Posts for KaitouKid


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Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Clean post for this. Yeah, this won't work. I can't control for crap when I have to have one hand darting to the keyboard to save/load. http://www.freewebs.com/ballruschronicles/BrainLordTest.smv That's exactly what it says it is - me testing to see how well I would do with the gamepad/keyboard setup. No good. 5:05 is irritatingly long. All I got done was getting to the cabine, getting the Crimson Jade, then going back to sell it, get the Power Jade, and use the Heart. And most of it was the intro. xx; Jumping is unholy hell in slow motion, as Remeer won't friggin' do what I want him to most of the time. In addition, I forgot just how anal the hit boxes were on static objects. Hence why he's twitchy as sin. I couldn't avoid the hit climbing the mountain. The spawn points are always the same and unless I sat on the ledge and kill the goblin, I get hit. The hit inside the cabin was inexcusable, but I didn't really care since this was just a test. Probably shoulda gone ahead and killed the other goblin in there. I get tagged going back down the mountain because the goblin got LUCKY. >< So yeah. Sorry, all. This one's a no-go. Think I'll stick to GBA games. 9x doesn't like me. Or JoyToKey, which I couldn't map stuff to again if I wanted to. Still probably gonna jot up stuff, make notes, etc, just in case.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Argh... that's just MEAN, yo. In regards to Hearts, that's how I'm doing things normally and how I plan to use them in the run. I may do a second normal run through after this before I do the dirty run just to make notes of where Hearts and such are located. Not gonna do any fetching just for Hearts if I can help it. I need to find some good info on the offense/defense items, as the in-game descriptions don't match what I've seen so far. X.x I wonder if that one Jade that can revive you would be most useful than the Life Jade, though. I'd have to manipulate for orbs and get it a level or two so it'd WORK, but the Life Jade heals so damn slowly, it's not worth having out. The Anger Jade isn't an option for the TAS because it's so expensive. I DO need the Power Jade, though. I'm thinking of actually using morningstar-type weapons. I seemed to polish off the last ghost in the Palace's boss room really fast after using some offensive items + the 15-power flail. It's slow as the dickens, but... Unfortunately, it looks like the best option is to use the Fire Sword until I get to the boss. The power's only 5, though. The Ice Palace is gonna be a colossal pain in the ass no matter how I approach it. Edit: Forgot to mention: Seems that, in most cases, three objects (enemies, boulders, etc) can be on screen at once before the hellish lag sets in. There are some cases where it's unavoidable. And really, it would take longer to fight and kill enemies to get RID of the lag than it would just striving forward and DEALING with it. And that sucks because it wouldn't be visually appealing. The Ice Palace is PLAGUED by that. Especially when those ball-throwing machines you can't destroy are on-screen. x.x; Edit: Or not. Seems nothing I try mapping the save/load state buttons to on my gamepad actually friggin' works. Meaning I won't be making a movie after all. Oh well. I didn't really wanna go through the Ice Palace again anyway. Huzzah.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Oh goody. I actually need the Light Jade? xx; I beat the Ice Palace - boss was hell, too. Had to heal a ton. Ach. I did pick up the Cape, but I can't see ever using it. I need to heal a retardedly high amount as is. And that's with the Life Jade out. xx; I'm not seeing very many power-up orbs for my Jades anymore. Anyway, got some gear, heading to place the Sapphire. I'll beat the bloody game one way or another. Then I'll make a dirty run just to see how it feels.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
The Ice Palace is HELL. Slippery floors suck. Obviously it won't be as big a problem slowed way down, but still. At least the enemies operate under the same physics. Unfortunately, that makes them move all the hell over the place. >< Ach. I'm not gonna have fun with this one. X.x Edit: Rawrgh *tears hair out* I hate ice levels! I hate ice levels second only to WATER levels! I also hate walkthrough writers who haven't the slightest clue how to direct someone somewhere! Expecting you to remember where a moving NPC was at one point in the past AIN'T GOOD ENOUGH. So apparently I'm gonna hafta warp to floor 1 of the palace and work out where the crap all these keys I'm accumulating are supposed to go. >< Grrr. I'm through for the night, though. As an aside, who would've thought the place I'd be poisoned most is the damn ICE PALACE? Seriously, I haven't bothered using an herb to cure it, as I'll just end up running into more scorpions or somesuch. xx; Edit: The Ice Palace is making me lose my will to LIVE, let alone make a TAS of this game. God. I've been over every room five times at least, I found where I need to go, but now I seem to not have a third key I need to proceed. Despite not having any unopened chests anywhere. Rad. Forget this. ><
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Mmkay. Figured out where to go. Gonna need to mark this crap on the map. The factory is basically one massive key fetching runaround. Moreso than the Tower was. Like the whole second half of the place is just 'go here for a key to go THERE' - there's no flow to ANY of it. And I think I wound up with more junk than I needed. Boss was simple - definitely gonna need the boomerang, though. Along with some power-up items. I finished it surprisingly quick with my power boosted +6 total. Apparently I'm halfway done with the game. If that's true, I'd imagine the TAS clocking somewhere around... I dunno, MAYBE 45 minutes? Rough guess. Edit: God, Toronto is big. But there's some good news. One, the Life Jade can be attained here, providing I bring the Silver Plaque to an old man. Haven't had any fighting since I got it, but I'd imagine it'll be useful. If it can heal for a decent amount at regular intervals, I may be able to completely avoid all other healing sources. Plus there's an upgraded Boomerang. I'll need about 30K for it, but I don't think that'll be an issue at this point. Good, so I'll have a Jade to boost my power and one that heals me to the rest of the game, it seems. Trouble with this game is some enemies have a ridiculous HP level for what weapons you have available. It may be slow going on the road between Arcs and Toronto. The enemies took multiple hits with an axe with a power of 10 - the strongest weapon at that point - and as they're fairly swift, I doubt I could avoid. I won't have any money for the Anger Jade to bum rush them, and I don't even know if Jade manipulation is even POSSIBLE. I could always just rush it and heal once or twice. Ugh. Hopefully I'll have extra cash - enough for the new body armor, at least. It's 5 points stronger than my 5-point current set. Less damage taken + regen = good. Edit 2: Nothing to do with anything, but I just noticed the hero is apparently traversing the lands and saving the innocent from evil without anything on his feet. This is not the smartest adventurer I have ever controlled. What kinda ding-dong goes out to fight barefoot?
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Taking a break for about 4, 5 hours to get ready for Thanksgiving... LUNCH here, but after that, I'll get back to work, jotting up notes >_> Until a replacement for the Boomerang comes along, I think I'll wind up sticking with that. I'm further into the game than I've ever been before. Dunno why I found this so hard. Just gotta keep healing items handy. I also need to note which Hearts I can grab. Some of them are fairly on the path I need to follow, I just haven't paid attention to WHICH ONES >>; Oops. Hearts = More damage I can take = less I have to plod through the HORRIBLE, SLOW MENUS to heal. None of the healing fountains are really on my way. There's ONE that is and that's in the Tower of Light when I need to go back for someone to stand on a floor tile. The laser room is what's bothering me at the moment. Somewhere between 6 and 8 laser-firing enemies in a twisting corridor leading to... a key room, I believe. They were doing 2HP damage per shot on me. I know I can jump to avoid the lasers, I just need to see if I can jump over the enemies themselves. Edit: Temporarily LOST, it seems. >< Gonna need to consult a FAQ here. I have come to a realization, though. I'm gonna hafta map in advance when and where I'll need to open the menu. Brain Lord, while a fun, simple Zelda-ish game... is plagued by possibly the SLOWEST MENUS EVARRRR. So much so that each time I open the menu, it'll halt all forward momentum I'm making. Ugh. Means I'm gonna hafta try NOT taking damage. Because any time I make by just barrelling through enemies will be lost and THEN some by the time it'll take to open the menu, select a healing item, and watch the healing animation. Ach. I'm gonna fill a NOTEBOOK with stuff on this. And it's not even that long a game X.x
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
I am sad no one has taken up the helm on this, so I'm-a start working on planning myself. Hoo boy. So far, the plan goes as follows for early game: Start -> Talk to blacksmith (so I can leave town) -> head to house halfway between town and the Tower -> Beat basement monsters and get Heart and attacking Jade from chests -> Return to town -> Sell Jade found in the house and buy Power Jade from salesman on the second floor of the Inn (to raise attack powar~ - I should have enough cash. The monsters in the opening area give 200 a pop. The Jade sells for 8K. The Power Jade is 11000. -> Use Heart -> Head to Tower of Light I should note I've rarely been past the Tower. I know I haven't beaten the underground tunnels that make up the second "level" This'll be fun. Edit: Also, and I haven't tested yet, it seems jumping > walking. I dunno if bunny hopping would be faster than just a held jump, but I'll do the tests when I start later. Edit: Damnation. Forgot about NEEDING an axe. Thing's slow and has the worst range evar. I think the Boomerang's the best weapon to stick with underground and well into the second fortress. The Morning Star's got two points higher than the Boomerang does on attack, but it can only go forward (though it does have a circular swing)... It's a lot more clunky and definitely slower. I don't think I'll need to grab the Light Jade, but I'll hafta map things out better and note which rooms are dark. I need to go see if the Jade Dealer is still in the Inn back in Arcs, though. No matter what happens, I'm likely to gain the 30K+ I need for the Anger Jade at some point in fortress 2. Trouble with that is, if I want to fling a magic shot, it's almost impossible. Anger Jade stays on the enemy until it's dead, more or less. Hurrr...
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Hurr. Desynchs for me on the screen right before the Rocksteady fight. Using the right rom, emulator, and settings too. Guess I'll hafta wait for this one to be published. :/
Post subject: Summon Night: Swordcraft Story 1/2
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
I'm honestly surprised I haven't seen a topic yet. Anyway, I'm going to be Mostly Useless in regards to 1. But, playing through 2 as much as I've been lately, I can say for sure that Dina(h) should be used as the GB. Why? Weapon Shield as her second spell. Weapon Shield = no durability draining when the weapon is used. In other words, it lets the weapon keep from breaking for longer. And that equals not having to grind for ANYTHING. But, as you won't be forging much, you'll also not be going up in rank. No gain in rank means no upgrading weaponry. No upgrades = weapons having less durability. See where I'm going here? I'm pretty sure swords would be the best way to go. The power of the axes are screwed by the fact that they can only combo twice as opposed to the sword's three. Also less of a hit on your agility. On that note - a pure power run would probably be best. You'll probably be using Quick Move more than once to make up for your lack of agility points. That or just buy some accessories to bridge the gap. Defense shouldn't even be an issue. If it is, there are plenty of healing items you can map to your support list. If I wouldn't drive myself mad attempting it, I'd do 2 myself. But the hellishly long opening sequence - until you truly get your first sword and gain access to your first adventure field - just turns me off from the idea. I'd also recommend 3, since it's probably the shortest and fastest of the three, but I'm sure I'd hear SOMEONE bitching for one reason or another.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Getting ready to watch, but I have a feeling it'll be a definite 'yes' vote. 16 minutes+ is SIZABLE.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
You do know that using Naruto is probably faster, right? Could pick up a few seconds on Ebisu alone.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
I'd still like to see it. I'm rubbish at the game and would love seeing someone beat it.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
The only boss I've felt was PAINFULLY long was the one vs Vulture. And unless Spidey's hiding some kinda power move or you guys want him to play on Easy, I don't think there's much to be done by way of speeding that one up. I do have one question - why are Phoenix Wright clones trying to kill Spiderman?
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Voting yes. Was a fun waste of 3 minutes. I wanted to just reply: "Great! Nice shot!" but that would've been tacky.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Any news? >_>
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Lesse... Sword of Mana Any of the three Summon Nights Doom/Doom 2 Any Boktai games Mario & Luigi Either Shining Soul Kirby and the Amazing Mirror KH: Chain of Memories Either Advance Wars Co-sign on any SRW games Alien Hominid GTA Advance ...Eh. That's all I got off the top of my head.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Zurreco's the resident dick when I'm not around. Don't mind him.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Given the almost nil turnaround times some runs have gotten in the past? Yeah, I'm surprised something of this caliber is getting put on hold. ~.~
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Which may or may not be later 2008 at this rate ._.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
I mean that N64 emulators bite ass and are too irritating to deal with. That and I don't feel like scouring IRC for OoT. I have a site for roms, but it's retarded and you can only get so much per day. That and I ahve to friggin' alt-tab out and back to do anything. Open the emulator, alt-tab twice, THEN I can access menus.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Hurrr... confliction. On one hand, I reeeeally wanna see this. On the other... I reeeeally don't wanna deal with horrible, horrible N64 emulator madness. Encode at light speed!
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Why in the seven goblin hells should I have to reset my PC's clock to watch a TAS? Try again.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
"Oh shit, you got served!" *leaves again*
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
'raunchiest, most adult'? No no no. 'toilet-humor-laced, immature jokes repeated ad nauseum' - there ya go. Fixed that for ya. Conker is about as 'adult' in the humor department as Scary Movie was.
Experienced Forum User, Published Author, Former player
Joined: 6/6/2005
Posts: 384
Well... the first boss IS a really giant roach, so...
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