Posts for MarbleousDave

MarbleousDave
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Joined: 9/12/2009
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Oh No! More Lemmings (Especially the Havoc levels) Mario Is Missing! (You won't find adobe in Nairobi)
Post subject: Mega Man 8-Bit Death Match
MarbleousDave
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A Mega Man FPS? Betcha yes! I have come across this game, an it's awesome. Too bad I can't get past the first level. I would like somebody to tool assist the daylights out of this game. It can be played with just the keyboard. Make the best key configuration possible.
MarbleousDave
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6hr 55min is the current unassisted record according to SDA.
MarbleousDave
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For a 100% run, always slow down time. What about doing a glitch that goes into day 4? You can go to the end of the game whenever you want with the glitch performed. In order to restore the pause feature, talk to the scarecrow. All heart pieces, all stray fairies taken to the fairy fountains, all items, all trades, etc. Getting a heart piece from the mayor after getting the couples mask can be done without the song of time.
MarbleousDave
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I can take advantage of the "no need to recharge if Hyper Beam faints the opponent" in the Japanese Pokemon Stadium. Rental Level 50 Tauros spamming critical hit Hyper Beams. I know this has been fixed in the international Pokemon Stadium (Pokemon Stadium 2 in Japan)
MarbleousDave
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We already have a topic of this game here.
MarbleousDave
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I don't know. Maybe I'm using an outdated computer.
MarbleousDave
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Hourglass cannot be used with another emulator, so I'm outta luck.
MarbleousDave
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Update: I used Mupen64plus to test it, same results as Mupen64 and Mupen64 Rerecording.
MarbleousDave
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Super Pika Land Ultra does not end right after Bowser (a la Kaizo Mario 2). There are 78 exits in total. There's a ton of added music from Mega Man, Kirby, Yoshi's Island, Pokemon, and a few others. Pokemon Darkness has 50 exits, which you need every one of 'em to get to the Pokemon League. Added music from Pokemon, Kirby, Chrono Trigger, Legendary Wings, DuckTales, Mario Kart, a few others, and one from Super Mario Galaxy. The Poke Ball icons is as follows: Small yellow is one exit, Big yellow is two exits, Red is a boss battle. Jade Forest 1 has a glitch involving jumping on Caterpie that give you additional coins (up to 999,999) and 99 extra lives. (1, 4, 9, 99) A low%/any% run you can skip Dragonair Canyon and Diglett Desert. In Mt. Moon 1, the third door is the way to go. The fifth door has a mother lode of coins. There's yet another glitch involving the shop. For example, I had about 131400 coins and I wanted the Fly HM, but it wouldn't let me 'cause the game thinks I have 328 coins. So that means that 65,536 = 0? It doesn't know about the third byte in the coin counter.
Post subject: Pokemon themed Super Mario World hacks
MarbleousDave
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I have enjoyed two Pokemon themed hacks of Super Mario World. Super Pika Land Ultra and Pokemon Darkness. In Super Pika Land Ultra, a lone Pikachu wanders into the Mario universe for unknown reasons. (a shout-out to a GB hack of Super Mario Land titled Super Pika Land) The first stage is called "Beginner Greens" which sounds like an easy level, but instead it turns out to be hard. This game is really difficult, levels ranging from plain hard to Nintendo Hard (especially the volcano level which is insane). In Pokemon Darkness, you play as Mew, who has awakened after sleeping for 300 years. And finds out that Mewtwo is causing havoc to the Pokemon world. Unlike most Super Mario World hacks, this game uses a Metroid style life system. Unfortunately you won't be able to get more life than 99 (i.e. no energy tanks). Collect as many coins as you can so you can buy potions, TMs, and Rare Candies. Unlike in the RPGs it raises levels, it makes you invincible for a short time. Defeat bosses to get stones to progress into the game. The hack however is in French, but an English translation of the hack is being worked on. The hacks can be found at http://www.smwcentral.net I would like to see these TASed, especially 100% runs.
MarbleousDave
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I think it was about 1999 or 2000 I played emulators for the first time. It was on SNES9x, played Zelda LttP, Super Mario All-Stars, Super Mario Kart, Secret of Mana, and NBA JAM. It was played on a 486. I even played NO$GMB. It was mainly Pokemon, but I also played Tetris. The Pokemon games were: Red/Blue/Yellow, Gold/Silver (Japanese), Pokemon GO! (hack of Smurfs Nightmare), and Pokemon Diamond (hack of Telefang: Power Version) The latter 2 was in 2001.
MarbleousDave
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A quad-run of X3, X4, X5, and X6 is possible as X3 is also on the PlayStation.
MarbleousDave
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There is a movie file mismatch, but it still plays like it should. Another example is with FractalFusion's NES Rocman X run. A few obstacles were skipped however, but it's still a yes.
MarbleousDave
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Yeah, it would take four separate TASes to beat the game by normal means. A save file is necessary for chapters 2, 3, and 4. Maybe if we glitch our way through the game on the 4th and final chapter and start fresh from there, hopefully we can beat the game before the time reads 04:56.
MarbleousDave
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ß5.2 has been released. It includes even more bug fixes and well balanced game play.
Post subject: BS Zelda: Ancient Stone Tablets
MarbleousDave
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A game that's similar to Link to the Past. The game is divided into 4 chapters, each lasting 50 minutes. Featuring new dungeons, a new storyline, timely events, and much more. Click here for more info.
MarbleousDave
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It's more rather unassisted. I can redo it.
MarbleousDave
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video deleted
MarbleousDave
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There are 2 versions of this game. 1.0 and 1.1 have differences. Music A is different in 1.0 than 1.1 (1.0 has Minuet, 1.1 has Korobeiniki) Level up system is different. 1.0 If level < 9 then level up every 10 lines If level ≥ 9 then level up every 20 lines (e.g. starting level 6: 10 lines, 20, 30, 50, 70, ...) 1.1 First level up at ((starting level x 10) + 10) lines (e.g. (3 x 10) + 10 = 40) Level up every 10 lines starting with second (e.g. starting level 3: 30 lines, 40, 50, 60, ...) The level caps off at 20. There is a block rotation glitch on 1.0. 1.0 saves you 4 Tetrises from 1.1 in the terms of getting the maximum score.
MarbleousDave
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Charizard has been confirmed, but not added yet.
MarbleousDave
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I have heard of Rockman 2 Endless. It can be downloaded here.
MarbleousDave
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It is somewhat similar to the Super Mario 64 "0 stars" TAS. But, it's a yes from me. Now we need a run in getting all 151 stars.
MarbleousDave
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I made a save state at the pirates' fortress in case it desyncs, It did, and load the state in hope it doesn't again. But it backfired. Please get it published.
MarbleousDave
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What about Ultimate Flash Sonic? I would like to see that get TASed.