Posts for Marcokarty


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Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Crazy glitches. o.0 And nice lua script.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Yes vote. But the NES version of this game is more entertaining for TAS. Not Mukki's fault.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Very nice database! o.0 Thanks a lot.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Nice game choices, man! A suggestion: some level of "Guerrilla War" TAS would be great also. http://tasvideos.org/1069M.html
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
wicked wrote:
i dont understant how much you like dk2, hehehhee
C'mon man, DKC2 is a great game.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
I love this game and liked the TAS also.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Epic run, FuzZerd. Very enjoyable! It's never easy to beat nitsuja.
Post subject: Re: encoding video
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
antd wrote:
would anyone find annotations useful? (there are small plot skips + tricks that you may not notice)
Yes. Why not?
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Yes Vote, sure. I liked more than TMNT, like adelikat said. And that bonus stage was funny. :) I will not compare tool-assisted times to real time runs. [2nd]
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Very nice.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
GGG wrote:
I liked the glitch they made in launch base 2, and that his time was 0:26.58. I've improved 4 frames better (0:26.54).See it here
Empathy, man. Please.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Man, your collection is getting great!
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Nicos wrote:
marzojr wrote:
GGG: Stop. Doing. THAT. You are not the one that has to resynch the movie, and you are not the one that has to spend hours making a quality encode only to see it go to wasted by a 4-frame improvement.
those are the victims of the frame wars...
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Nach wrote:
Noob Irdoh wrote:
No double cross-system obsoletion?
Sure, lets obsolete some runs BY A COMPLETELY DIFFERENT GAME. Makes sense to me.
It's different, but similar. And that's SNES SF2 TASes are worst than some rejected fighting TAS.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Kitsune wrote:
I watched the first 7 segments on Youtube, and I like how the TAS is going. :3
Me too. This game must to be hard to TAS complete. Cause it's sooo long. So congratz.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Sorry man, but Voted "No". Very well executable, but it was very boring. Soooooo repetitive. This game is bad for TASing, in my opinion.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Yes, I think the New Game+ TAS should to obsolete the 100% TAS really. That puzzles are boring.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Yes, I think the New Game+ TAS should to obsolete the 100% TAS really. That puzzles are very boring.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
What the great TAS! So many nice moments. Yes vote, sure.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
The way you said makes me think like that. (Sorry for my bad english)
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
ALAKTORN wrote:
funnyhair wrote:
download a Rom and an emulator. its easy.
it's easier to just click "play" on a video player, especially when you can also click "pause" and restart the thing from wherever you want however many times you want
Why he should to waste him's time uploading the video just "because it's easier for you", lazy boy? It's not Dooty obrigation. If you wanna see the WIP, you're the guy who should to run for it, not Dooty or funnyhair.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Man, I need to say this: Great job! Nice improvements for a already very optimized run. That Jungle Jinx glitch in goal target was very unexpected, like the golden mouse also. And some improvements are in intelligent ways, like in Bramble Blast. And that's the most entertaining Kudgel's battle ever, in my opinion.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
I've no free time for it.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
FractalFusion wrote:
Toothache wrote:
Btw, Hotarubi is female last time I checked, might wanna fix that. :-)
I believe you are mistaken. Are you sure you didn't confuse Hotarubi with all the females who named their username after a manga/anime character?
For curiosity: This forum have some female user?
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Ok, thanks. Worked in Firefox after to clear the cookies. But not in Opera after mading the same way. But at least in one it worked.
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