm aware of the whole damage stacking idea. It's just that all of the current TASes get much more complicated with it than just Hydro Storm > holy water, and I can't keep up. For example, any% combines Hydro Storm with the holy water with two blade dashes - this is what I was talking about in my post. I can get the HS, holy water, and blade dash to hit all at once, but when I'm supposed to turn around and do it again immediately after the first blade dash (around 1:33 in the encode of the run you linked to) is what I'm having trouble with.
With what I've gotten, Drac says his "PLAY TIME'S OVER..." line when his life bar is still 1/3 full, while all the optimal runs I've seen get him to say that while it's still 2/3 full, meaning the second phase starts about 30 frames sooner. Do you remember it taking a long time to optimize the prologue in your any%?
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
Is there some sort of trick to the prologue drac fight? The first form, specifically. I've been trying all sorts of different things for days now, and I can only get as far as landing the first blade dash. I've never gotten the second one to connect, period, leaving me almost 30 frames behind par.
Is there some sort of trick to it, or is it just really, incredibly, obnoxiously precise? I don't want to just copy arukAdo's inputs for it, but I seriously cannot figure out any other way to do it. This has been a major roadblock to me doing much of any work on this game, and I would really appreciate it if anyone could help me figure it out.
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
For any%, I'm guessing your best two options are to either get a Zircon drop from one of the Mermen in the Entrance, or get the Onyx in the back of the library. The Zircon is only worth 150, so I don't know if the extended amount of time it would take just to sell the amount you need would add up too much or not. The Onyx is 3000, but would require going halfway through the Library both ways.
Failing either of those, the best way might be to just go through the Outer Wall as normal and get the Garnet.
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
I was able to get a ways into Demonophobia on my old comp (running Windows 7) with no problems at all, save states and such all working perfectly, but I had to switch to a new machine that is also running Windows 7 and now I can't get it to work anymore.
I've tried several of the submissions on here and they work fine, but even when I have my settings exactly like they were before, the game still gets stuck on a black screen right before the first dialogue box appears, or more often the window doesn't even come up.
I can't think of anything different between my computers that would cause that to happen. I had to disable timer creation and allow infinite timeouts on my old machine and it would work fine, but not so now. Any ideas?
Experienced Forum User, Published Author, Skilled player
(1091)
Joined: 9/15/2013
Posts: 116
Alright, I'm working on a Pacifist/0 kill TAS, but I'm not really sure what to count as breaking the rules:
- Killing Doppelganger10 (it doesn't increment your kill counter)
- Destroying Flea Armors' armor (experience but no kill)
- Revenge teching bosses that can be skipped through other means
- Killing Blood Skeletons (doesn't increment kills, they just get back up anyways)
Obviously, it isn't really "pacifist" to use violence when it isn't required, but I'm willing to do any of the above if it makes the run faster or more interesting and everyone else is alright with it.