Posts for JohnnyG

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Joined: 1/1/2013
Posts: 27
with audacity you can change tempo without changing pitch...
Experienced Forum User
Joined: 1/1/2013
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Experienced Forum User
Joined: 1/1/2013
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Alright, but I have a little question left. Usually the encode.ave with selected option for HD Encode scales by *8. Is it possible to switch it to *3 or *2 with an option inside the file? In case the dump is too big for *8.
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Thank you! )
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Joined: 1/1/2013
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Thank you very much but I have still a small question. [quote]blend = false hdframerate = 60[/quote] Put this seperately into the encode.avs or modify this line # Deblink blend = true ngdb = true hdframerate = 60 into this # Deblink blend = false ngdb = true hdframerate = 60 Btw, the quote function does not work.
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Now that Youtube finally offers 60fps could the TASEncodingPackage or better said the included encode.avs be easily changed to encode with 60fps instead of the deblink 30fps for HD encodes?
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amazing news but there is something that i don't understand. wouldn't it make more sense to put effort into adding emulator cores of systems that have no rerecording emulator yet instead of having a new core of a system that got lots of runs already?
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works and is pretty much known for years.
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thank you but that is not working for me. i get a error message that the file can not run error 0x00007... / but dolphin 4.0.2 is running well without the avsync. anyone got this avsync for 4.0.2 running? -/ EDIT with 64bit version is works for me now. ) thank you very much rachel! )
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Here it is https://dl.dropboxusercontent.com/u/11111638/p/Dolphin-4.0.2-avsync.7z
sorry to ask a perhaps dumb question, but what to do with the .exe file to run it? just overwrite the existing .exe file inside the installation folder of dolphin 4.0.2?
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Posts: 27
[quote]No. Those games are dependent on where you live yes... but mainly that's Germany or some other place in Europe that gets blocked. <- Where I live these aren't blocked and the image is clear on it being deleted. [/quote] I did not say that the video is blocked but that it was deleted by the user because it was blocked in some countries. Having blocked videos on a Youtube account can lead to a copyright strike. Metal Gear Solid in example, I do not know which one exactly though, will be blocked worldwide except of United States. So if the video would be blocked in US as well there would be a copyright strike on that account. The moment a company finds his brands used on Youtube they can decide what to do. Some decide to put ads on the videos, others do nothing and some want their stuff to be taken down. The third possibility will be a copyright strike for the one who uploaded the video. Having a strike can limit the video lenght of future uploads and three strikes are an automatic ban. I do not know if that was the reason for this video in this thread but at least it is very possible that it is due to the new Youtube detection system that started on monday. Many people have recognized that there have been several copyright infringements the last days. Many videos that were undetected the last years were detected with that new system.
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I think this happened due to the new detection system from Youtube since monday. Castlevania as well as Metal Gear Solid and Resident Evil are blocked in some countries and the moment a video on Youtube is blocked worldwide you get a copyright strike.
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there is a 100% run on youtube... http://www.youtube.com/watch?v=kZuRYjFc_3s
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sorry if this topic is solved anywhere already but i could not find it. are there any problems with recording a game that is on multiple discs?
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Want to stop smoking? - Watch this! Link to video
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copyright?
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Thanks a lot for this kind of creative solution. I tried this full of motivation but unfortunately it is not working. Very strange... Watched it once again without recording and it is still not desyncing without recording. xD Just crazy.. Does this problem depends on the power of the PC? Could a faster PC be more successful?
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At least this is a known problem. I hoped that I was doing something obviously wrong. Tried on 2 different PCs and it is impossible. Thanks for you answer, maybe someone got a solution later.
Post subject: Movie replay = sync / Record .avi = desynch
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Joined: 1/1/2013
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Hey there, I recorded some gameplay of SVC Chaos. Everything went fine and replaying the movie file syncs perfectly. But the moment I try to dump an .avi the playback desynchs at the first fight. What is the mistake I am doing? -/ I hope someone can help me because I never had this kind of problem before.
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looks like played in real time without any slowdowns. (
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psp emulation seems to be working pretty well meanwhile http://www.youtube.com/watch?v=BvuF467I4b8
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Joined: 1/1/2013
Posts: 27
is it possible to use the hybrid script for ds encodes as well? i tried this script http://tasvideos.org/forum/viewtopic.php?p=326815&highlight=#326888 and saved the avi then run the hybrid script. but the script makes the movie go to 9216x1536 and there are like 5 screens then. how can the hybrid script work for youtube encodes? edit please dont kill me, found it myself. this was probably one of the dumbest things in my life. D i did not know that the hybrid script deals the ds encodes by itself.
Post subject: Sega Model 3 Arcade Emulator
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i just found this and i was surprised how well it seems to be running at this moment. perhaps someone is interested in this http://www.supermodel3.com/
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thanks for your reply. i think i am just at the very beginning of encoding...
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Joined: 1/1/2013
Posts: 27
it looks like that youtube hd encodes can get really big in filesize which might be a problem because the youtube filesize limit is 20gig. i see a 320x240 psx movie i.e. is after encoding 2560x1920 but wouldn't it be enough to get 1440x1080 which would be max resolution on youtube? this should make the filesize smaller for longer movies like final fantasy or similar rpgs. now the question how might this be possible to realise with the tasencodingpackage? i do not really find the line in the encode.avs where it can be changed.