Posts for Marx


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Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
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FractalFusion wrote:
JWinslow23 wrote:
Has this game been done B-less? No. Can it? I think so (even if it takes a long time)
How about, do it and show us the movie?
Will sliding makes the run still acceptable?
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
There is some bug in Isnes. When I play Megaman X2[!], I can't get past the crystal snail level and which was alright on Snes9x
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
If you are going to redo this game then post WIPs here
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Spikestuff wrote:
I'll encode this run, if the encoders don't want to.
You are encoder! Thats what encoder do.
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Not entertaining. So voting no is my option
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Spikestuff wrote:
I'll make an encode if people still has an issue watching it
Yes please , my video isn't good enough.
Joseph Collins wrote:
Would it be faster to use different weapons against certain bosses to avoid the "critical hit" animation, but still do tons of damage?
yes it is. Thats why I use normal shots on plantman even though he is weak to Heatman's fireballs.
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Don't worry! Atleast he's gonna get Worst TASer of 2012 award
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Dacicus wrote:
Marx: Is the double damage glitch only possible with two players? If not, I think a one-player run would be better, since you basically keep both players in the same spot during the fights.
no, 2-player is a must Nach: mkip's right the reason I make delay between each hit on mad grinder is to make him throw his blade as he won't stumble if his blade is swinging. Weapon choice are correct as well. Boss order are too. Actual rerecords were roughly around 18k if include where I discover those glitch and the first I thought of killing centaurman first err.....
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Try TASing unTAS games
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Link to video sorry for quality
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Mr. Pwnage wrote:
7305 days is 20 years, hence the branch name "20 to Life". At least you'll still be able to submit it when you're 31.
that funny enough to replace my current signature.
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Cooljay wrote:
Watched the new improved movie and have to say it's much faster and entertaining. You also included the final confrontation with Wily's 2nd phase. I would like my vote switched to Yes for this new movie.
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Cooljay wrote:
Watched the new improved movie and have to say it's much faster and entertaining. You also included the final confrontation with Wily's 2nd phase. I would like my vote switched to Yes for this new movie.
I was disappointed with first movie too.
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
OK. Now who's gonna replace it. mklip2001's request has been done. Also, I'll edit submission text as well.
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Damn. How can I upload my improve version? Dehacked's microstorage doesn't support .fbm files.
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Dooty's gonna be Snes taser of year
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Update movie coming soon
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
How can there be two submission of same game and same length
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Whatever hegyak has said. No vote
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
jlun2 wrote:
Uh...I believe you got the rom file name extension wrong. .
no its not
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Right now two battletoad submission is being compete. I really can't improve beyond 58 seconds so I'm about to cancel it but what do you guys think, should I wait or cancel it?
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
You can be encoder,publisher,editor(those things don't need TAS experience)
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Post subject: Re: #3716: McBobX's GBA Mega Man Zero 3 "100%" in 1:02:11.23
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
TASVideoAgent wrote:
Luck Manipulation is very hard on J version,I lose same seconds for that.
Why don't you avoid Luck manipulatinn then?
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
You can't change ROM version.
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Experienced Forum User, Published Author, Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
phoenix1291 wrote:
mz wrote:
wich older version can we use to have best quality?
I prefer Latest one.GUIs are almost same as FCEUX
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
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