Posts for Kyman


1 2
11 12 13
28 29
Post subject: Angerfist is mah boi
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Isn't it just at the final boss with Gannon?
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
How is this a frame war, Tompa is the one who improved his own run...
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
I can tell a lot of effort has been put into this, amazing job! I can't wait for MMF.
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
SilentSlayers and I are working on an improvement to this movie. We are 116 frames ahead at the room where the sword is collected. Most of the improvement comes from keeping the speed through the Zeus cutscene. Anyways, all help is appreciated and if anyone could improve anything we have done would be great! Here is the .fm2: http://www.4shared.com/file/a0UePHwv/KymanSSBattle_of_Olympus_-_Cop.html I used 4shared because microstorage is down at the moment, that link will be replaced once it is back up.
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
A day? It was just 3 small areas.
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
sgrunt wrote:
Apart from PAL making it easier to abuse one particular glitch and shaving a fraction of a second off from NTSC, what does this run demonstrate over and above the rest of the SMB content on the site? In my opinion, nothing. This does not showcase sufficiently groundbreaking PAL-specific glitches (such as with Blaster Master) to warrant publication as a new branch. It must either obsolete another run (which I can't necessarily see being warranted) or be rejected altogether. I am voting No.
I completely agree with this. If we put in another category, then there could theoretically be a (E) run for warpless and -3 and walkathon. Doing that in my opinion would be foolish. Good run though mugg, but voting no. I do think though, that we should discuss the idea mugg had in his submission text.
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Great run, I had a WIP of the first level, it was way slower though. Good job on destroying this game though Mukki. Yes yes yes vote!
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Voting yes because: -Level 1 warp -Headbutting rhinos -Strobe lights -The music -The thrilling ending
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Don't encode yet! I need my submission replaced. I saved time in 4-3 thanks to andymac and in world 6 thanks to andymac/me. http://dehacked.2y.net/microstorage.php/info/593161867/Tiny%20Toon%20Adventures%20TAS.fm2
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
I have Kaspersky and this doesn't happen to me. What revision of Dolphin do you have?
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
The thing in 2-2 actually saved 5 frames, because it gave me more Y speed falling down the tunnel. And for 2-3 I made sure I hit him right away everytime. Thanks though :)
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Yeah but they look the same so why not?
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Well thank you very much then :)
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Have you watched it yet? If you are asking for a encode it seems like you haven't. Please do not vote before watching.
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Randil wrote:
You worked really hard on this, and I think it really shows. There are a lot of new things in this run, a lot of them were things I never even thought of when I made my published run. Anyway, here's a yes vote, awesome job indeed!
Thank you very much, you helped out a lot! Also I would like to applaud you for being such a class act about someone beating your movie, I wish more people were like this on the site.
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Ahaha, very nice pun. *groans*
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
World 5 done. I saved 37 frames by not using Furball. http://dehacked.2y.net/microstorage.php/info/137251828/Tiny%20Toon%20Adventures%20TAS%20%282%29.fm2 I'm 739 frames ahead or 12.31 seconds ahead. Final stretch! This will be the last WIP, then I will submit ^_^ It should take a day or so to do the last level.
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
4-3 Boss done. Saved a LOT of time hitting the monkeys off the screen. http://dehacked.2y.net/microstorage.php/info/702495643/Tiny%20Toon%20Adventures%20TAS%20%282%29.fm2 I'm 702 frames ahead or 11.7 seconds ahead. I am confused though, why did you use Furball for Wacky Land? EDIT: I see, you did one wall jump. It could be way faster with super jump, so I will save some time skipping Furball in Wacky Land
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
4-3 without furball: http://dehacked.2y.net/microstorage.php/info/330687412/Tiny%20Toon%20Adventures%20TAS%20%282%29.fm2 I just have to do the boss fight now, which looks like Randil's can be improved because I think you can hit the things offscreen(?) Anyways i'm 544 frames or 9.06 seconds ahead.
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Yeah, that's why we died. Every bonus is the same god damn thing XD
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
I think skipping furball in world 4 is a lot faster. I made a test that could be optimized by at least a second and that still saved time, and it was still with an fm2 that used furball, I just didn't walljump. So I will redo without him and save more time! Thanks a lot for the help Randil.
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Yeah I don't see that being possible after doing some tests. Anyways more progress, i'm at 4-3 and very frustrated because I can't figure out how to optimally land on the wall without dying and getting max height and setting up the walljumps good. Can you help me out or something? :P http://dehacked.2y.net/microstorage.php/info/54463084/Tiny%20Toon%20Adventures%20TAS%281%29.fm2 Anyways, I hope to be done this run within a few days.
Editor, Experienced Forum User, Published Author, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Revival of toons. I finished up world 3, and it is faster to not get the furball guy. Also saved some from optimization. WIP here: http://dehacked.2y.net/microstorage.php/info/76017795/Tiny%20Toon%20Adventures%20TAS.fm2 379 frames or 6.31 seconds ahead.
1 2
11 12 13
28 29