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Here are some more wishes from my side. :)
Cruisin USA
Killer instinct gold
Mortal Kombat 4
Mortal Kombat Mythologies - Sub-Zero
Mortal Kombat Trilogy
Shadowgate 64 - Trials of the Four Towers
Snowboard kids
South Park
StarCraft 64
Tom Clancy's Rainbow Six
Tony Hawk's Pro Skater
Tony Hawk's Pro Skater 2
Tony Hawk's Pro Skater 3
Wipeout 64
Experienced Forum User, Published Author, Player
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Joined: 8/24/2004
Posts: 2562
Location: Sweden
Delete the url tags and you'll be fine I think. Something has changed so you don't need them. (?)
I enjoyed watching that 23 chain record.
Is it possible to get more than 24?
Experienced Forum User, Published Author, Player
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F-Zero X
Diddy Kong Racing?
Mario 64, one with all stars, and one with as few stars as possible.
A couple of Mortal kombat games perhaps? Some play throughs?
Experienced Forum User, Published Author, Player
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http://133an.sytes.net/~highness/Dune_-_The_Battle_for_Arrakis-Test2-ByHighness.zip
No sound bug appearing in that movie. A pretty crappy played movie though. But it was for testing purposes. I'm trying to manipulate the fremens to land where I want them.
Also I build MCV to force away enemy buildings. This can be used in a more efficient way I think. :)
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I downloaded it earlier today from my mothers computer. I noticed that the other link didn't work, so I googled the exact filename and was pointed to the above url which worked perfectly, but as nitsuja stated above, a bit slow.
Experienced Forum User, Published Author, Player
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I just watched this run. The only thing I didn't like were all the weapon/tool switching. It looks very un-smooth.
But I still think this was a good run and there for deservs a YES.
Experienced Forum User, Published Author, Player
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Too bad that I don't know any programming language that well. Otherwise I would help.
But there must be a couple of million people that could help out with this right?
Experienced Forum User, Published Author, Player
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Oh. Thats one of the things I forgot to mention in the above post. It does NOT help placing units where enemy structure is used to spawn. Thats why I'm so careful in my demo run. Otherwise I would manage to kick the enemy goodbye in about 15min. :D
About the sound, again. I did not get the sound error the second try I made. However I did not record it. So one might need to reply the movie now and then to make sure nothing freaks out. I don't know what triggers the sound to go "biiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii".
Did you check in any other emulators, such as Kgen or Genecyst? I don't remember having any problems with those emus years back. Either way they won't help us. Just good to know wether it's a problem in Gens or wether it's a problem with the rom.
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Despite the sound bug. Any further tries on this Aqfaq?
Oh and I forgot to reply on the earlier post you made.
The play I made was very clumsy. But considering I had not played the game for a while I suppose it's OK. But I think it's very crunchable even in a real time attack. I have just not refined my strategy since I was a kid.
But yeah. The tactic to destroy the computer is rather good, since you won't get disturbed alot when you attack from that corner. The only thing that pisses me off is that the computer re-builds stuff out side the "rules" if you know what I mean. When a computer plays he/she atleast needs to link everything together with concreate slabs, which the computer never builds. They can build very far off the base which is very annoying. I don't really know when they stop to build in a place, because if you watch the movie again they don't always re-build stuff behind me. Wonder what triggers it?