Posts for JXQ


JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Overall, I thought that Ken wasn't a varied enough fighter to make a video like this really awesome to watch. By the same token, this is not a bad video. But after a few fights, I noticed that almost all the combos seemed to have a similar structure: jump in cross-over hit, a couple light hits, and then a special move, and it got repetitive. And there was a lot of Hurrikane Kick in this movie as well. So, I am going to vote Meh. Also, is there a reason that at the 2nd round against Zangief, you throw an extra fireball that doesn't connect?
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Just noticed that this run has 65536 (= 2^16) rerecords. Is that a legit coincidence or was it edited?
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JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
The game has a variety of spells which keep this run interesting. YES
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JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Saturn wrote:
I agree. Castlevania has very good music. Real Dracula Style.
Yeah, the entire Castlevania series has lots of great music, my favorite being Super Castlevania for SNES. Mega Man is consistently good music (at least up until X3). I love Mega Man 2 - Wily 1! The Genesis Sonic games have great music as well. I also enjoy Chrono Trigger's soundtrack. Game music sure isn't like it used to be...now it's all "real" sounding. Thbbth.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
CoolBumpty wrote:
But then the FCEU had an error and closed on me, which often happens. And when that happens, the movie isn't saved.
If you start playing your movie, and then load your most recent savestate while it's playing, you'll have your movie back post-crash (as far as your most recent savestate, anyway). I had to do this a lot because if I accidentally pressed F6 then I usually sent FCEU to the grave.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
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Joined: 5/6/2005
Posts: 3132
Weatherton wrote:
Alex was referring to changing the camera angle after having gone through the level... I believe that's what he meant. If it is, he was correct about the desyncing.
Well yeah, if you change a camera angle, then all of the direction controls that are relative to the camera have to be changed as well. I don't know if I'd really call that a de-sync though - more like a new consideration with 3d games / analog input.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Although most of the run is done well (especially the luck manipulation on the pizza contests), I'm voting meh because this game is not suited well for a time attack. Plus there were some little errors (or at least it looked as such), like a pause on the first level, jumping off a box early on the third level, and a missed jump on the purple skyscraper level. Also the movie probably ends too early, from the guidelines or rules or whatever, because an extra button press is needed to advance past "I give! I give!" and get to the ending. The quote "You defeated all of my men. I'm the boss" is priceless, however.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
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Joined: 5/6/2005
Posts: 3132
Glad to see that someone just made their own run instead of filling up the previous (now locked) forums with complaints. Voting yes.
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JXQ
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Joined: 5/6/2005
Posts: 3132
It has been done: http://tasvideos.org/746S.html
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JXQ
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Posts: 3132
quietkane wrote:
Vote no. It's not a significant enough improvement of the last one to warrant publication in the time before the improved version gets published. In fact, not only should the author cancel this submission, he probably shouldn't have submitted it in the first place.
Give me a mother[Bisqwit would edit this anyway]ing break. We are going to have several submissions published in a row improving a boring ass game like Donkey Kong by mere frames, and now five seconds of saved time doesn't warrant a new publishing?
Bisqwit wrote:
> Don't get caught of being uneducated of the game you play. > Search the Internet and find out everything that matters: > tricks, routes, maps, charts, bugs and existing records.
What about the first videos of Mega Man 2 that didn't use zipping to its fullest extent? Where do we draw the line here? Why don't you all just stop whining - it's a five second improvement, no matter how many mistakes you find. If anyone doesn't think it's "enough of an improvement", then that person should make their own run and shut the hell up. Rejecting this movie is a ridiculous and ignorant idea.
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JXQ
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Joined: 5/6/2005
Posts: 3132
TSA wrote:
You will then need to get a key from the Dodongo's I think, which takes a long time.
I just played through this game and got both the C4 arrow key and the Dodongo key and ended the level with zero keys. I also can't think of any place I entered an unnecessary door. Is some glitch involved in making a key obsolete?
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
The whole tone of this forum was set from the very first post:
Warp wrote:
Although they are somewhate related, they are nevertheless clearly different things.
Clearly? Maybe to you, but we are on page eleven. Since arguing over which term is the best involves preference of language and semantics, this debate "clearly" falls into the opinion category. And if you ask me, making a thread about why you think your opinion is factually better than someone else's is "clearly" retarded. Just my opinion.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Less Ashamed Of Self wrote:
*jumps into the n00bcopter and crashes it into the side of a cliff* EDIT to-the-moon; EDIT x 1000; I lose! Look at my embarassing mistakes all over the internet!
I personally found these post excerpts much more hilarious than any Mom joke.
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JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Bag of Magic Food wrote:
"Waaahhhhhhhh I hate that emulator!"
Garbage emulator. Garbage garbage garbage. Waaahh.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
xebra wrote:
My opinionated response would be that high school math is best summed up as "learning how to use a calculator," while college math is "learning what can be explained without one."
This is a very good point. Although I didn't personally have as many theory classes as others because my college has two tracks - abstract and not-so-much abstract - and I took the latter, I still have to agree. (+correctPunctuation)
xebra wrote:
Note that in this context, by college math I mean those classes along the path to a math degree, and not classes like "Calculus for Engineers" or "Basic Algebra for Liberal Arts Majors."
Hahahaha, yes, gotta love the watered down classes.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Well I can honestly say that I wasn't aware that shift can mean non-shift in a different country's keyboard setup, using the same program. I'm quite perplexed by it myself. Oh well, to each his own. Just thought I'd point it out to be sure.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Deviance wrote:
This is for those that don't particularly care what you call these runs and want this topic to be dead. Join me.
Joined! I'm calling them whatever the hell I please and no amount of whining will make me care. Personal favorite is still "Cheatyface Run".
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Post subject: Error on Emulator FAQ page?
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
http://tasvideos.org/UsingEmulatorTools.html I was reading the FAQs like a good little boy to find the answer to a frame skipping question (and I found it! YAY). However, I also found this:
The FAQ wrote:
Shift+ lowers the speed (as milliseconds per frame). Shift- raises the speed (as milliseconds per frame). Pushing + or - without shift alters the frame skipping, and using it is not recommended. If you accidentally use it, press - until it is back at automatic.
On my SNES9x v1.43 improvement 2, which I got from this site, these are reversed. Shift+ or Shift- toggle frame skipping, and +/- alone toggle milliseconds/frame. Since everyone puts in big bold letters to READ THE FAQ for many questions around here, the FAQs should probably correspond to the tools we are using to make these TASs.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Xebra - I have a math degree, and the math I did in high school wasn't unrelated to the math I did in college. Just not as in depth. I'm sure you know that you use algebra, for example, in about every math class you take for a college degree. But you obviously know your math well (from other discussions here), so I don't think I understand what you mean by your post. Also, 4x = 5x - 8 is not an algebra 2 problem, at least in my curriculum. This is algebra 1.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
This run goes from good to awesome once you get the double jump feather, the name of which escapes me at this time. Control of Juste just (haha) flies off the charts. When hitting the gears that lower the Crushing Stone to a reachable position, you are whipping the platform too fast, meaning, every other whip is too early and not lowering the platform, causing some lag. A slight pause in the whipping can make the platform seem to lower continuously and probably save you two or three seconds, if you felt like going back to that point in your run.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
This is one of the only games of its kind that has never been sequence broken. I guess you could count skipping the after-boss portion of area 5, but that's due to death....anyway, chalk it up to good map design, I suppose. Ahhh the eternal battle against lag!! Which you handled very well. Great run, a definite improvement. Sentence fragment. And yes, AWESOME MUSIC!! Areas 2, 6, and 7 are the "jamz". One question: I wasn't aware you could shoot multi-warhead missles up. Does this require up+down? P.S. Voting yes.
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JXQ
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Joined: 5/6/2005
Posts: 3132
Bag of Magic Food why don't you READ THE FORUM blah blah insert unnecessary asinine comment here that too many people around here do to someone who happens to miss something on the message boards or FAQs. Heaven forbid we post anything without reading and double checking every bit of content on these forums. This run is going to be awesome. Soooooo glad that the autoscrolling was eliminated in 1-E. That level is boring otherwise.
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JXQ
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Joined: 5/6/2005
Posts: 3132
Ouzo wrote:
I think this is a bad idea because it would ruin the pacing of the movie. It would also probably be slower, too.
How would it be slower? It was explained above how it would be slightly faster overall due to less map switches. The only question I have with pacing is about the end of the run...since you are exiting 6-8 in order to play 6-E, will you be going back into 6-8 again after all the levels are complete? This way the run would end with the ending as is the trend around here.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Hey everyone I had similar problems to this, but when I disabled Xvid, it would screw up movies I got from elsewhere using that codec, so I had to install it seperately. I hate installing a bunch of codecs seperately. Now they have another new version of ffdshow, which can be downloaded following this link: http://www.afterdawn.com/software/video_software/codecs_and_filters/ffdshow.cfm I uninstalled ffdshow and my old codecs (including Xvid). Then I installed this new ffdshow without changing the options during install, and tried a few videos from this site and some xvid codec-ed videos as well, and they all worked fine with no frame skipping. Just thought I'd let everyone know, in case they are obsessive about codecs like I am.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Although I beat this game waaay back in the day, I seem to remember almost none of it. The look on Yoshi's face after the frog boss....WOW. Voting yes. Very interesting game to time attack, and this run does it well. "Throw...baby!!" EDIT: Can't vote, I'm guessing because this submission was accepted. But I would have voted yes!!
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)