Posts for HHS


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HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
Well, of course. But cheat search is no more useful than looking at the memory editor in this regard. The RNG variable for G.I. Joe is at 00B8-00B9. 00B8 is incremented continually when the game waits for the next frame. The RNG, which is at C512, also uses the frame counter at 00B6. It also uses the X register (current enemy index) and the carry flag (set if killing the enemy caused a new high score).
HHS
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Joined: 10/8/2006
Posts: 356
Both FCEU 0.98.16 and FCEUXD have memory editors. It's fairly easy to spot RNG variables with these, since they'll be changing, perhaps continually, in a random manner.
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
Change the byte at 3D133 to FE and the byte at 308E1 to 00. You can't have more than 99 lives, however.
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
DGen has this too, all YM2612 channels can be enabled individually but unfortunately not the PSG channels (but you couldn't in Genecyst either) The DAC is only one channel. Sonic 3 has cymbals on top of the beats in the Balloon Park Zone song, and this is done by simply having a recording of a bass drum played together with a cymbal. In Sonic 1 you may wonder about the tympanis that are seemingly played together with the snares in the Scrap Brain Zone theme, but what happens there is that the snare sound is cut off and the tympani sound is delayed somewhat. Street Fighter II turbo mixes the drums with sound effects and voices in software.
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
In Windows: 1. Create a bitmap with CreateDIBSection 2. Retrieve the window handle using FindWindow 3. Use the GetDC function to retrieve a DC for the interior rectangle of the window 4. Copy the rectangle with BitBlt 5. Release the DC and delete the bitmap You control the other application's input using the SendInput function. You'll probably have to install synchronization code in the other application (with WriteProcessMemory) so that you can control its execution and ensure that the input is processed at the proper time. You also have to intercept any code that relies on time and other external variables so that you can produce a predictable result.
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
Well, there are other things that could mess it up. Initial RAM and register contents shouldn't be a problem since most games initialize everything to known values at the beginning. But initial PPU counters could be random. I don't know if these are initialized in any way at reset. For example, the clock divider might not be reset and may be in any of its 3 states.
HHS
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Joined: 10/8/2006
Posts: 356
The memory poke in FCEU 0.98.16 is a bit awkward to use. FCEUXD has a much better system, where you can click on a location in the memory viewer and type directly. If someone decides to implement this in SNES9X I'd prefer a system like FCEUXD has.
HHS
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Joined: 10/8/2006
Posts: 356
I agree with Xkeeper. Your logic does not make sense to us who have whole brains. He was just saying that licenses such as GPL removes freedom, which you ignore completely. How can it be called freedom, to enforce Richard Stallman's will on oneself? Isn't that slavery? Why should one allow the fate of one's proud work be dictated by a third person? If the author said that he was going to publish the source code, it is obviously going to be free already. What prevents you from making modifications to it without that pesky Stallman license? Are you afraid that Boco will sue you? :D
HHS
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Joined: 10/8/2006
Posts: 356
I'm not Dutch, and certainly not from Dutch, but I think it says: Not sensible, but still understandable. Innocent until the opposite is proven, is one of the most important provisions of our Dutch court system. Someone who is apprehended, is first a suspect and by the pronouncement of a judge, he or she can eventually be declared guilty or innocent. Through this provision, everyone has the chance of defending himself. Misdeed reporter Peter R., the "Freeze", suggests that Joran from the Ditch is guilty of murder whereas all options concerning Natalee Holloway are still open. She is to this day not yet identified/retrieved. It seems that Joran from the Ditch is angry with Peter the Freeze for being accused by murder on TV.
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
Any other routes there would have required saving my bubble gum for it, resulting in an even bigger detour at the start. In 3-2 I avoided taking damage because I needed the health for 4-2, and the cheese in 4-1 would be a bit out of the way for me.
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
Well, the point of the video is to show that this is the default warpzone until the room scrolls fully into view.
HHS
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Joined: 10/8/2006
Posts: 356
Nah, in SMB3 the pipe tune is started by writing 07 to 04F5 and the death tune by writing 01 to 04F4. But in SMAS, different sets of music are loaded on the world map and in the levels, and both songs are started by writing 09 to 2142. So it must have been for another reason, or your memory could be wrong.
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
I thought that this was what she meant with "assuming the converse" - that one could switch them and still have a consistent system. Perhaps she meant to say the negation?
HHS
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Joined: 10/8/2006
Posts: 356
But if we assume the converse, we'll get as many interesting other things, and best of all, it's free of any contradictions if we assume either.
That is clearly false. If we let the cardinality of the set of integers be equal to 2 to the cardinality of the set of real numbers, then we can assign an unique integer to every subset of the real numbers, and for every real number x we can assign an unique integer to the set {x} and therefore, to x. But this has been proven impossible.
HHS
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Joined: 10/8/2006
Posts: 356
It's better to die, otherwise I have to play another level on the way out which takes a lot of time.
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
Yrr wrote:
I consider infinity as a number, but it is not constant. Infinity does not have the same value as infinity.
Then, let X = Y = Infinity. Therefore, X-Y = 0. But, because X = infinity and Y = infinity, and infinity ≠ infinity, we can write X ≠ Y, and therefore X-Y ≠ 0 and 0 ≠ 0. Got any more grains of wisdom?
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
AQwertyZ wrote:
Besides the fact that you are insulted because someone's opinion doesn't agree with yours, I have absolutely no idea what you are talking about. Who claimed they were a god and how did you disprove it by referencing a coincidence regarding an unknown person?
Then you have difficulties with reading. I was using the fact that I could insult him all I want without consequences to prove that he isn't a God, which he claimed that he was. This isn't opinion but fact. The real Gods can easily punish anyone. Furthermore, I wasn't referring to an unknown person, I specifically said that it was a well known person. It's not a coincidence, as that person has also been exposed as a swindler today and his political career is finished. To address the question of why God X exists instead of God Y: I assume that you are talking about the problem of a God having spontaneously emerged out of nowhere. But, it didn't have to happen this way. It's possible that a conscious, powerful being can have been the result of the natural time evolution of a system. Then, the reason for a particular God's existence is simply that the initial chaotic processes led to it by chance.
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
Perfect is usually taken to mean "without flaws". One doesn't have to be omnipotent to be without flaws. You are also assuming that there is only one God who created everything else. But a perfect God could have created humans, and then someone else (which He didn't create, but arose nevertheless due to an error) could have droven Him away and started to destroy us.
And it always bring the question of who created God? My guess? My parents did, 21 years ago.
I can insult you as much as I want without repercussions. You are powerless. However, it's impossible to insult my Gods and not face the consequences. One well known person who has done this lost almost all his money today and is in extreme physical pain. This proves that you aren't a God.
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
Yeah, unfortunately a lot of the time is spent walking on the map. The levels probably look easier than they really are, though. The sharp turns in the races are impossible in real time, and certain jumps are very hard to pull off without frame advance. The timing of jumps also matters a lot in achieving a decent overall horizontal speed.
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
Yep, you're right, I forgot to divide by 2 when I changed the integrand to sqrt(X).
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
Choose a coordinate system such that the first point is located at (1,0,0) and the second at (x,y,z). The distance from the first point to the second point is sqrt((x-1)^2+1-x^2) = sqrt(2-2x). We must then calculate the integral of sqrt(2-2X)dP(x<X) with X going from -1 to 1. The distance sqrt(1-x^2) shall be called r and we note that dr/dx = -x/r. The surface area of the portion of the sphere for which X ≤ x ≤ X+dX is 2*pi*r*sqrt(dX^2+dr^2) = 2*pi*r*sqrt((1+X^2/r^2)dX^2) = 2*pi*r*sqrt(dX^2/r^2) = 2*pi*dX. Therefore, dP(x<X) = 1/2dX. The answer becomes (4^(3/2)*2/3)/2 = 8/3.
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
Yeah, it works again now. I also wondered what an "Invalid" syntax error was.
Post subject: The site is being funky
HHS
Experienced Forum User, Published Author, Active player (282)
Joined: 10/8/2006
Posts: 356
Nothing works anymore, what's up with that? I keep getting blank pages and "Invalid Syntax Error".
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