Posts for Heisanevilgenius


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Joined: 3/22/2006
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Blazephlozard wrote:
Looks like there's a higher quality encoding of this TAS now. Link to video
I see what you did there.
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I always thought about coming back to finish M:I as a TAS but couldn't find the motivation. I'm really glad to see you guys finish what I started and improve it the way you did. Big yes vote. :)
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I'm voting yes. I think it's a little bit cheap to alter the rules to only require 1 point (it's kind of like playing a TAS on the easiest mode), but having the default number or more would serve only to make each round longer and more repetitive. The fact that you beat an entire fighting game in less than 2 minutes more than makes up for any of these little nitpicks. P.S. GOOD THROWING
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I would like to see all the events.
Experienced Forum User, Published Author, Active player (405)
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If you're loading from a disk image, you want to type LOAD "*",8,1 8 signifies the disk drive. If you're loading from a tape image, then just LOAD If the emulator doesn't have a tape play button, I'm not sure what to suggest. Note that most C64 emulators I've used have an autoload built into the menu.
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Okay. Well, thanks for being so condescending. I'll figure it out on my own and stop asking for help since my major problem is such an annoyance.
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I thought maybe the issue was a codec pack I installed (I never use any of those codecs anyway) so I uninstalled it. Still having the same issue.
Experienced Forum User, Published Author, Active player (405)
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I ran the prereq installer after I already downloaded BizHawk. Could that be the problem? Should I uninstall both, do the prereq first, and then install BizHawk?
Experienced Forum User, Published Author, Active player (405)
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Oh, and just now I tried changing the graphics settings to use GDI+ instead of Direct3D. Nothing changed.
Experienced Forum User, Published Author, Active player (405)
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I also tried running it as Administrator and running it in compatibility mode for Windows XP in case it's a 32-bit/64-bit issue. No difference. I also tried clicking the "Alternate Sync" option in case that made a difference. It didn't.
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arandomgameTASer wrote:
Jedi mode updates damage taken MAJORLY, so yes it would actually affect the tricks used. That Sail Barge fight? Way slower. The frog skip? Ain't happening. General cool stuff that makes this game fun to watch? Yeah right.
I actually agreed with Tangent until I read this comment. Wish you would have mentioned that earlier. This makes a lot more sense to me than just "It would be harder to TAS"
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zeromus wrote:
Heisanevilgenius, there are a lot of options. I doubt you tested so many of them that you can extrapolate to all of them. List what options you tried.
If I pick "AVI writer" BizHawk crashes immediately before I can pick another option. If I pick "FFmpeg writer" it allows me to pick a codec, pick the directory to export it to, and then no matter what codec I pick (I tried all of them, including uncompressed AVI), it gives me an unhandled exception. It doesn't export any video at all and the emulator continues as is. I tried doing it from an NES game, from an Atari 2600 game, and from the main screen before I've even picked a game and the results are all the same. TASVideos recommended using Lagarith, so I downloaded the Lagarith codec, but then it doesn't even show up as an option under FFmpeg and AVI writer still instantly crashes the program. The last computer I tried this with, AVI writer also instantly crashed the program. And FFmpeg writer worked depending on codec. Some codecs would cause an unhandled exception and others wouldn't. So I just kept using the same codec. With this machine, none of them work. The last computer was a laptop. This is a desktop. Both running Windows 7 64-bit. I tried installing the prereq installer in case there was something there I didn't get already and that made no difference.
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How do I get around this issue? I'm trying to record a video and no matter what options I pick BizHawk crashes, or I get an unhandled exception and I can't. -_-
Experienced Forum User, Published Author, Active player (405)
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When I use "record AVI/WAV" I get an unhandled exception and it doesn't export. I had this issue on other computers also running Windows 7. Is this a known issue?
See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified
   at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
   at System.Diagnostics.Process.Start()
   at BizHawk.Client.EmuHawk.FFmpegWriter.OpenFileSegment()
   at BizHawk.Client.EmuHawk.FFmpegWriter.OpenFile(String baseName)
   at BizHawk.Client.EmuHawk.VWWrap.OpenFile(String baseName)
   at BizHawk.Client.EmuHawk.MainForm._RecordAv(String videowritername, String filename, Boolean unattended)
   at BizHawk.Client.EmuHawk.MainForm.RecordAVMenuItem_Click(Object sender, EventArgs e)
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Experienced Forum User, Published Author, Active player (405)
Joined: 3/22/2006
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How did you go right through that tree?
Experienced Forum User, Published Author, Active player (405)
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I'm completely neutral on this one. I think it deserves to be published in some form, but I don't know or ultimately care if it's vault or moon material. It wasn't very entertaining, but it's pretty cool that it beats the game in such a ridiculous way. So, I dunno. Abstaining from vote.
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Four guys walk up and down stairs for 6 minutes: The game.
Experienced Forum User, Published Author, Active player (405)
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It seems to just be playing audio tracks from the CD, I think. But the actual Sega CD wouldn't do that.
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Okay. So how do I prevent it from playing the wrong sounds?
Post subject: Desert bus...?
Experienced Forum User, Published Author, Active player (405)
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Okay, so I'm trying to run Desert Bus and I've had a weird number of issues. When I try to run it in Bizhawk, I get error messages and nothing happens. I figure Sega CD emulation isn't complete yet. I tried with the latest version of Gens, and with some difficulty, it worked but then while I'm driving the bus, it's playing the sounds from Mofo the Psychic Gorilla for some reason... What am I doing wrong? I checked out the Desert Bus TAS and it doesn't even mention what emulator it used.
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There's only one level!?
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Has anyone had any luck getting Perfect Dark to work in BizHawk?
Experienced Forum User, Published Author, Active player (405)
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Hi, I'm the guy who didn't work on this TAS. Just wanted to say great job.
Experienced Forum User, Published Author, Active player (405)
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There's a lot of lag in this. I guess it's unavoidable but it's just really noticeable.
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Nice. Very nice.