Posts for Grillo

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Joined: 6/17/2004
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Location: Sweden
I think Bob Whoops means that you shouldn't use the name TSA, because that one's connected to a bot. Try some other name, including more letters.
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If you read the entire thread you'd see that it doesn't matter what difficulty it's played on, the only thing it determines is the wind, and the wind isn't changable through luck once the game has started. There is simply no reason to play with wind if the only thing it does is to prevent you from perfecting the score (which was the case with my first movie, which I recently rejected, because I wanted to do one where it was possible to perfect it without thinking of the wind). It simply isn't possible to do some stuff if you're unlucky with the wind, passing the water hazard on hole 3 for example. Check out my old run if you wanna see examples.
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I'd like to know before I start with a new one: Would a movie on the lowest difficulty with a very low score be accepted? As you can read above, the only difference the difficulty does is the wind, and some wind conditions make a perfect round impossible. Thus it makes no sense if you will forbid a movie of a lower difficulty, when it's better than what would be possible (without extreme luck with the wind) on a higher difficulty. To everyone: Before replying, please read through the entire thread!
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Well, then I probably won't be able to improve the run, and I could as well reactivate the old one... The only thing that is affected in HIO golf with a higher difficulty is the wind, and the wind sometimes prevents, even with perfect shots, a perfect round. The water hazard on hole 3 (?) is for example impossible to pass if the wind is blowing in your face, which makes it virtually impossible to make an eagle on that hole. On an easy difficulty the wind will probably not make that much of a difference, and the score could be improved drastically. And thanks for the advice with key presses, maybe you should make a guide like that on the webpage together with the other movie making info?
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OK, thanks for the fast answers. I guess I'm stuck in having to time my keypresses then, since I don't know how to edit frames and that stuff... I think the original Hole in one run was decent though, and I know I can improve it if I just give it time, and play on the easier difficulty instead (easier difficulty = less wind = lower score). Also, the wind isn't randomised, it's determined at the beginning of each game, which sucks. If anyone else would like to try for a run at that game, go on, I'd really like to see a golf game played really well.
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I don't know if I'm using the correct terms, and I have been using Shift+/- before yes. Is there any other way? The problem with this kind of slowing down, is that the keypresses also slow down. You have to predict when the keypress will take effect, and sometimes it doesn't at all... Just try it out with the golf game yourselves. I need some way to control the frames so the keypresses will happen when I press the keys, not delayed.
Post subject: Set frame rate
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Is there a way to set the frame rate when slowing down Snes9x? Or even locking the game at frames? For the moment, I'm trying to improve the Hole in one golf run I cancelled, but remembered how hard it is to make accurate hits, because of the weird slowdown effect. What I'd need is a set framerate, not just a slowdown that's such unaccurate as this one.
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I've come to a conclusion: I'm gonna do a new one with this game, but this time I will choose the easiest difficulty, cause it seems all difficulty decides is the wind, and the wind is what made this so damn difficult even with re-records to make a perfect round. I might redo this one some time in October, since I'm moving out 1st Oct, and things will be pretty hasty around now...
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I doubt MPAA has the right to do anything to anyone not living in the USA. And when they are wrong anyway it's just dumb...
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I know, and I agree with you there. If someone makes an emulator that makes it possible to use a set framerate or pause seperate frames, I'll be able to make this perfect, until then, that will not be easy because of said reasons. Also, I'm a newbie at this, and anyone should feel free to beat my score. I recommend that people don't focus on time, but on score though. A pure hio, eagle, albatross round would be cool to watch. And as I've asked, is there any way to take control over the wind? Apart of playing on an easier difficulty that is.
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It is possible to sink the ball from outside the green, I've done that many times myself back in the good old days :) In any case, I tried badly to sink these pitches, the problem with the emulation, is that precision suffers when it's slowed down. It's really hard to time the shot power perfectly, the keypress doesn't react immediately when you press it. I tried all sorts of variations, but I just couldn't make it. I also tried to redo the holes, but the wind is always the same once you've started a new round, so there are no random elements there. I might try to remake this, or if someone feels like it, try it themselves, as I said in the description, it is possible to make it better. I also tried for some hole-in-ones, but that would be even more difficult than sinking those pitches... I recommend that you try it for yourself and see how hard it is to time the shots perfectly when the game is speeded down. It would be better if you could control the frames better, now the game just rolls on with a non-consistant framerate when you speed it down. Edit: The problem described above is also the reason why not all shots are hit perfectly. It's incredibly hard to do that, so I found I was pleased by making shots that were sufficient to reach the score I wanted on each hole. I mean, even the first hole has a difficult tee-shot...
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Wasn't it a penguin in the European version too? I have it at home, but I'm too lazy to go hook the NES up, and check for myself.
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I'm 20 years old, if you want to count exactly, I was born on March 1st 1984, I'm too lazy to count for myself.
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I think GBA emulators shouldn't be encouraged, GBA is still a living platform (heck, it's rather new), so please don't work on that!
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In any case, what I was trying to say is that I'm looking forward to your SMW full run extremely :) So you have at least 2 supporters.
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Volkov wrote:
I don't get what you just said, must be my bad understanding of engligh ;) - Volkov
Eh? Huh? The only thing that you might not be able to understand would be that I shortened video to vid...
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Yay, at least some updates from you Volkov, I'm looking forward to the SMW vid as nothing else :D
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Joined: 6/17/2004
Posts: 89
Location: Sweden
Downloading during the night. This will be great morning entertainment :)
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Joined: 6/17/2004
Posts: 89
Location: Sweden
I'm certain that questions regarding getting roms to work aren't appreciated over here...
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Joined: 6/17/2004
Posts: 89
Location: Sweden
Takarifreak, make sure you have the correct rom! I never had a problem with that file.
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Joined: 6/17/2004
Posts: 89
Location: Sweden
OK, probably his computer that's died or something :S
Post subject: Torrents are dead?
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I noticed that all the torrents seem to be dead, what's happened?
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Joined: 6/17/2004
Posts: 89
Location: Sweden
Use Gens, the newest version supports movie recording.
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Joined: 6/17/2004
Posts: 89
Location: Sweden
That's why you should have more than one savestate active always! I don't know if there's anyway out of it since I've never tried the emulator.
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Joined: 6/17/2004
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Location: Sweden
I have now completed it and submitted on the main site. Everything is explained there.