Can someone make sure this doesn't desync before I get too far in
http://dehacked.2y.net/microstorage.php/info/888218383/Lux%20Romus%20Dead.smv
On frame 6453 Lux turns around for one frame before walking into the item shop, I can manipulate this away, but it does not cost me any frames, and I think it's cool =)
I get the treasures in the castle and town, buy two B Powers, and exit the item shop. I get another Opal in Aran Castle, I sell in Rablesk where I buy 2 B Protects and 8 Potions (Highly unsure how many potions I'll need.)
Frames required to acquire - These are calculated quite accurately.
Lemele Castle Opal - 589 frames (There is an antidote next to this that could be sold for 40G)
Lemele Castle Mirror - 849-881 frames (I think it should be 849, but I didn't feel like redoing it)
Lemele Town Opal - 599-631 frames (The guy outside the castle door is very unforgiving.)
Aran Castle Opal - ~564 frames (+/- just a couple)
Protection Seed - forgot to calculate, but its not more than 5 or 10 seconds
Aran Castle Power Seed - 2001 frames
Picking up the Potion 1 in Rablesk - 132 frames *this is FASTER*
Buying each Potion 1 - 164 frames
Potion 1 in Lemele from Lady - 240-250 frames
I tried manipulating stats when fighting Romus, every 1-2 frames waited on the overworld manipulates another stat sequence. The stats are determined when the fight starts since we will always whistle him on the first turn. After checking six sequences I could get:
HP: 16/16
MP: 5/6
Power: 8/10
Guard: 10/12
Magic: 5/8
Speed: 7/8
At level 4 a trick COULD take 2 hits to kill me and I COULD take 2 hits to kill it. Calculated with Max stats, B Protect, B Power
Failed petrifications, 2% chance to miss, and multiple potion uses could manipulate this in my favor. It's a stretch
NOTE: To be optimized you must let go of the direction you are moving at least 2 frames before hitting A. This is not difficult considering steps are initiated 10-15 frames before you will need to hit A
Another important one: Stopping while moving to use an item (such as manipulating a Protection Seed etc.) loses 2 frames, As does using it in a town or a dungeon: (The talk option is not available on the overworld, thus the same two frames are saved.)
The most optimal way of using a seed therefore is when leaving a Town/Dungeon. No frames are lost if you are already standing.