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SilentSlayers and I are working on an improvement to this movie. We are 116 frames ahead at the room where the sword is collected. Most of the improvement comes from keeping the speed through the Zeus cutscene. Anyways, all help is appreciated and if anyone could improve anything we have done would be great!
Here is the .fm2:
http://www.4shared.com/file/a0UePHwv/KymanSSBattle_of_Olympus_-_Cop.html
I used 4shared because microstorage is down at the moment, that link will be replaced once it is back up.
Editor, Experienced Forum User, Published Author, Active player
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I completely agree with this. If we put in another category, then there could theoretically be a (E) run for warpless and -3 and walkathon. Doing that in my opinion would be foolish. Good run though mugg, but voting no.
I do think though, that we should discuss the idea mugg had in his submission text.
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The thing in 2-2 actually saved 5 frames, because it gave me more Y speed falling down the tunnel. And for 2-3 I made sure I hit him right away everytime.
Thanks though :)
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Thank you very much, you helped out a lot!
Also I would like to applaud you for being such a class act about someone beating your movie, I wish more people were like this on the site.
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4-3 Boss done. Saved a LOT of time hitting the monkeys off the screen.
http://dehacked.2y.net/microstorage.php/info/702495643/Tiny%20Toon%20Adventures%20TAS%20%282%29.fm2
I'm 702 frames ahead or 11.7 seconds ahead.
I am confused though, why did you use Furball for Wacky Land?
EDIT: I see, you did one wall jump. It could be way faster with super jump, so I will save some time skipping Furball in Wacky Land
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I think skipping furball in world 4 is a lot faster. I made a test that could be optimized by at least a second and that still saved time, and it was still with an fm2 that used furball, I just didn't walljump. So I will redo without him and save more time! Thanks a lot for the help Randil.
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Yeah I don't see that being possible after doing some tests.
Anyways more progress, i'm at 4-3 and very frustrated because I can't figure out how to optimally land on the wall without dying and getting max height and setting up the walljumps good.
Can you help me out or something? :P
http://dehacked.2y.net/microstorage.php/info/54463084/Tiny%20Toon%20Adventures%20TAS%281%29.fm2
Anyways, I hope to be done this run within a few days.