Posts for Hat


Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
I have attached the improvements to HTZ. Consider it as WIP-1. I have remade the battles to have better movement. I believed to have ideas to improve EHZ, but I have failed to improve. It is an zone well done. Also, I have improved a few frames at the beginning of the level CNZ2. These are the times. EHZ1 0:18::59 (Aglar) EHZ2 0:36::47 (Aglar) CPZ1 0:14::50 (Tee-N-Tee) CPZ2 0:34::58 (Hat) ARZ1 0:13::19 (Tee-N-Tee) ARZ2 0:30::11 (Tee-N-Tee) CNZ1 0:22::14 (Hat) CNZ2 0:35::48 (Hat)
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
However, you have helped skychase. It would be rude not give you credit here. Yes. between Tee-N-Tee and me we have improved areas, but you have worked in this project to continue stand up. When this project is submitted, your name will also stay obviously. By the way, I made Hill Top
HTZ1 0:30::18
HTZ2 0:49::25
It contains CNZ and HTZ because I continued in the same file that had CNZ.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Tee-N-Tee wrote:
I gave AR2 a shot: [URL=http://dehacked.2y.net/microstorage.php/info/55649662/k-ar2-nr.gmv]Aquatic Ruin 2 in 0:30::11[/url]
:) :) Very nice Very well thought out. Even improving my time of 0:34::45 I not show. I'm working on HTZ. Since you have specialty with zip you might work in MCZ2 and MTZ.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Hey! By the way. Although I know it is late, this movie not accomplishes the goal. I found rings (I think they are 3) does not collect, even when he have the electrical barrier to attracting rings. How does this affect? Or is it not important?
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Excellent! I see you do a great work. I've also been working.
CNZ1 0:22::14
CNZ2 0:36::11
In CNZ1 I think you can't do the same, at least not without taking TV box (10 ring) and that goes against the objective. In CNZ2 you can hit the boss a little before and this saves a little time.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Wow good good! I'm glad you found how to apply this technique. Now if there exist a way to apply the technique known in ARZ2. I have not succeeded to find it. I think I will dedicate to improve CNZ. Thanks you, Tee-N-Tee
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Ok. I've been trying to improve some things. First, this is the WIP-1 to ARZ2. EHZ I have not made any improvements because it is well done. I do not think there's anything better at the moment. CPZ I have improved the time in these areas. I think they are as optimal as possible. ARZ1 I improved a little time here making more faster the momentum. I compared it with the Aglar's Sonic 2 movie and Knuckles lost speed more faster to jump. That really is a problem because Knuckles has not better jumping ability. Well, these are the current times.
EHZ1 0:18::59
EHZ2 0:35::47
CPZ1 0:25::03
CPZ2 0:34::58
ARZ1 0:18::29
I used to join the sections TASMovieEditor but I think it is best to do this continuously. When I trying to join CPZ2 I had many problems with desync with the boss. Well I made a contribution. How are you going skychase?
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Yes! I will try improve zones where i can do it. And skychase, what is that page where you upload your gmvs?
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
I made a improvement to chemical plant 2 i dont know if the times are exact 35s:34f -> 35s:00f (34 frames improve)
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Hello skychase Is interesting, Sonic 2 no rings with Knuckles and I'm going to help in this project. The good thing is that you know it is possible at all levels, should only improve motions. What else you know about it?